IICptMillerII Posted February 6, 2019 Share Posted February 6, 2019 Sahrani Liberation Army by IICptMillerII The Sahrani Liberation Army (SLA) is the army of the fictional country of the Democratic Republic of Sahrani from the videogame Arma: Armed Assault made by Bohemia Interactive. I decided to make this reskin because I've always liked the "generic OpFor" look of the SLA. The "lore friendly" loadout of the SLA is mechanized infantry in BMP-2s (Syrian Republican Guard formation) along with T-72M1s. However, all T-72 variants and the BMP-1 have been retextured as well to allow for flexibility when using the SLA. This modpack will replace the following stock Syrian assets: Regular and Reserve infantry BMP-1 BMP-2 BRDM T-72 (all variants) Shilka Special Forces (NOT Syrian airborne) Voices: In Arma, the SLA have hispanic heritage, thus speak Spanish. However, I have given them Russian voices and names as these assets are readily available from Combat Mission Red Thunder and Combat Mission Black Sea. Going through the process of creating a whole new set of voices in Spanish would have taken me too long and been far too labor intensive. Infantry: Both Regular and Reserve Syrian infantry have been retextured to look like SLA soldiers. Regular infantry have their rifles model swapped to use the AK-74. This is purely a cosmetic change, as the game still simulates them firing the 7.62mm round of the AKM. Additionally, the stock helmet texture has been remade by SaintFuller to model the Soviet SSh-68 helmet. The textures for the helmet were made by SaintFuller and tweaked by myself. All other infantry textures were made by myself. Vehicles: Included are reskinned BMP-1s, BMP-2s, T-72s, BRDMs, and the Shilka. All textured by myself. Especas: These are the Special Forces of the SLA. They are equipped primarily with AKS-74Us and wear green berets into combat instead of a combat helmet. The stock Syrian Special Forces are used to represent the Especas. The AK-74Ms and helmets have been model swapped for the AKS-74Us and berets. The beret is from Combat Mission Battle for Normandy with the retexturing done by myself. The AKS-74U model is from Shock Force 2. All other Special Forces textures were made by myself. Known Bugs: Sometimes, swapped model textures will "flicker" when viewed from a distance or from up close. To my knowledge there is no way to fix this. However, it is mostly unnoticable. Credits: Battlefront.com for making Combat Mission and most of the base textures and models Bohemia Interactive for making Arma: Armed Assault and the SLA IICptMillerII for making most of the textures and model swaps SaintFuller for making the SSh-68 helmet model and base textures Usage: You are free to use this mod how you like. If you use any assets from this to make your own mod, just be sure to give credit where it is due. Download Link:http://cmmodsiii.greenasjade.net/?p=8070 12 Quote Link to comment Share on other sites More sharing options...
z1812 Posted February 7, 2019 Share Posted February 7, 2019 @mjkerner All of your Mod work is done so very well..........Thank You. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted February 7, 2019 Share Posted February 7, 2019 Lol, that's not me, z1812, but Cpt, if you don't mind, I'd gladly take credit! Really nice! Are those berets the ones that other fellow--sorry, can't recall his name--made a 3D model for? Or did an import from a WWII title mdr's work like some weapons from CMA do? 0 Quote Link to comment Share on other sites More sharing options...
CMFDR Posted February 7, 2019 Share Posted February 7, 2019 Awesome CptMiller! Then the Dutch army as a basis for the RACS? 1 Quote Link to comment Share on other sites More sharing options...
sburke Posted February 7, 2019 Share Posted February 7, 2019 sweeeeet! 0 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted February 7, 2019 Author Share Posted February 7, 2019 12 minutes ago, mjkerner said: Are those berets the ones that other fellow--sorry, can't recall his name--made a 3D model for? Or did an import from a WWII title mdr's work like some weapons from CMA do? I used the beret model from CMBN. The one made by @Saint_Fuller had a sheen to the texture that I couldn't get rid of in photoshop. Fuller is the author for the SSh-68 helmet model that is used by the mod. 9 minutes ago, CMFDR said: Awesome CptMiller! Then the Dutch army as a basis for the RACS? Thanks! I don't have any plans on doing the RACS forces at the moment. Maybe another modder will come along and take that challenge on. 0 Quote Link to comment Share on other sites More sharing options...
sid_burn Posted February 7, 2019 Share Posted February 7, 2019 Perfect! These should be really good. Will be interesting to use them alongside @Oleksandr‘s Blufor reskin mods (assuming he takes a break from Black Sea and gives us some great mods on SF2) 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted February 7, 2019 Share Posted February 7, 2019 If any one is ambitious and wants to enhance this mod set further (sorry I don't have the time right now) here is a link to the CMMODs CMBB site where someone had posted a set of Spanish voice files as part of mod set for the Spanish Blue division. I think I still have notes as to what each voice file said what for CMx1 if any one wants to give it a go and doesn't speak Spanish. http://cmx1mods.greenasjade.net/mods?by_downloads=true&game_type=3&page=71 0 Quote Link to comment Share on other sites More sharing options...
z1812 Posted February 7, 2019 Share Posted February 7, 2019 @Cpt Miller All of your Mod work is done so very well..........Thank You. You and MJkerner both add so much to the game. 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted February 7, 2019 Share Posted February 7, 2019 @IICptMillerII That's pretty cool what you did there. Nice job!!! +1 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted February 7, 2019 Share Posted February 7, 2019 (edited) Splendid stuff! + Another. Edited February 7, 2019 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
Trooper117 Posted February 7, 2019 Share Posted February 7, 2019 Great stuff... 0 Quote Link to comment Share on other sites More sharing options...
