Sgt.Squarehead Posted December 24, 2017 Share Posted December 24, 2017 (edited) Presumably Steve & Co. will be updating the TOE to include systems like this (ie: stuff that existed but which had no meaningful role in the older game engine)? They have to add individual weapon teams to the game anyway, so I hope they'll be there (maybe accessible to head-choppers too). Edited December 24, 2017 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted December 24, 2017 Share Posted December 24, 2017 13 hours ago, Battlefront.com said: Is this real life, or is this just fantasy? Should I open my eyes, and see? 0 Quote Link to comment Share on other sites More sharing options...
Heinrich505 Posted December 24, 2017 Share Posted December 24, 2017 Thanks Steve. This is great news. Looks like I'll be tossing greenbacks out for CMSF2 as well as CMFI. Merry Christmas!!! Heinrich505 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted December 24, 2017 Share Posted December 24, 2017 (edited) 50 minutes ago, SLIM said: Is this real life, or is this just fantasy? Should I open my eyes, and see? It's real. Edited December 24, 2017 by LukeFF 1 Quote Link to comment Share on other sites More sharing options...
Cobetco Posted December 24, 2017 Share Posted December 24, 2017 January? ok i'll mark my calendar =) 0 Quote Link to comment Share on other sites More sharing options...
weapon2010 Posted December 24, 2017 Share Posted December 24, 2017 if I recall, there was no water in CMSF1? 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted December 24, 2017 Share Posted December 24, 2017 12 minutes ago, weapon2010 said: if I recall, there was no water in CMSF1? you recall correctly. No water, no bridges no lots of other things 0 Quote Link to comment Share on other sites More sharing options...
Sandokan Posted December 24, 2017 Share Posted December 24, 2017 There were the infamous stone walls impassable even for tanks. It makes a good deal of difference in several scenarios, I' d say. 0 Quote Link to comment Share on other sites More sharing options...
ratdeath Posted December 24, 2017 Share Posted December 24, 2017 Tasty bone! Merry Christmas Battlefront! 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted December 24, 2017 Share Posted December 24, 2017 16 hours ago, Battlefront.com said: I suppose it's too late to hope for this kind of thing finding its way into CMBN, but maybe making some of the larger river crossings in FB? Michael 0 Quote Link to comment Share on other sites More sharing options...
grunt_GI Posted December 24, 2017 Share Posted December 24, 2017 WOOOHOOOO, love it. Getting rid of the ol' CMSF QB selection will be worth it alone. That was by far my biggest complaint about an otherwise awesome game. 2 Quote Link to comment Share on other sites More sharing options...
Rokossovski Posted December 25, 2017 Share Posted December 25, 2017 Will we have foxholes and trenches in the style of other CM2 titles? (Great to see these bones by the way; very much looking forward to the upgraded CMSF). 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted December 25, 2017 Share Posted December 25, 2017 18 hours ago, Mord said: SEE? I told you guys! I knew Santa Steve was real! You are spot on 🎯 Mord👍 11 hours ago, Battlefront.com said: We'll hopefully be wrapping things up in January. More news at that time. It's all the original CMSF1 content (forces, art, scenarios, etc.) in the Engine 4 environment. That means all Engine 4 game features, including QBs, are a part of CMSF2. There's a lot of updating to the original CMSF1 stuff to make it work and look as it should, but we're not adding anything per se except the things which are fairly obvious (soldier models, QB maps, ground to air, on map mortars, bridges, water, etc.). Steve That is a HUGE chunk of Fun Times. Big Face👍 Buzz 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted December 25, 2017 Share Posted December 25, 2017 CMSF2 will have (does have) the new FOW-friendly trenches and foxholes. The old sunk-in-mesh trench has been renamed 'ditch', I believe. The new trenches were in one of the dozens of screenshots submitted that didn't get selected. 1 Quote Link to comment Share on other sites More sharing options...
DougPhresh Posted December 25, 2017 Share Posted December 25, 2017 Can we get some TOE bones from the upcoming CMFI, CMRT and CMBS modules? 0 Quote Link to comment Share on other sites More sharing options...
