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Everything posted by BodyBag
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Not really. It's more likely that BF has prioritized the new projects higher, and left the patch on the backburner. There has also been very little communication from BF's side regarding the patch, although it has been brought up many times on the forum the last 14 months. Which is why we are left guessing...
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It's also bad economics! A lot of people like myself, never bothered to upgrade from 3.0, because of the problems with 4.0. We are just waiting to buy the upgrade for our games, whenever BFC get their act together. Very strange BFC don't care about that income, and customers have to wait more than a year for a patch!
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2 Years, 1 month, and 10 days, since Rome module
BodyBag replied to Mord's topic in Combat Mission Fortress Italy
Why the patch for the 4.0 upgrade has not gotten first priority, is really strange. It should have been fixed long time ago. It does not make economic sense either. A lot of people who wanted to buy the upgrade, did not do so, because of the problems. I am one of the many, who is just waiting on BF to get their act together, in order to buy upgrade 4.0 for my games. Cheers,- 83 replies
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Happy New Year's Day! 2018 look ahead
BodyBag replied to Battlefront.com's topic in Combat Mission - General Discussion
Nice to hear that something is finally being done to fix engine 4.0, after more than a year! I never bothered to upgrade my games from 3.0 after watching how it spoiled the gameplay, and I'm not the only one. If the patch are successful, BF will prob. see a rush of customers upgrading their older games. Looking forward to CMRT module 2. Cheers, -
Who else would buy an animation DLC/Expansion
BodyBag replied to Wodin's topic in Combat Mission Final Blitzkrieg
Well, I could say the same for your position. We already have hundreds of scenarios and hundreds of vehicles,- I don't think people are yearning for yet another variant of tank X or vehicle Y. Scenario-makers have problems getting people to DL and play their work, because we already have so many to choose from. I think a lot of people would be interested in enhancing the quality of the EXISTING games, campaigns and scenarios through an upgrade of animations and sound-design. And I can't tell you how many ressources it would take, or if it would delay anything, and neither can you... But I do see a huge interest in getting the CM2-games to look and sound better (just count the number of mods!). So an official sound- or animation DLC from Battlefront, would have a good chance of selling well. -
Who else would buy an animation DLC/Expansion
BodyBag replied to Wodin's topic in Combat Mission Final Blitzkrieg
Well, I did not write it only for you to see... -
Who else would buy an animation DLC/Expansion
BodyBag replied to Wodin's topic in Combat Mission Final Blitzkrieg
Why not? There are a lot of shooting ranges in the US where you can try most of the guns used in WW2. Having a guy with a mic, recording the sounds to use in the game, does not seem that difficult. Besides, in a game that simulates realism in battle, having real and authentic gun-sounds will be a HUGE selling point for most of the potential customers. -
Who else would buy an animation DLC/Expansion
BodyBag replied to Wodin's topic in Combat Mission Final Blitzkrieg
Because the sound mods are a mixed bag, in my opinion. Some of the gun/vehicle sounds are better than stock, a lot are worse, and none of them are based on AUTHENTIC recordings of the REAL guns and vehicles. For me it would be worth $30 to have a sound-DLC that used real recordings of a MG42, BAR, Pz IV and so on. These things matters a lot for my immersion, and would enhance the whole CM series. -
Who else would buy an animation DLC/Expansion
BodyBag replied to Wodin's topic in Combat Mission Final Blitzkrieg
It's the newest standard called UltraWide. When it comes to gaming, the 21:9 aspect ratio offers a ‘Field Of View’ (FOV) advantage in most titles. -
Who else would buy an animation DLC/Expansion
BodyBag replied to Wodin's topic in Combat Mission Final Blitzkrieg
True, I also have surround sound in my gaming room. And my 34" monitor in 3440 x 1440 shows how pretty CM can look, but also reveals the shortcomings... Cheers, -
Who else would buy an animation DLC/Expansion
BodyBag replied to Wodin's topic in Combat Mission Final Blitzkrieg
Yes, I would gladly pay for better and more lifelike animations. The suppressed fetal position is getting really, really old... A sound upgrade based on REAL and distinct vehicle- and weapon sounds, would also be worth $10-30 for me. I would have no problem funding a Kickstarter Campaign for that purpose Cheers, -
v1.01 Patch almost here. Patch notes inside!
BodyBag replied to ChrisND's topic in Combat Mission Final Blitzkrieg
Thanks, me and my pixeltruppen has been waiting... Cheers, -
v1.01 Patch almost here. Patch notes inside!
BodyBag replied to ChrisND's topic in Combat Mission Final Blitzkrieg
Will the patch be out in May? -
Great work, but it's too dark for my taste. If you have a bright, blue sky like that, the ground and vegetation looks way to dark and filled with shadows. Your tree-trunks are almost black. Just my opinion...
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Work on Patch v1.01 has started
BodyBag replied to ChrisND's topic in Combat Mission Final Blitzkrieg
Any ETA on the patch? -
Gentlemen,- I think we found the new Aris Big shoes to fill, but I am hopeful Cheers,
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Sorry, I just browsed the review fast,- looked only at the first couple of pictures...
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Why don't you use some of Battlefronts own screenshots from their product-page? I'm sure they want them used in a review of the game, and there are 20+ to choose from. A lot of reviewers use screenshots provided by game-developers. They are in high resolution, 2,5 K and 4 K and looks great,- way better than any of yours. Cheers,
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A little correction: A King Tiger and friend in pristine condition Its actually a Jagdtiger,- a tank destroyer version of the Koenigstiger (Kingtiger). Cheers,
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This is going to take..ages :(
BodyBag replied to Fuser's topic in CM Final Blitzkrieg Maps and Mods
YES! The MOD MEISTER is in da house! Prepare to be amazed... -
Quick Battle Twitch stream starting in 15 minutes
BodyBag replied to ChrisND's topic in Combat Mission Final Blitzkrieg
Any chance you can upload in 1080p in the future, Chris? The vid's are always a bit blurry in 720p, and don't do the game justice. Cheers, -
Great news Juju! Your release of this mod, is the signal I have waited for to buy the game. The fantastic mods for the CM-series is a big selling point for the games itself. Battlefront should really give you some kind of compensation for your hard work... Cheers,
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Damaged wall textures missing?
BodyBag replied to Macisle's topic in Combat Mission Final Blitzkrieg
Again, the US numbers are not relevant to ME, because I don't live in the US. Your connection-speed is probably GREAT compared to the Sahara Desert, but that's not relevant either. I live in a country with a HIGHER average connection-speed than the US, where MORE than 50% of the connections are higher than 10 Mb/s, and 30% are higher than 15 Mb/s. And THAT makes it a slow connection in my country. -
Damaged wall textures missing?
BodyBag replied to Macisle's topic in Combat Mission Final Blitzkrieg
Well, not in my country. The average speed is around 16 Mb/s in Q4 2015, which makes my connection slow. And for the US it's around 12 Mb/s in 2015, - don't know how you get to those numbers... -
Damaged wall textures missing?
BodyBag replied to Macisle's topic in Combat Mission Final Blitzkrieg
I can only get a 10 Mb/s connection over the phone-line, due to living in a nice rural area, and it took me under 20 min. 4 1/2 hour must be some error,- you can't even get connections so slow... I too think Battlefront made the wrong call,- the weak point in the CM-series are the graphics, and if they want new customers, they better make the Demo as "shiny" as possible. Cheers,