Ultradave Posted April 27, 2021 Share Posted April 27, 2021 19 hours ago, umlaut said: Stug IV tank rider bugs It seems like I stumbled upon a couple of bugs regarding StuG IV tank riders. In the first battle of the Broken Shields campaign (gorgeous map, by the way @benpark) the tank riders on this StuG IV (late) disembark as soon as the turn begins, instead of at the vehicle´s last waypoint (move and disembark orders given in the correct sequence). The bug occurs on both my laptop and desktop PC installs of CMRT. Curiously, when I created a test scenario I wasn´t able to recreate the bug - but I found another one: The tank riders on the StuG IV (early) disappear visually when they embark the vehicle. The icons are still there and they reappear, once they disembark. I have tested this with all StuG´s and Jagdpanzer IV´s (plus a few other german tanks) but only found the bug with the StuG IV. But as I said I wasn´t able to recreate premature disembarkation in my test scenario - so perhaps it is something specific to the campaign? I of course have save files I anyone wants them. If you have a save that would be great. I am unable to reproduce this either in the campaign or a QB. I know this bug existed and there was a problem particularly with T-34s I think, but it had been fixed long ago. It would be unfortunate if it reappeared somehow. Maybe there is some specific situation or sequence I'm not hitting when I try to reproduce it. Dave 0 Quote Link to comment Share on other sites More sharing options...
Falaise Posted April 27, 2021 Share Posted April 27, 2021 (edited) 15 hours ago, Heinrich505 said: @Falaise I did that, and the trucks disappeared from the Berlin maps. But, are the destroyed trucks supposed to appear on the Berlin maps? Are there there for you? Just making sure I haven't made something go away that was supposed to be on the Berlin maps in the first place. here is junk 7 with fire and rubble this is what you must see in the official scenarios junk 7 [umlaut factory], the lorry, will appear to him in the tagged scenario I see that @benpark you answered so no problem we can take advantage of the magnificent map as it was designed Edited April 27, 2021 by Falaise 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted April 27, 2021 Share Posted April 27, 2021 I've posted the list of Flavor Objects in the Mods part of the forum, so people can know what slots are being used- 2 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted April 27, 2021 Share Posted April 27, 2021 Here is a savegame showing a bridge bug. The Soviet halftrack is jojoing on the bridge, going forward normally, then space-warping backwards. It might be related to the T34 trying to go under the bridge and failing, but probably not because the tank later showed up at its destination and the halftrack was still jojoing. Savegame is a meeting engagement quickbattle, hotseat, empty password both sides. https://wavehh.dyndns.org/bug-bridge-jojo.bts 2 Quote Link to comment Share on other sites More sharing options...
Dan Dare Posted April 27, 2021 Share Posted April 27, 2021 (edited) 4 hours ago, Redwolf said: Here is a savegame showing a bridge bug. The Soviet halftrack is jojoing on the bridge, going forward normally, then space-warping backwards. It might be related to the T34 trying to go under the bridge and failing, but probably not because the tank later showed up at its destination and the halftrack was still jojoing. Savegame is a meeting engagement quickbattle, hotseat, empty password both sides. https://wavehh.dyndns.org/bug-bridge-jojo.bts I think this is not a new one, happened to me before F&R...if on your side just delete waipoint and trace new ones (usually happens in my end if the crossing waypoint was too near the bridge) if on the enemy the only solution I did found was...save on command and load...but not always works on the first save, and sometimes didn't work at all talking of old ones: 1.- Heer formation PzGr (never test on motorized) the jr officer of the platoon decided to wear a NCO uniform but shows the Lieutenat rank on the ui. still with us 2.- teams attached to a Herr formation (again PzGr) one (maybe more?) of the units decide not to wear the panzergrenadier appearence uniform and use the standar (on standar and mixed cammo it is unnotizable ). still with us 3.- dont now if related to the above crossing bridge one and don't tested yet on F&R, also maybe related to a waypoint too near the bridge (thing that Ilearned to avoid but...sometimes..), if a infantry squad or team is ordered to cross, sometimes one of them refuses or starts running in opposite direction, same solution as above...never see it happening on the opposing side. as said...not tested yet on F&R and the new ones, all found on editor while looking at the beauties: 4.- Already mentioned in another place. SturmPzIV early not selectable by clicking (icon and kb + -, working perfectly) 5.- hatch covers disconected from hull while oppened on various new vehicles and missing on PzIIIG (IIRC) Edited April 27, 2021 by Dan Dare 0 Quote Link to comment Share on other sites More sharing options...
Andrew Kulin Posted April 28, 2021 Share Posted April 28, 2021 This happened near start of second battle in the To Berlin campaign, partway during second turn (1:58 - 1:57). Snow changed from white to grey as if covered in coal dust. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted April 28, 2021 Share Posted April 28, 2021 4 hours ago, Dan Dare said: 1.- Heer formation PzGr (never test on motorized) the jr officer of the platoon decided to wear a NCO uniform but shows the Lieutenat rank on the ui. still with us 2.- teams attached to a Herr formation (again PzGr) one (maybe more?) of the units decide not to wear the panzergrenadier appearence uniform and use the standar (on standar and mixed cammo it is unnotizable ). still with us If you are seeing an issue with uniforms on specific soldiers, you will need to be much more specific on where you are seeing this in formations. 0 Quote Link to comment Share on other sites More sharing options...
Jorge MC Posted April 28, 2021 Share Posted April 28, 2021 (edited) Ultradave this is what i see in the game not all of them and some all black like the partisan Edited April 28, 2021 by Jorge MC 0 Quote Link to comment Share on other sites More sharing options...
