Cobetco Posted February 7, 2017 Share Posted February 7, 2017 Thanks for the Update Steve!, I'm sure this will put all our crazy conspiracy theories to bed, well most of them. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted February 7, 2017 Share Posted February 7, 2017 But the totally rational conspiracy theories will live on. 0 Quote Link to comment Share on other sites More sharing options...
usgubgub Posted February 7, 2017 Share Posted February 7, 2017 Thanks for the update, Steve. We appreciate your effort, believe me, and your dedication. There is not one game out there that can touch Combat Mission for completeness. Knowing the resons behind the delay also helps. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted February 7, 2017 Share Posted February 7, 2017 Thanks for the update Steve! Looking forward to the release 0 Quote Link to comment Share on other sites More sharing options...
Slipper Posted February 7, 2017 Share Posted February 7, 2017 Thank you Steve for taking the time to explain. Looking forward to the release. regards slipper 0 Quote Link to comment Share on other sites More sharing options...
Hardradi Posted February 7, 2017 Share Posted February 7, 2017 Thanks and keep up the good work. 0 Quote Link to comment Share on other sites More sharing options...
Artemis258 Posted February 7, 2017 Share Posted February 7, 2017 I was about to ask for an update, I miss my mid war fights... thanks for all your work steve and co!! 0 Quote Link to comment Share on other sites More sharing options...
Harry Speakup Posted February 7, 2017 Share Posted February 7, 2017 6 hours ago, Battlefront.com said: Sorry for the delays. Here's where things stand: The original CMFI TO&E was put into place years ago and (for coding reasons that have since changed) was kept totally separate from CMBN's TO&E. When we went to make Engine 3 the CMBN TO&E was standardized and used for CMRT and then later Engine 4 and CMFB. This meant that fixes for one were applied to all. Unfortunately, CMFI was not brought into compliance until now because it's a massive amount of work. Such are the joys of maturing a game engine instead of starting from scratch every 2-3 years or just letting things get moldy. We've mostly got the CMFI TO&E straightened out and compliant with the current standards, but we've had to re-work in all the many oddities specific to the Italian theater and/or are related to dates of deployment. Which is one reason we didn't try fixing the CMFI TO&E back when we did Upgrade 3 Cheers for the update. Much appreciated. When there is no news speculation tends to run rampant, and it's never positive. 0 Quote Link to comment Share on other sites More sharing options...
CCIP Posted February 7, 2017 Share Posted February 7, 2017 Sounds good, and the work is very appreciated, Steve! It may not be much, but as I'd said elsewhere, there's at least one sale you'll have for CMFI+GL as soon as it's back up :-) 0 Quote Link to comment Share on other sites More sharing options...
Armorgunner Posted February 7, 2017 Share Posted February 7, 2017 Thanks for update Steve. Although I'm eager to buy CMFI, it is better that you do as you usually do. Do not stress it out, even though i want you to do it 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted February 7, 2017 Share Posted February 7, 2017 10 hours ago, Battlefront.com said: ...we've had to re-work in all the many oddities specific to the Italian theater and/or are related to dates of deployment. Which is really important since it is the particularities of the Italian theater TO&Es that make it so interesting. BTW, I am hoping that some day the Rangers will make an appearance in the ETO as well as Commandoes, SAS, and maybe another special force or two. Michael 0 Quote Link to comment Share on other sites More sharing options...
Rinaldi Posted February 7, 2017 Share Posted February 7, 2017 10 hours ago, Battlefront.com said: The original CMFI TO&E was put into place years ago and (for coding reasons that have since changed) was kept totally separate from CMBN's TO&E... Unfortunately, CMFI was not brought into compliance until now... The point of all this is for you guys to have consistent TO&E from game to game instead of having X unit be portrayed correctly in one game and incorrectly in another, they are now all the same (presuming we've patched all games)... Oh ho, now I never knew that. This may finally put to bed the binocular discussion we've beaten to death over in the CMBN forum, and explain the discrepencies between the two games. 0 Quote Link to comment Share on other sites More sharing options...
Cobetco Posted February 7, 2017 Share Posted February 7, 2017 21 minutes ago, Rinaldi said: Oh ho, now I never knew that. This may finally put to bed the binocular discussion we've beaten to death over in the CMBN forum, and explain the discrepencies between the two games. oh yeah, that's going to be annoying... I hope because of this we don't lose our ability to give US troops 1903A3 springfields. 0 Quote Link to comment Share on other sites More sharing options...
