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Sgt.Squarehead

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Everything posted by Sgt.Squarehead

  1. The only Red air controllers I fully trust are those found in CM:A.....In CM:SF I've frequently seen (Veteran, +2) Hinds attack the (Veteran, +2) spotter calling them in (admittedly on a very small map)! Air assets are assigned to AI Targets at the game start in the same way as artillery units (ie: randomly).....IMHO it's usually better to use one or the other for the AI's initial bombardments, not both. After that it's luck of the draw.....I've found that having FOs/FACs as part of an 'active' AI group makes them MUCH more likely to call in strikes, but precisely where they will place those strikes remains in the lap of the gods game engine. Presumably TRPs would help as normal.....They just aren't a 'thing' in the games I script for the most.
  2. I'm all ears fella.....I really want to put Fallschirmer crews in Italian ABM.42s (preferably in Russia, but that's probably pushing my luck)!
  3. Have a try.....I've done so in several V:4 games already without success. On the bright side the engine should be more flexible overall and with some generosity on the specialist teams and single vehicles front from BF** we should still be able to do a lot.....But this particular trick is done for it seems. **You may recall me using this exact phrase a while back.....This is exactly what I was alluding too (I've been experimenting with V:4 since it came out).
  4. It's not that easy.....The same seems to apply to dismounted platoon vehicles too. @MOS:96B2P brought this up recently in discussion of the [TOC] concept. Plus I've already tried similar things in CM:BN, CM:FI, CM:RT & CM:BS.....The result? Supply dumps.
  5. That's not what I said.....What I said is that I strongly suspect that it won't be technically possible for me to build the Mosul CTS core (or similar) in CM:SF II. To create it I used an awful lot of dismounted vehicles, mostly from supply platoons.....In CM:SF II these will not appear as vehicles, they will appear as supply dumps.
  6. Well, it would have been if, by some miracle, the Germans had managed to invade.
  7. About those RQ-11s: http://www.thedrive.com/the-war-zone/8921/america-is-still-training-ukrainian-troops-to-fly-a-drone-they-hate
  8. Would you happen to know the various formulae for the sorcery involved in converting this to CM:BS at all? This would be my dream playpen for that game.....Close quarters tank ambush agogo!
  9. Practice makes perfect I guess. Sadly it's one we won't be able to play in CM:SF II in quite the same way.....I fear my Mosul CTS Core would wind up as a bunch of Syrian SF, some Abrams and unarmed HMMWVs and a selection of interesting supply dumps (with the wrong calibre ammo), some of them quite substantial. Progress can be a bugger sometimes.
  10. Not sure the French military of the 50s would have been all that intimidating.
  11. It's great stuff, alternate backgrounds are something I've been looking at as you know, yours is one of the most coherent I've seen.....If this concept were set up in a similar fashion to @MOS:96B2P 'Tactical Operations Centre' the French could be scripted only to react to the most extreme provocation by the player (or the US on the opposing side), thus leaving it in the player's hands as to whether it's best to destroy NATO or not. All this assuming we had some French units of course.
  12. I suspect the MIC will round the author up and have him shot for "Defeatism" before too long. TBH any article that starts with Eisenhower's "Chance For Peace" has a fair chance of being a good idea (& upsetting the MIC), this one is actually better than most.....But in the current political climate?
  13. I'd sign up for UNFUK, all we need is a few more units to play with.
  14. Despite what certain parties might have you believe, things are rarely 'Black & White' eh? I did briefly consider doing a Pristina Airport scenario for CM:SF.....With someone other than General Sir Michael Jackson in charge: https://en.wikipedia.org/wiki/Incident_at_Pristina_airport
  15. Sounds a damned good scenario. Scarily plausible too, chaos is rarely an intent, more often an outcome. This, I suspect, would be an insurmountable issue for some hereabouts.
  16. Arjun seems to be mostly for show and for national pride, T-72s & T-90s are still the Indian mainstays: 350+ Arjun I & II 1650 T-90 2400+ T-72 https://en.wikipedia.org/wiki/List_of_equipment_of_the_Indian_Army
  17. Everything but the NBC gear is pretty much doable in the editor right now.....I have been doing some simple experiments along these very lines, inspired by a certain 'Power-Plant', while I still have the mods installed.
  18. Yeah, that sort of thing could never happen with western PMCs. https://www.brookings.edu/articles/the-dark-truth-about-blackwater/
  19. Amen to that fella. A battle with a T-72M1 as a top-tier weapon.....No problem! BM-21s are going to be fun too.....Then there's all the UnCons! Damn it is going to be such a good game, one way or the other.....I've come to the sad conclusion that my cross-crewing tricks probably won't work in CMx4, you'll just wind up with a selection of ammo dumps, so my Mosul stuff will only ever be for original CM:SF (barring a vehicle pack), but it's still going to be a superb update.
  20. TBH I've never watched the video.....I found the link at Sturgeon's House, posted by someone who's tended to be reliable, took it for what it is. Make of it what you will.
  21. This forum needs a facepalm emoticon it really does.
  22. Here's the account I read, it's from a FB account, allegedly the poster has some connections:
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