Wodin Posted November 16, 2013 Share Posted November 16, 2013 Go get it folks! 0 Quote Link to comment Share on other sites More sharing options...
gunnersman Posted November 16, 2013 Share Posted November 16, 2013 And on a Saturday! Quick! Someone check Battlefronts collective temperature! 0 Quote Link to comment Share on other sites More sharing options...
jhmorneau Posted November 16, 2013 Share Posted November 16, 2013 Thank you Battlefront ! Just one question : with this patch, will portable AT weapons be able to fire from inside buildings ? 0 Quote Link to comment Share on other sites More sharing options...
Pak40 Posted November 16, 2013 Share Posted November 16, 2013 Don't forget to remove your mods before applying the patch!!! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted November 16, 2013 Share Posted November 16, 2013 I think BF also said remove Saved Game files as well(?) 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted November 16, 2013 Share Posted November 16, 2013 Thank you Battlefront ! Just one question : with this patch, will portable AT weapons be able to fire from inside buildings ? Yes; this was added with Market Garden/2.10. If you do not have Market Garden and are upgrading the base game, or base game + CW, this patch will add all of the game engine improvements included in 2.10/Market Garden to your game, as well as some additional improvements/fixes for 2.11. Edit to add: Note that you do need to have the 2.0 upgrade to apply this patch -- if you're still playing a 1.x version of CMBN, you're stuck there. 0 Quote Link to comment Share on other sites More sharing options...
AttorneyAtWar Posted November 16, 2013 Share Posted November 16, 2013 I love you Battlefront... 0 Quote Link to comment Share on other sites More sharing options...
db_zero Posted November 16, 2013 Share Posted November 16, 2013 Sounds like if you have MG you don't need the 2.11 update? I'm also downloading the GL update. 0 Quote Link to comment Share on other sites More sharing options...
togi Posted November 16, 2013 Share Posted November 16, 2013 great improvement on pace and fps that I can see thanks BFC 0 Quote Link to comment Share on other sites More sharing options...
AttorneyAtWar Posted November 16, 2013 Share Posted November 16, 2013 Sounds like if you have MG you don't need the 2.11 update? I'm also downloading the GL update. Well it is for MG so... 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted November 16, 2013 Share Posted November 16, 2013 Sounds like if you have MG you don't need the 2.11 update? I'm also downloading the GL update. Incorrect; MG is v2.10, so this patch 2.11 will add a few fixes to your MG install. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted November 16, 2013 Share Posted November 16, 2013 OK, so the announcement says I won't be asked to "activate" the game if the install was done correctly. When downloading, as usual it asked if I wanted to run or save the file...si I hit "Run". But I did get asked for my license/serial number, so I copied/pasted it from my BFC purchase email, finished the install, and the loading screen does say "v2.11". So is my install f*cked up or what? 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted November 16, 2013 Author Share Posted November 16, 2013 I forgot to remove my mod folder...silly me..Though it seems to be OK at the moment. 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted November 16, 2013 Share Posted November 16, 2013 OK, so the announcement says I won't be asked to "activate" the game if the install was done correctly. When downloading, as usual it asked if I wanted to run or save the file...si I hit "Run". But I did get asked for my license/serial number, so I copied/pasted it from my BFC purchase email, finished the install, and the loading screen does say "v2.11". So is my install f*cked up or what? It happened to me too. Such a POS licensing system. 0 Quote Link to comment Share on other sites More sharing options...
togi Posted November 16, 2013 Share Posted November 16, 2013 re-activation was not demanded from me. BTW, I had forgotten to remove mods too, but I haven't seen any problem yet 0 Quote Link to comment Share on other sites More sharing options...
akd Posted November 16, 2013 Share Posted November 16, 2013 Leaving the mod folder in during installation will not cause problems. Incompatible mods in your mod folder may cause problems when running the new version, so the best way to approach a new version is to remove all mods, then add them back in one by one so you know which, if any, mods are incompatible. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted November 16, 2013 Share Posted November 16, 2013 Edit to add: Note that you do need to have the 2.0 upgrade to apply this patch -- if you're still playing a 1.x version of CMBN, you're stuck there. Hopefully there will be the long-awaited 1.12 patch that sorts out things like mortar zeroing and the MG behaviour parameters, as well, soon. 0 Quote Link to comment Share on other sites More sharing options...
Myles Keogh Posted November 16, 2013 Share Posted November 16, 2013 Hopefully there will be the long-awaited 1.12 patch that sorts out things like mortar zeroing and the MG behaviour parameters, as well, soon. From another thread, BF has apparently decided not to continue patching CMBN 1.x: "We never intended to support the previous v1.x beyond any immediate, short term technical problems caused by changes in OSes or what not. Provided they could be reasonably addressed. I had also hoped we could back a few of the v2.0 fixes as a one time "gift" to the v1.x crowd. But it didn't turn out that way for two reasons: 1. Pretty much all players who are still interested in playing have upgraded. 2. The fixes were not easily backed into the old v1.x code base. It is simply not worth our limited time and resources to fix things for a handful of people that haven't upgraded but still play CMBN. If they REALLY like playing the game and REALLY want the fixes then why haven't they upgraded? Further, why should the vast and overwhelming majority of paying customers have their game experience harmed by us being distracted supporting a handful of people who are no longer paying customers? Sure, in a perfect world we'd continue to patch older games to fix bugs. But we all live in the real world and that's just not practical to do. So we patch the games until they are stable and playable. No game, no piece of software, is ever bug free and perfect. At some point we have to declare our past games "good enough" and move on. Steve" 0 Quote Link to comment Share on other sites More sharing options...
altipueri Posted November 16, 2013 Share Posted November 16, 2013 Yay - worked first time for me. Thanks. PIAT range reduced to 180 metres. Blimey, what chance of a hit in perfect conditions? 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted November 16, 2013 Share Posted November 16, 2013 I was a bit puzzled during updating because Setup UI says it's 2.0 update, not 2.11. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted November 16, 2013 Share Posted November 16, 2013 The patch specifications hints at graphics card performance improvement, such as frame rate. Has anyone already seen some improvements? 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted November 16, 2013 Share Posted November 16, 2013 BTW, I had forgotten to remove mods too... I suspect in only a couple mod types that cause problems. Whenever there's a patch someone invariably has issues and its invariable that one mod they've got in their folder. I was a bit puzzled during updating because Setup UI says it's 2.0 update, not 2.11. I think '2.0' is considered the game 'family', its telling you not to patch v1.11, in other words. Has anyone already seen some improvements? Bigtime. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted November 16, 2013 Share Posted November 16, 2013 Vin's animated text mod was mostly the one that caused problems, IIRC. 0 Quote Link to comment Share on other sites More sharing options...
kensal Posted November 16, 2013 Share Posted November 16, 2013 I've uploaded the patch for CMFI : big improvement in frame rate and terrain detail at longer ranges. Very happy 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted November 16, 2013 Author Share Posted November 16, 2013 Hopefully there will be the long-awaited 1.12 patch that sorts out things like mortar zeroing and the MG behaviour parameters, as well, soon. Not sure why if someone enjoys the game they haven't upgraded yet..small price to pay for big benefits. 0 Quote Link to comment Share on other sites More sharing options...
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