Jorge MC Posted April 28, 2021 Share Posted April 28, 2021 (edited) Edited April 28, 2021 by Jorge MC 0 Quote Link to comment Share on other sites More sharing options...
AttorneyAtWar Posted April 28, 2021 Share Posted April 28, 2021 Are you running any mods? 0 Quote Link to comment Share on other sites More sharing options...
Jorge MC Posted April 28, 2021 Share Posted April 28, 2021 no mods running, and I check the bmp and everything is there 0 Quote Link to comment Share on other sites More sharing options...
Dan Dare Posted April 28, 2021 Share Posted April 28, 2021 30 minutes ago, akd said: If you are seeing an issue with uniforms on specific soldiers, you will need to be much more specific on where you are seeing this in formations. 1.-pzgr batt 44 (as I said is old) and Kampfgruppe (just check 1co 1st squad Hq) 2.-all "pzgr" formations...weird enough even in the motorized, who don't take the appearence themselves, the team attached (AufK team) all change the appearance but one member who keeps the standar (same, checked on 1sco 1st squad) 0 Quote Link to comment Share on other sites More sharing options...
Dan Dare Posted April 28, 2021 Share Posted April 28, 2021 4 minutes ago, Jorge MC said: no mods running, and I check the bmp and everything is there I would try a fresh new install if I were you 0 Quote Link to comment Share on other sites More sharing options...
Jorge MC Posted April 28, 2021 Share Posted April 28, 2021 2 hours ago, Dan Dare said: I would try a fresh new install if I were you fix, I did a F&R reinstall and reactivate product, thanks 0 Quote Link to comment Share on other sites More sharing options...
Dan Dare Posted April 28, 2021 Share Posted April 28, 2021 On 4/24/2021 at 4:25 AM, BFCElvis said: On 4/24/2021 at 4:08 AM, t34577685 said: svt-40 ammo bug still exist. never mind ,It doesn't affect my game playing Already on it. g41...same issue...but new to F&R...loving it... @t34577685in the intering give a try to the mods of @Frenchy56 , both issues visually corrected nicely 0 Quote Link to comment Share on other sites More sharing options...
Bufo Posted April 28, 2021 Share Posted April 28, 2021 On 4/25/2021 at 12:29 PM, CHEqTRO said: Has anyone else seen a graphical bug with the wheels of the T34? If you view them at a determinated distance, specially when they are moving, their wheels start to spin out of place, rotating across the entire vehicle. Its somewhat comedic to see, although it completely ruins inmerssion. Yep. 3 Quote Link to comment Share on other sites More sharing options...
t34577685 Posted April 28, 2021 Share Posted April 28, 2021 1 hour ago, Dan Dare said: g41...same issue...but new to F&R...loving it... @t34577685in the intering give a try to the mods of @Frenchy56 , both issues visually corrected nicely yes,I am always use this great mod 0 Quote Link to comment Share on other sites More sharing options...
CHEqTRO Posted April 28, 2021 Share Posted April 28, 2021 1 hour ago, Bufo said: Yep. Good to see I was not imagining things. Considering how obvious it is I was surprised that no one else reported it. Nevertheless I think this bug only happens in some graphical settings. Atleast since changed the graphical settings to "best" I have not seen it again, so for a temporary solution you could do that, (If your computer can handle it, mine is defenitively not happy about the upgrade in graphics) as I assume that you were playing in the medium graphical setting, right? 0 Quote Link to comment Share on other sites More sharing options...
Bufo Posted April 28, 2021 Share Posted April 28, 2021 1 hour ago, CHEqTRO said: for a temporary solution you could do that, (If your computer can handle it, mine is defenitively not happy about the upgrade in graphics) as I assume that you were playing in the medium graphical setting, right? Well mine computer could handle it (AMD 3600X + AMD RX5700XT + 32GB DDR4 RAM), but this game runs very very badly on AMD cards, so I always keep it on balanced. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted April 28, 2021 Share Posted April 28, 2021 18 minutes ago, Bufo said: this game runs very very badly on AMD cards I recommend switching to Nvidia. Then it only runs very badly 0 Quote Link to comment Share on other sites More sharing options...
Bufo Posted April 28, 2021 Share Posted April 28, 2021 34 minutes ago, Bulletpoint said: I recommend switching to Nvidia. Then it only runs very badly Never, I run Linux and AMD rules there. 1 Quote Link to comment Share on other sites More sharing options...
Bubba883XL Posted April 28, 2021 Share Posted April 28, 2021 i just seen one, panther ausf g with black textured treads , the stowage item ones. 0 Quote Link to comment Share on other sites More sharing options...
Bubba883XL Posted April 28, 2021 Share Posted April 28, 2021 sorry wasn't the G, but D late..... not always present as the stowage seems to be randomed everytime you load a scenario, also noticed a wire? or cable coiled up by the bucket on the back, which is black with no textures.. 0 Quote Link to comment Share on other sites More sharing options...
chuckdyke Posted April 28, 2021 Share Posted April 28, 2021 Best bug ever, try to buy it and get my account blocked by BF. 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted April 28, 2021 Share Posted April 28, 2021 4 hours ago, CHEqTRO said: Good to see I was not imagining things. Considering how obvious it is I was surprised that no one else reported it. Nevertheless I think this bug only happens in some graphical settings. Atleast since changed the graphical settings to "best" I have not seen it again, so for a temporary solution you could do that, (If your computer can handle it, mine is defenitively not happy about the upgrade in graphics) as I assume that you were playing in the medium graphical setting, right? It was logged as a bug by me some time ago - clearly another one of those that got fixed and crept back in during a later build. I think half of the problem is that it is only at certain view distances that it manifests itself. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.