Ts4EVER Posted February 7, 2017 Share Posted February 7, 2017 There was some stuff in CMFI that actually seemed more realistic to me. For one thing, in CMFI Panzergrenadier assistant sls often got the G43, which afaik is based on the 1943 TOE that specifies one G41 for the assistant. By comparison, in BN the G43s seem mostly assigned at random to various riflemen. 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted February 7, 2017 Share Posted February 7, 2017 (edited) 40 minutes ago, Ts4EVER said: There was some stuff in CMFI that actually seemed more realistic to me. For one thing, in CMFI Panzergrenadier assistant sls often got the G43, which afaik is based on the 1943 TOE that specifies one G41 for the assistant. By comparison, in BN the G43s seem mostly assigned at random to various riflemen. Well, I think the G43s are over supplied in CMBN...In RL, it relatively Rare and usually only one is assigned to an Inf Platoon. And, hope BF is also working on any Bug fixes in V4, and not just FI TO&E changes... Joe Edited February 7, 2017 by JoMc67 0 Quote Link to comment Share on other sites More sharing options...
DougPhresh Posted February 7, 2017 Share Posted February 7, 2017 Does this mean that the Italian TOE also got a second look? Now that AA guns are in all the branches, the lack of the Breda 35 is more apparent, especially since it's mounted on the Sahariana. Similarly, a ground mount for the Solothurn S18-1000 would be great. Both weapons are already in the game, and having ground mounts would historically accurate, and also mean that the Italian player doesn't have to rely on large, soft targets (with high rarity!) to add firepower. There are other odds and ends the Italians could use, but IIRC there are hopes for an Italian-focused module down the line. 0 Quote Link to comment Share on other sites More sharing options...
Cobetco Posted February 7, 2017 Share Posted February 7, 2017 1 hour ago, DougPhresh said: Does this mean that the Italian TOE also got a second look? Now that AA guns are in all the branches, the lack of the Breda 35 is more apparent, especially since it's mounted on the Sahariana. Similarly, a ground mount for the Solothurn S18-1000 would be great. Both weapons are already in the game, and having ground mounts would historically accurate, and also mean that the Italian player doesn't have to rely on large, soft targets (with high rarity!) to add firepower. There are other odds and ends the Italians could use, but IIRC there are hopes for an Italian-focused module down the line. i second this. A ground based Solothurn or two hidden in the hills could make for a really interesting scenario, especially using some triggers for them moving about and re-positioning. The Soviet AT rifles are basically just annoyances in most cases, but a 20mm gun could be really damaging to a cavalry or mechanized formation, particularly the early ones that entered Sicily. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted February 7, 2017 Share Posted February 7, 2017 (edited) 5 hours ago, JoMc67 said: Well, I think the G43s are over supplied in CMBN...In RL, it relatively Rare and usually only one is assigned to an Inf Platoon. That depends on where and when you look, e.g.: Quote Kriegsgliederung der 320.Volks-Grenadier-Division (Stand: 01.01.1945) I. Deutsche Waffen (in Kriegsgliederung nicht eingezeichnet) 4.869 x Karabiner 98 k2.030 x Karabiner 43 54 x Zielfernrohrgewehre 300 x Maschinenpistolen (i) 7 x Maschinenpistolen 40 1.155 x Sturmgewehre 1.730 x Pistolen 457 x Gewehrgranatgeräte[/quote] This may be one of the more extreme examples, but I can find quite a few examples of divisions in '44 - '45 with hundreds, or even 1000+ self-loading rifles. Here is an earlier example: Kriegsgliederung 352.Infanterie-Division Stand: 01.02.1944 Kopfstärke: 9.934 + 515 Hiwi Waffenlage: Karabiner 98k: 9.154 Zielfernrohrgewehre: 145Gewehr 41: 395 Gewehr-Granat-Gerät: 489 Maschinenpistolen: 591 Pistolen: 2.488 BA MA RH 20-7/136 Edited February 7, 2017 by akd 0 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted February 8, 2017 Share Posted February 8, 2017 Sound very good thank you Steve and all the Staff, I m sure we will discover new things... I would like to see and hope to ...paratroops in Kreta and some engagements in mountains ... we are very exited to the new release or Module, thank you BF. 0 Quote Link to comment Share on other sites More sharing options...
textanker Posted February 9, 2017 Share Posted February 9, 2017 Excellent news. I for one will be purchasing the new version as soon as its out. My goal is to have all flavors by end of the summer. 0 Quote Link to comment Share on other sites More sharing options...
Mastiff Posted February 11, 2017 Share Posted February 11, 2017 thank you 0 Quote Link to comment Share on other sites More sharing options...
Panzer Lehr Posted February 11, 2017 Share Posted February 11, 2017 Thanks for the update Steve 0 Quote Link to comment Share on other sites More sharing options...
wildboar Posted February 11, 2017 Share Posted February 11, 2017 Thanks for the update. CMFI sure is a good game. Cheers! 0 Quote Link to comment Share on other sites More sharing options...
Johnny Canuck Posted February 16, 2017 Share Posted February 16, 2017 (edited) I'm good with this update and will continue to purchase and keep my Combat Mission titles up to date and with all add-ons. . . which happens to include their entire WWII CM catalog, CMX1 included. Edited February 16, 2017 by Johnny Canuck 0 Quote Link to comment Share on other sites More sharing options...
chocice Posted February 19, 2017 Share Posted February 19, 2017 I really thought today would be the day!!! 0 Quote Link to comment Share on other sites More sharing options...
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