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MOS:96B2P

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About MOS:96B2P

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  1. +1. Very true IMO. With the editor and the ability to mod there are many opportunities to create scenarios that players have a personal interest in. To include scenarios that are well outside the scope of the, original intended, time frame of a given game family. Bush wars in Africa, coups in Latin America and the Middle East, Vietnam type scenarios in South East Asia, law enforcement scenarios and the list goes on. Or scenarios can be set up to compare, contrast and test different weapon systems. The entertainment time, educational value of the game / editor makes it more than worth the purchase price.
  2. I agree it would look cool and it would be interesting to play some CM scenarios where persistent / non-persistent chemicals might be used. It was often trained for during the Cold War. However I don't expect it to be implemented in CMx2. I've used house rules to attempt to simulate a chemical attack in an NTC type scenario. It definitely disrupts the tempo of friendly operations and makes things interesting.
  3. BUMP. This is an interesting topic by @Drifter Man with some good information backed up by testing. Thought I would bump it.
  4. Battlefront did have some type of command delay in CMx1. That was before my time here so I don't know much about the details of it. @Erwin is one of the ancient ones, so he probably knows. I've been tempted to but SOW just to try out the command delays but I don't really have time for another game. Maybe an optional type of delay for CMx3? The command delays are an interesting idea IMO.
  5. +1. Nice find. Now, I wonder if target arcs still have a small spotting bonus or if something was tweaked since 2011? Same as @akd I have believed that there was no spotting bonus within a target arc. Now I'm not sure........
  6. If you are interested in a more realistic command and control for Combat Mission games you may find the below attached topic interesting.
  7. A four round burst probably doesn't prove it one way or the other. A Human can select Target for 15 seconds of area fire. I often do this to conserve ammo when area firing since I'm basically guessing where the OpFor is. With the M113 reversing it might have lost LOF and stopped shooting for that reason. Not saying your wrong but since your playing a human ....... the human may have something to do with it.
  8. I think this is a PBEM? Could your opponent have just been area firing? Maybe the M113 AI never did actually have a confirmed or tentative spot on your troops.
  9. @dbsapp +1. What @Sgt.Squarehead said above is probably a large part of the problem. I'm not sure if its a bug or engine limitation but it is shared across all nationalities. If you want to lobby Battlefront to model telescopic sights I'm with you, my friend. We can add unconventional forces with demo charges and modern mine plows to the list. It's in our gaming interest to have the simulation as realistic as possible and our small community as united as possible.
  10. Yep, your probably correct. Such a minor issue I didn't even remember it and I played that way for about two years. IMO not a game breaker but definitely irritating. Hopefully the OP can use the helpful advice he received above to fix the problem.
  11. If an Intel GPU is the only GPU you have you would be in luck because CM can use an Intel GPU (along with many graphic cards). If you play it on an Intel GPU you will have some irritating smudges in text but the game is still playable. As I recall the only negative effect the Intel GPU had was for text. So basically just the briefing & scenario/campaign selection screens. This is irritating because the briefing is important but not a game breaker. As I recall the actual 3D environment where you spend most of your play time works just fine. I played CM on an Intel GPU the first two years I had the game. I enjoyed the game so much I had a rig built to specifically play Combat Mission and got an Nvidia card. @Sandokan the first two posts answered your question and gave helpful advice on how to correct it. I hope that advice helps you out. If not you'll probably have to put up with the smudges like I did.
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