CMFDR Posted April 25, 2016 Share Posted April 25, 2016 Herculean work there! 0 Quote Link to comment Share on other sites More sharing options...
Hafer Posted April 25, 2016 Share Posted April 25, 2016 Stunning. Looks like a new game to me. Sorry, but CM is nothing without it's modders! ;-)) 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 25, 2016 Share Posted April 25, 2016 Too sharp and crispy for my taste, but lots of people will love this. Very impressive craftmanship. 0 Quote Link to comment Share on other sites More sharing options...
The Steppenwulf Posted April 25, 2016 Share Posted April 25, 2016 I'd be interested to know what the potential hit could be on graphics processing? And I assume the textures are not high def, but still stock res? Thirdly what about the lod transition from high/low textures, is this heavily affected due to the pronounced higher lod difference - not that it is exactly smooth in stock CM but still? 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted April 26, 2016 Author Share Posted April 26, 2016 (edited) 1 hour ago, The Steppenwulf said: I'd be interested to know what the potential hit could be on graphics processing? And I assume the textures are not high def, but still stock res? Thirdly what about the lod transition from high/low textures, is this heavily affected due to the pronounced higher lod difference - not that it is exactly smooth in stock CM but still? Good questions. I'm working with "High Definition" because it's more simple to reduct than to increase def. It means that I will release a stock def version and high def version for those interesting for (and with the pc for). Personnaly, check my rig: Computer Case: Antec P193 Power Suply: eVGA SuperNOVA 1000 G2 Processor: QuadCore i7_960@3316 MHz CPU Cooler: Cooler Master V8 Motherboard: eVGA X58 SLI MICRO RAM: Corsair 12Go DDRIII-1333 GPU: eVGA GTX 980 Ti Sc+ACX2.0+Bp (6Go DDR5) Monitor: iiyama ProLite E2607WS [26" LCD] Operating System: Windows Seven x64 Mouse: Logitech G600 Keyboard: Logitech G19s Advanced Gameboard: Logitech G13 Joystick: Logitech Flight System G940 Headphones & Mic: Logitech G35 Surround Speakers: Creative Labs 5.1 Inspire T6100 TrackIR: NaturalPoint TrackIR 5 Pro Connection: Optical Fiber DL:400mb UP:20mb Regarding lod, I suppose that you're talking about "mini" bitmaps. Of course, I realize them, depending on the texture changed, for better readability in play, in addition to impeccable aesthetics. Thx to your interest If you have some others questions don't hesitate, it will be a pleasure for me to answer. Edited April 26, 2016 by Worghern 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted April 26, 2016 Share Posted April 26, 2016 Versy stunning! I like the contrast and overall color matching, as well as detail works. Definitely will use it, once it´s ready! Two questions: Is shadows turned on or off in your example missions and related screenshots? Were you able to resolve the odd distortion effects for both the ploughed field terrain tiles (snow, non snow)? 0 Quote Link to comment Share on other sites More sharing options...
Waycool Posted April 26, 2016 Share Posted April 26, 2016 Very impressive looking forward to its release. 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted April 26, 2016 Author Share Posted April 26, 2016 47 minutes ago, RockinHarry said: Versy stunning! I like the contrast and overall color matching, as well as detail works. Definitely will use it, once it´s ready! Two questions: Is shadows turned on or off in your example missions and related screenshots? Were you able to resolve the odd distortion effects for both the ploughed field terrain tiles (snow, non snow)? First question: I will show you screens with and without shadows. Second question: You are talking about "moiré pattern" ? To reduce this effect you have to activate and adjust the "anisotropic filtering" with the program of your video card. It will reduce it, not completely eliminate it. This is due to high contrasted parallel lines on textures. The goal would be, ideally, to not create too contrasting textures...I have reduced this effect by creating a less contrasting ploughed field texture under the snow. I have to adjusted again colorimetry to reduce it again. I will do my best;) 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted April 26, 2016 Share Posted April 26, 2016 1 hour ago, Worghern said: First question: I will show you screens with and without shadows. Second question: You are talking about "moiré pattern" ? To reduce this effect you have to activate and adjust the "anisotropic filtering" with the program of your video card. It will reduce it, not completely eliminate it. This is due to high contrasted parallel lines on textures. The goal would be, ideally, to not create too contrasting textures...I have reduced this effect by creating a less contrasting ploughed field texture under the snow. I have to adjusted again colorimetry to reduce it again. I will do my best;) Yes, the moiré pattern. Did try with NVidia CPL the various AF settings some time ago, yet results weren´t satisfying unfortunately. Since then I´ve settled with Kieme´s No Distortion mod, which does the purpose quite perfectly for me. 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted April 26, 2016 Author Share Posted April 26, 2016 (edited) 8 hours ago, RockinHarry said: Yes, the moiré pattern. Did try with NVidia CPL the various AF settings some time ago, yet results weren´t satisfying unfortunately. Since then I´ve settled with Kieme´s No Distortion mod, which does the purpose quite perfectly for me. Between us, it's a detail (and I know, details make it all)....If you like plowed field, you'll get an effect of "moire" (although it can be reduced), or you want the clay courts and you don't have one...I have reduced it but, as I said, I couldn't make it completely disapear You have to use AF 16x to reduce it to the maximum. Edited April 26, 2016 by Worghern 0 Quote Link to comment Share on other sites More sharing options...
