Hafer Posted April 15, 2016 Share Posted April 15, 2016 I'm not gay - but for this work i will marry you! 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted April 16, 2016 Share Posted April 16, 2016 Man o man, great stuff! you've definitely set bar higher for modding. Welcome! 0 Quote Link to comment Share on other sites More sharing options...
Splinty Posted April 16, 2016 Share Posted April 16, 2016 That is some amazing work you have done! I'm looking forward to seeing this on my monitor! 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted April 16, 2016 Share Posted April 16, 2016 Lovely work. Please share once it's done. 0 Quote Link to comment Share on other sites More sharing options...
PIATpunk Posted April 16, 2016 Share Posted April 16, 2016 incredible! Thank you and welcome to the community! 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted April 16, 2016 Share Posted April 16, 2016 Impressive! 0 Quote Link to comment Share on other sites More sharing options...
Wicky Posted April 16, 2016 Share Posted April 16, 2016 Wow! Excellent work. I look forward to the release of your mod. Let us all know when it's out. 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted April 16, 2016 Share Posted April 16, 2016 Great looking all around. 0 Quote Link to comment Share on other sites More sharing options...
snarre Posted April 16, 2016 Share Posted April 16, 2016 dam that looked good , hoply you get your work done soon. 0 Quote Link to comment Share on other sites More sharing options...
Crinius Posted April 16, 2016 Share Posted April 16, 2016 Just awesome. Cant wait till its released. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted April 17, 2016 Share Posted April 17, 2016 Wow! Looks amazon! 0 Quote Link to comment Share on other sites More sharing options...
BodyBag Posted April 17, 2016 Share Posted April 17, 2016 Gentlemen,- I think we found the new Aris Big shoes to fill, but I am hopeful Cheers, 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted April 17, 2016 Author Share Posted April 17, 2016 (edited) Work on streams, the cloud ceiling, the bark of pine trees (again), some ground textures, editing too abundant branches in winter (again), refinishing colorimetry of the whole. Stay tuned ! More to come... Edited April 17, 2016 by Worghern 0 Quote Link to comment Share on other sites More sharing options...
Glubokii Boy Posted April 17, 2016 Share Posted April 17, 2016 WOW, this looks really, really good ! Is it just me...? but it looks like you have been able to reduce the zig,zaginess of the roads even... Instant download for sure. Thank you ! 0 Quote Link to comment Share on other sites More sharing options...
CMFDR Posted April 17, 2016 Share Posted April 17, 2016 Man, I'm afraid I'll spend as much time exploring the maps at low level than as actually playing. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted April 17, 2016 Share Posted April 17, 2016 Some very nice work there. Not as sold on the pine trees yet but I understand that it's still a work in progress. Keep it up! 0 Quote Link to comment Share on other sites More sharing options...
Barkhorn1x Posted April 17, 2016 Share Posted April 17, 2016 Just saw this and - WOW! Great work. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted April 18, 2016 Share Posted April 18, 2016 6 hours ago, Bil Hardenberger said: Some very nice work there. Not as sold on the pine trees yet but I understand that it's still a work in progress. Keep it up! I think pine trees can´t be made to look properly covered with snow due to single plane geometry and textures at least not at close range LOD. There need to be something like a back-, or underside geometry and additional texture to make it look right from the underside. A different arrangement of the branches planes would be necessary as well, so shaders have more of an impact on the underside to make them look darker. The way they are now obviously helps frame rates to remain within acceptable limits. 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted April 18, 2016 Author Share Posted April 18, 2016 (edited) To summarize, I can play on texture (colorimetry, material, details) but unfortunately without access to the 3D mesh, I can not affect the uvw maps. Besides, as you can see, the texel is distorted in some polygons (the pixel ratio was not respected). I can not change that, considering the limitations of my accessibility to the materials. Just like the tiling in some areas being linked to these uvw maps, I can try to minimize the problem; it's feasible, it's long and it's often a waste of time because the texture fits perfectly elsewhere. So to make things clear, I can offer an alternative to the original wrapping, something generic, with its strengths and limitations, just like the original, respectfully to the developers. You are free to use it or not. Edited April 18, 2016 by Worghern 0 Quote Link to comment Share on other sites More sharing options...
dragonwynn Posted April 18, 2016 Share Posted April 18, 2016 I am looking forward to its release. Great work 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 18, 2016 Share Posted April 18, 2016 Yes, if this is the way it looks onscreen and not photoshopped, it's very impressive. 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted April 18, 2016 Author Share Posted April 18, 2016 (edited) 2 hours ago, Erwin said: Yes, if this is the way it looks onscreen and not photoshopped, it's very impressive. No retouching, I can assure you. What you see is what you will see in the game. Your comment affects me positively as I have already said because the choices that I have taken turn out good. However, I use a personal filter (on which I spent a lot of time to adjust and optimize) Reshade to further simulate a winter atmosphere. You'll notice that my version of the game pulls cyan while the original game draws more towards the yellow / magenta. I could share it to the community if you wish. I would just like to thank you and once again thank everyone for your support Work on the way ! Stay tuned ! Edited April 18, 2016 by Worghern 0 Quote Link to comment Share on other sites More sharing options...
sandman2575 Posted April 18, 2016 Share Posted April 18, 2016 Worghern, I think the CM community would be very interested in any graphics mods, texture filters etc. you'd care to share with us! 0 Quote Link to comment Share on other sites More sharing options...
DesertFox Posted April 18, 2016 Share Posted April 18, 2016 29 minutes ago, Worghern said: No retouching, I can assure you. What you see is what you will see in the game. Your comment affects me positively as I have already said because the choices that I have taken turn out good. However, I use a personal filter (on which I spent a lot of time to adjust and optimize) Reshade to further simulate a winter atmosphere. You'll notice that my version of the game pulls cyan while the original game draws more towards the yellow / magenta. I could share it to the community if you wish. I would just like to thank you and once again thank everyone for your support Work on the way ! Stay tuned ! Bring it on! Seems like your mod IMHO has the same potential to change look+feel as back then in the good old CMBO times Maguas Normandy MOD did to the game. I like what I see 0 Quote Link to comment Share on other sites More sharing options...
CMFDR Posted April 19, 2016 Share Posted April 19, 2016 3 hours ago, Worghern said: (...)However, I use a personal filter (on which I spent a lot of time to adjust and optimize) Reshade to further simulate a winter atmosphere. You'll notice that my version of the game pulls cyan while the original game draws more towards the yellow / magenta. I could share it to the community if you wish. That would be lovely! Used Reshade a lot on Il-2 BoS/BoM and it takes ages to get a fine tuned filter. (http://reshade.me/ if you guys don't know) 0 Quote Link to comment Share on other sites More sharing options...
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