Jump to content

weapon2010

Members
  • Posts

    1,473
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

weapon2010's Achievements

Senior Member

Senior Member (3/3)

177

Reputation

  1. well that actually makes some sense , the hypothetical field wire , but it makes zero sense for a tank crew 100m from their destroyed tank
  2. How would a tank crew well away from their knocked out tank be able to call in Arty? yes when they are in functional tank with radio it makes sense.
  3. how do you know if its depicted as unrealistically high?
  4. hi how can i get a copy of your The Buffalo Soldiers campaign?

    1. Malaspina

      Malaspina

      Still under the knife. I'll get back to you as soon as it's ready. Thanks for your interest!

       

  5. So the switch to CM2 ,BF through us a curve ball and went modern and no one expected that, so the switch to CM3 will be the same pattern? but maybe to a WW1 or Civil War setting ? I doubt it myself from a $ perspective , but these gents are unpredictable, remember one of the main reasons for the modern switch was to "re-charge their batteries".
  6. This guy makes a lot of videos using various war games as his mechanism.This one uses combat Mission.
  7. Why are they moving immediately from a deployed position with NO pack-up time?
  8. I thought I remembered that if mg's are only moved one action spot they would stay deployed.
  9. tomorrow is a couple of months , not that Im counting
  10. yes that seems to be an outlier ...500m ....heat rounds are best .......300-400m for ap rounds 200m being optimal kill range for ap , I did some small test samples , its essentially a shrek on steroids
×
×
  • Create New...