peter thomas Posted April 26, 2016 Share Posted April 26, 2016 I too have probs with the moire pattern, and find that altering the anistropic settings to 16x etc doesn't get rid of it. Your mod looks superb, Worghern, and it would be great if you could do a version of the ploughed fields that would be without a pattern that led to that dizzying, swirling effect. I'm happy with clay courts, as you say. Kieme's mod (which I have in RT) doesn't work with the snowy ploughed fields I assume, Harry? Peter 0 Quote Link to comment Share on other sites More sharing options...
weapon2010 Posted April 26, 2016 Share Posted April 26, 2016 22 hours ago, Hafer said: Stunning. Looks like a new game to me. Sorry, but CM is nothing without it's modders! ;-)) Disagree.CM is not "nothing without it's modders"ALL the praise for the modders and all their hard work,but CM out of the box(unmodded) is a great game, the relationship is mutual, they mod because they love CM, without CM there is nothing.They enhance, improve the astetics of the game.You can't mod the engine. 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted April 26, 2016 Author Share Posted April 26, 2016 (edited) 1 hour ago, weapon2010 said: Disagree.CM is not "nothing without it's modders"ALL the praise for the modders and all their hard work,but CM out of the box(unmodded) is a great game, the relationship is mutual, they mod because they love CM, without CM there is nothing.They enhance, improve the astetics of the game.You can't mod the engine. For sure Battlefront's CM is a great license, even without mods. Hafer let talking his enthusiasm about it. I appreciate its support. We all share the same passion here. I'm playing it since the very begining beta of CM1 and all wargamers we are, don't doubt about great qualities of the game. 3 hours ago, peter thomas said: I too have probs with the moire pattern, and find that altering the anistropic settings to 16x etc doesn't get rid of it. Your mod looks superb, Worghern, and it would be great if you could do a version of the ploughed fields that would be without a pattern that led to that dizzying, swirling effect. I'm happy with clay courts, as you say. Kieme's mod (which I have in RT) doesn't work with the snowy ploughed fields I assume, Harry? Peter Thanks for the kind words Peter. I'll do my best. In the current state, I greatly reduce this effect, as I stated above, while maintaining the appearance of a plowed field. I will show you some pictures later Edited April 26, 2016 by Worghern 0 Quote Link to comment Share on other sites More sharing options...
Hafer Posted April 26, 2016 Share Posted April 26, 2016 (edited) 1 hour ago, weapon2010 said: Disagree.CM is not "nothing without it's modders"ALL the praise for the modders and all their hard work,but CM out of the box(unmodded) is a great game, the relationship is mutual, they mod because they love CM, without CM there is nothing.They enhance, improve the astetics of the game.You can't mod the engine. Hm you know the meaning of this kind of smilie at the end of my post ";-)"... Edited April 26, 2016 by Hafer 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 26, 2016 Share Posted April 26, 2016 Remember that many here don't have English as their first language. It's a miracle we understand each other at all. I can barely understand American English (or Scottish for that matter). One has to be so careful what one says here in case one inadvertently starts a blood feud with some psycho coming after you, your family, your pet... and everything you loved. ...Oh wait... that was a movie I saw... Never mind... 0 Quote Link to comment Share on other sites More sharing options...
Jace11 Posted April 26, 2016 Share Posted April 26, 2016 There are some textures in http://community.battlefront.com/topic/122484-this-is-going-to-takeages/?page=2 that i've been using to tackle the moire problem. It's quite annoying. 0 Quote Link to comment Share on other sites More sharing options...
Heinrich505 Posted April 27, 2016 Share Posted April 27, 2016 Worghern, Those posts look like postcards. Amazing effects. Your efforts are greatly appreciated. Heinrich505 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted May 1, 2016 Author Share Posted May 1, 2016 Update Day....Work in progress: 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted May 1, 2016 Author Share Posted May 1, 2016 (edited) Edited May 1, 2016 by Worghern 0 Quote Link to comment Share on other sites More sharing options...
CMFDR Posted May 1, 2016 Share Posted May 1, 2016 No wonder why Germans invaded the Ardennes twice! 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted May 1, 2016 Author Share Posted May 1, 2016 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted May 1, 2016 Author Share Posted May 1, 2016 10 minutes ago, CMFDR said: No wonder why Germans invaded the Ardennes twice! AHAHAHAH, indeed ! (Thanks you, CMFDR) 0 Quote Link to comment Share on other sites More sharing options...
verulam Posted May 1, 2016 Share Posted May 1, 2016 (edited) A stunning achievement. Edited May 1, 2016 by verulam spelling 0 Quote Link to comment Share on other sites More sharing options...
Worghern Posted May 1, 2016 Author Share Posted May 1, 2016 On 27/4/2016 at 0:46 AM, Heinrich505 said: Worghern, Those posts look like postcards. Amazing effects. Your efforts are greatly appreciated. Heinrich505 On 25/4/2016 at 5:25 PM, CMFDR said: Herculean work there! On 26/4/2016 at 7:16 AM, Waycool said: Very impressive looking forward to its release. 1 hour ago, verulam said: A stunning achievement. Thank you comrades for your kind words and your support, it's really welcome Thanks to all people I forgot; I'm really proud that my work pleases you. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted May 1, 2016 Share Posted May 1, 2016 Bloody hell! This just gets better and better. I would love to see a few more before/after pictures, please! 0 Quote Link to comment Share on other sites More sharing options...
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