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Sgt.Squarehead

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Everything posted by Sgt.Squarehead

  1. It's doable for a player controlled force, but not the AI. AI forces can dismount from vehicles, but they cannot remount.
  2. That one can get pretty damned savage:
  3. Good to see this point raised. IMHO CM is one of the very few games that actually can do this. However it requires deliberate intent in the scenario design process to achieve it.....I suspect that most scenarios are structured such that the enemy will put up a decent fight simply because the majority of casual gamers might find an enemy that regularly surrenders en-masse a bit dull. But it can be done.
  4. The thoughts of the Quincy Institute, (via Responsible Statecraft): https://responsiblestatecraft.org/2022/01/20/diplomats-experts-negotiate-or-expect-drastic-escalation-by-russia/
  5. First time we've seen a BMMP prototype AFAIK: https://gurkhan.blogspot.com/2022/02/efv.html
  6. With a mixture of sneakiness & luck! This one got two plus a brace of Bradleys to go with 'em! PS - Note the direction it's attacking from, relative to its foes.
  7. It seems there are some internal divisions within the Taliban: https://www.understandingwar.org/backgrounder/afghanistan-review-january-3-–-january-25-2022 Afghanistan's inter-ethnic squabbling never seems to end.
  8. It's a known and reported issue for two titles and will very probably be fixed in the next round of patches.
  9. It does help if a scenario designer makes it clear in the description section what modes the scenario should be played in.....Getting the AI to put up a respectable fight often (but not always) requires the use of forces that would be rather overwhelming in the hands of a human player. The case @chuckdyke describes above might actually be one of the instances where the AI might perform reasonably well on either side, it's good on the defence and not too bad in overwhelming attacks.
  10. Tanks tend to operate rather poorly without a crew. Your comment is so wrong as to be utterly facile.....Borderline lunacy TBH!
  11. The root directory should be your 'My Documents' or 'Documents' folder. You should see a folder named 'Battlefront' and within that find a folder named 'Combat Mission', which should in turn contain a sub-folder for each of your games (Except CM:BN and older titles like CM:SF1 & CM:A). Within each of those subfolders there is a folder named 'Game Files' that contains subfolders for 'Quick Battle Maps', 'Scenarios' & 'Campaigns', you may also see (or you can create) a subfolder for 'Master Maps'. HTH PS - If you don't find the folder in 'Documents/My Documents' run a search on your drive for 'Battlefront'...That should locate the root folder for you and the structure within should be identical. PPS - If you do this and they still don't show up, you may be missing a patch, check here: https://www.battlefront.com/patches
  12. It was only ever a matter of time before Objekt 279 turned up in this thread, but that was a very cool way to raise the curtain on it!
  13. Steam or Battlefront? IIRC the location differs.
  14. Agreed, fifty meters is a bit optimistic for a handgun.....This being said I really like 'Pistoleers' in CM (mostly CM:SF2 ex-Taxi Drivers), they can be great fun:
  15. Ukrainians are buying weapons in order to defend their country, apparently: https://nypost.com/2022/01/26/ukrainian-mom-mariana-zhaglo-buys-rifle-will-fight-for-kiev/
  16. @37mm might be able to advise, he made similar changes in 'H&E'.
  17. Every kill with an M48 feels like an achievement, usually because it was! Frontal slugging matches do not end well.
  18. Slightly ironic post as that's rather unlikely to be its original paint. The (f) indicates it's of French origin. https://en.wikipedia.org/wiki/Renault_UE_Chenillette It looks to be showing two layers of German camo (dunkelgelb/bicolour over panzrgrau).....The panzergrau looks to have pretty thoroughly obliterated any underlying original French green camo. The Renault UE wasn't really a 'Tankette', it was a utility vehicle and usually came with a tracked trailer:
  19. I've been looking around for the last hour or so (I made a summer variant), turns out a whole Partisan Detatchment will pretty much disappear, no problem!
  20. @Commanderski Can I grab a copy please? You could probably hide a lot of Partisans on a map like that. PS - I think I may have a version with a scenario 'Tank Battle of Lisow', is this the full map?
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