TGarner Posted December 25, 2017 Share Posted December 25, 2017 Awesome stuff! Thank you for the Christmas peek! I am so looking forward to this! *throws wallet at the monitor* Merry Christmas Battlefront dudes! 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted December 25, 2017 Share Posted December 25, 2017 It appears it is about time to make a transfer of funds to BF. But that is ok, because I will enjoy every bit of what I am getting in return. 0 Quote Link to comment Share on other sites More sharing options...
Marwek77 aka Red Reporter Posted December 25, 2017 Share Posted December 25, 2017 So the new CMSF2 is just old CMSF running engine 4.0? And that´s all??? So after CMBS i have to downgrade my tanks back to T-55 vs Abrams? Is this really what all player wants? 0 Quote Link to comment Share on other sites More sharing options...
Freyberg Posted December 25, 2017 Share Posted December 25, 2017 1 hour ago, Marwek77 aka Red Reporter said: So the new CMSF2 is just old CMSF running engine 4.0? And that´s all??? So after CMBS i have to downgrade my tanks back to T-55 vs Abrams? Is this really what all player wants? I dunno - CMSF has a lot more than just Abrams and T55 - there's a plethora of NATO material, plus there are oodles of interesting scenarios and some quite cool QB maps. Personally I loved playing it until the game engine just felt too old and with the new game engine, more control over QBs and the play enhancements, I think it'll be a great title again. 1 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted December 25, 2017 Share Posted December 25, 2017 Great screenshots! I hope we will also get a CMRT and CM Italy bone. 0 Quote Link to comment Share on other sites More sharing options...
Marwek77 aka Red Reporter Posted December 25, 2017 Share Posted December 25, 2017 2 hours ago, Freyberg said: I dunno - CMSF has a lot more than just Abrams and T55 - there's a plethora of NATO material, plus there are oodles of interesting scenarios and some quite cool QB maps. Personally I loved playing it until the game engine just felt too old and with the new game engine, more control over QBs and the play enhancements, I think it'll be a great title again. I have CMSF and all modules. I paid it once. Now i have to pay it again to get new engine only? Really would like to know what else do we get. Thats my question. 0 Quote Link to comment Share on other sites More sharing options...
Markus86 Posted December 25, 2017 Share Posted December 25, 2017 15 minutes ago, Marwek77 aka Red Reporter said: I have CMSF and all modules. I paid it once. Now i have to pay it again to get new engine only? Really would like to know what else do we get. Thats my question. You don't have to buy it. Battlefront is offering a product for a certain price and you can decide if it is worth it. No harm done. And as they stated before there will be some kind of discount for ppl already owning Shock Force. I'm looking forward to the engine update. 2 Quote Link to comment Share on other sites More sharing options...
grunt_GI Posted December 25, 2017 Share Posted December 25, 2017 (edited) 38 minutes ago, Marwek77 aka Red Reporter said: I have CMSF and all modules. I paid it once. Now i have to pay it again to get new engine only? Really would like to know what else do we get. Thats my question. New QB system (my personal favorite)...improved Engine...almost ALLLL the CMSF content to play...yea the same equipment and such, but I think there will be enough new game play to make it worth it. And maybe some new scenarios and campaigns from our trusty group of designers. I actually bought CMSF twice (once for PC when I had to use Bootcamp on my MAC and then the full Mac version) WELL worth the price twice. It's in my top 3 CM titles. Edited December 25, 2017 by grunt_GI 1 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 25, 2017 Share Posted December 25, 2017 52 minutes ago, Marwek77 aka Red Reporter said: Really would like to know what else do we get. Thats my question. You're getting 10 years worth of development. Anybody that doesn't like that doesn't have to buy it. Stick with SF1 if you don't think SF2 isn't worth it. But they didn't have to update the game, they could've left it to rot in it's 0 engine state, like CMA will. The fact they even didn't it is gift but they still deserve compensation for the work. Mord. 2 Quote Link to comment Share on other sites More sharing options...
Glubokii Boy Posted December 25, 2017 Share Posted December 25, 2017 I'm very much looking forward to seeing what the skilled scenario designers will be able to produce using the full V4.0 features. The difference between the original CMSF and V4.0 is pretty significant... These improvements are well worth the cost imo... In addition to the stock scenarios i'm sure we will se a bunch of very nice comunity-made scenarios coming our way shortly after release... 0 Quote Link to comment Share on other sites More sharing options...
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