DerKommissar Posted February 7, 2019 Share Posted February 7, 2019 Respekt ++ I'm curious if anyone has made, or is working on, a Soviet conversion for the SAA. It seems like this game has the chops for a CM:A 2 reskin. Someone should swap the blue in the UKR flag for green and call it Chernarus, xD. 0 Quote Link to comment Share on other sites More sharing options...
waffelmann Posted February 7, 2019 Share Posted February 7, 2019 Looks really good! Is it maybe possible that someone can make fitting normal maps for the uniform? Long time ago I downloaded a tool for creating these, but it never works out for me... Greetings, alex 0 Quote Link to comment Share on other sites More sharing options...
Ivan Zaitzev Posted February 7, 2019 Share Posted February 7, 2019 Amazing job CptMiller, I'm a big fan of ArmA but I have never played the original one. 0 Quote Link to comment Share on other sites More sharing options...
Sir Lancelot Posted February 10, 2019 Share Posted February 10, 2019 This looks terrific! I'm not sure if anyone else noticed, but this helmet (Ssh-68) is the correct helmet that the Syrians should be using. The stock helmet that came with the game is actually the Ssh-40, which has a much rounder front. 0 Quote Link to comment Share on other sites More sharing options...
Oleksandr Posted February 10, 2019 Share Posted February 10, 2019 On 2/6/2019 at 6:49 PM, IICptMillerII said: Sahrani Liberation Army by IICptMillerII The Sahrani Liberation Army (SLA) is the army of the fictional country of the Democratic Republic of Sahrani from the videogame Arma: Armed Assault made by Bohemia Interactive. I decided to make this reskin because I've always liked the "generic OpFor" look of the SLA. The "lore friendly" loadout of the SLA is mechanized infantry in BMP-2s (Syrian Republican Guard formation) along with T-72M1s. However, all T-72 variants and the BMP-1 have been retextured as well to allow for flexibility when using the SLA. This modpack will replace the following stock Syrian assets: Regular and Reserve infantry BMP-1 BMP-2 BRDM T-72 (all variants) Shilka Special Forces (NOT Syrian airborne) Voices: In Arma, the SLA have hispanic heritage, thus speak Spanish. However, I have given them Russian voices and names as these assets are readily available from Combat Mission Red Thunder and Combat Mission Black Sea. Going through the process of creating a whole new set of voices in Spanish would have taken me too long and been far too labor intensive. Infantry: Both Regular and Reserve Syrian infantry have been retextured to look like SLA soldiers. Regular infantry have their rifles model swapped to use the AK-74. This is purely a cosmetic change, as the game still simulates them firing the 7.62mm round of the AKM. Additionally, the stock helmet texture has been remade by SaintFuller to model the Soviet SSh-68 helmet. The textures for the helmet were made by SaintFuller and tweaked by myself. All other infantry textures were made by myself. Vehicles: Included are reskinned BMP-1s, BMP-2s, T-72s, BRDMs, and the Shilka. All textured by myself. Especas: These are the Special Forces of the SLA. They are equipped primarily with AKS-74Us and wear green berets into combat instead of a combat helmet. The stock Syrian Special Forces are used to represent the Especas. The AK-74Ms and helmets have been model swapped for the AKS-74Us and berets. The beret is from Combat Mission Battle for Normandy with the retexturing done by myself. The AKS-74U model is from Shock Force 2. All other Special Forces textures were made by myself. Known Bugs: Sometimes, swapped model textures will "flicker" when viewed from a distance or from up close. To my knowledge there is no way to fix this. However, it is mostly unnoticable. Credits: Battlefront.com for making Combat Mission and most of the base textures and models Bohemia Interactive for making Arma: Armed Assault and the SLA IICptMillerII for making most of the textures and model swaps SaintFuller for making the SSh-68 helmet model and base textures Usage: You are free to use this mod how you like. If you use any assets from this to make your own mod, just be sure to give credit where it is due. Download Link:http://cmmodsiii.greenasjade.net/?p=8070 Checked your mod out man. Would like to compliment you on it. Great work, nice details - great job on those vehicles. But what I liked the most was - vests on that infantry. Nicely done. 0 Quote Link to comment Share on other sites More sharing options...
CMFDR Posted February 11, 2019 Share Posted February 11, 2019 Based on Bil's Floating Icon Mod, here's my take on floating icons for the SLA : What do you think? 1 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted February 11, 2019 Share Posted February 11, 2019 1 hour ago, CMFDR said: Based on Bil's Floating Icon Mod, here's my take on floating icons for the SLA : What do you think? Based on the bottom image, Sahrani's liberation is a few years off. 2 Quote Link to comment Share on other sites More sharing options...
Mord Posted February 12, 2019 Share Posted February 12, 2019 Congrats, brother, I believe you just made CM modding history. I think you just may be the first modder to add a new piece of inform kit into the game. Nice work. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Ivan Zaitzev Posted February 12, 2019 Share Posted February 12, 2019 About that flickering issue, it might be you forgot to change something in one of the lod files. 0 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted February 17, 2019 Author Share Posted February 17, 2019 I've updated the mod to include a strings.txt file that changes the name to "Sahrani Liberation Army" on the AAR screen and under theflag on the password screen for PBEMs. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 17, 2019 Share Posted February 17, 2019 Now it is a .man file. What is that? 0 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted February 17, 2019 Author Share Posted February 17, 2019 12 minutes ago, Erwin said: Now it is a .man file. What is that? I just checked and it's a .7z file for me. That's what I uploaded and when I checked the download it downloads as a.7z file for me. No idea what a .man file is or why it's showing up like that for you. 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted February 18, 2019 Share Posted February 18, 2019 Yes, it's a .7z file. Erwin must be having one of his, many & unique, "problems" again. 1 Quote Link to comment Share on other sites More sharing options...
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