thejetset Posted February 28, 2012 Share Posted February 28, 2012 downloading now! 0 Quote Link to comment Share on other sites More sharing options...
chocice Posted February 28, 2012 Share Posted February 28, 2012 what manual, and where do we find it??? 0 Quote Link to comment Share on other sites More sharing options...
Odin Posted February 28, 2012 Share Posted February 28, 2012 CW manual on Battlefront's home page 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 28, 2012 Share Posted February 28, 2012 Oooh, 5 different flavors of Churchill and 4 different Cromwells. 0 Quote Link to comment Share on other sites More sharing options...
Ranger33 Posted February 28, 2012 Share Posted February 28, 2012 Direct Link Just flipped through it, looks like nothing more or less than what was promised. Which is fine, though a little surprise unit or two wouldn't have hurt. There is no mention on whether or not PIAT's can be fired from within buildings, did we ever get a confirmation on that one way or the other? 0 Quote Link to comment Share on other sites More sharing options...
para Posted February 28, 2012 Share Posted February 28, 2012 How can it be downloaded? 0 Quote Link to comment Share on other sites More sharing options...
thejetset Posted February 28, 2012 Author Share Posted February 28, 2012 It can only be read on-line right now. I jumped the gun a little bit with my first post. 0 Quote Link to comment Share on other sites More sharing options...
wokelly Posted February 28, 2012 Share Posted February 28, 2012 Oooh, 5 different flavors of Churchill and 4 different Cromwells. I'm a bit surprised the Mark III didn't make it as they made up half the total number of Churchills that saw service. Also their welded turrets were up armoured to 12cm on the front and 9cm on the sides which makes them quite a bit more resistant than the Mark IV. Regardless am pretty stoked to use them. 0 Quote Link to comment Share on other sites More sharing options...
Pak40 Posted February 28, 2012 Share Posted February 28, 2012 Hmm, no info on any new or changed features to the game. Not looking good for the inclusion of the armored arc command. 0 Quote Link to comment Share on other sites More sharing options...
beatmasta Posted February 28, 2012 Share Posted February 28, 2012 Hmm, no info on any new or changed features to the game. Not looking good for the inclusion of the armored arc command. I think it has been stated several times that the UI is not going to be changed and therefore no armored arc. Prolly wont be until Bulge if even there. I have managed to play very well without it so far and even it would be a good improvement, it's no biggie if it's not here 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted February 28, 2012 Share Posted February 28, 2012 Well, I will look at this with the glass half full attitude for once. It just dawned on me that we have not been able to use a KingTiger vs a western Allied tank since back in the CMBO days. So that will be one good thing about the new mod. First test will be how the Firefly does against the King to see if it will have any bite from the front. 0 Quote Link to comment Share on other sites More sharing options...
Hessian deserter Posted February 28, 2012 Share Posted February 28, 2012 mmmmmmmmmmmmmm............ 0 Quote Link to comment Share on other sites More sharing options...
pagskier Posted February 28, 2012 Share Posted February 28, 2012 First test will be how the Firefly does against the King to see if it will have any bite from the front. I don't think so, Maybe with APDS, but even there I think it bounce. I'm wondering is APDS accuracy issues will be modeled? 0 Quote Link to comment Share on other sites More sharing options...
Sgt Schultz Posted February 28, 2012 Share Posted February 28, 2012 Wespes, Jagdpanthers and Lynxes, oh my. Goosebumps from the upgrades my Kampfgruppen are about to get. 0 Quote Link to comment Share on other sites More sharing options...
Waycool Posted February 28, 2012 Share Posted February 28, 2012 Manual error page 31- Waffen SS- should read 12th SS Panzer Division and 17th Gotz von Berlichingen was a Panzergrenadier not Panzer. 0 Quote Link to comment Share on other sites More sharing options...
Warmachine113 Posted February 28, 2012 Share Posted February 28, 2012 lol I wouldnt like to create games for you guys ...lolomg.. 0 Quote Link to comment Share on other sites More sharing options...
Agua Posted February 28, 2012 Share Posted February 28, 2012 Hmm, no info on any new or changed features to the game. Not looking good for the inclusion of the armored arc command. Yeah, I think there was a post that expressly stated it would not be included in any modules but would have to wait until the release of a new game, e.g. "bulge" title. 0 Quote Link to comment Share on other sites More sharing options...
Warmachine113 Posted February 28, 2012 Share Posted February 28, 2012 I dont think a cover armor would be so hard to code...its like cover arc but hold fire against inf targets...but meh I aint a coder so.. 0 Quote Link to comment Share on other sites More sharing options...
Vencini Posted February 28, 2012 Share Posted February 28, 2012 What kind of ammo is 76 mm. "APDS" ? What means APDS? For example Sherman IC (Firefly) (pg 10) uses it. Thanks for answers 0 Quote Link to comment Share on other sites More sharing options...
Waycool Posted February 28, 2012 Share Posted February 28, 2012 What kind of ammo is 76 mm. "APDS" ? What means APDS? For example Sherman IC (Firefly) (pg 10) uses it. Thanks for answers Armour piercing discarding sabot. Like a dart high velocity and effective. http://en.wikipedia.org/wiki/Armour-piercing_discarding_sabot 0 Quote Link to comment Share on other sites More sharing options...
Vark Posted February 28, 2012 Share Posted February 28, 2012 Did the 4.2 inch mortar really have a faster intensive rate of fire than the 3 inch mortar? I always thought the rapid rate for the 3 inch was 12 rpm with 6 bombs in flight. Also think the 25 pounder rpm is too low, seems as though it can only fire at the rapid rate, not the 8rpm intensive rate, a difference of 24 shells, per battery, per minute. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted February 28, 2012 Share Posted February 28, 2012 APDS 17-pr (the best anti-tank gun of the war) 0 Quote Link to comment Share on other sites More sharing options...
Rake Posted February 28, 2012 Share Posted February 28, 2012 It would be really nice if one could actually read the thing... since it won't resize with the web page :confused: 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 28, 2012 Share Posted February 28, 2012 I dont think a cover armor would be so hard to code... The coding would probably be the easy thing, the hard part is adding another command to the UI. They've pretty much used up all the convenient quick key commands. They'd have to reformat the UI buttons, do up new art, expand the base manual. Then all the beta testing and adjusting til it actually works. In other words, its a snowball effect. I believe (I may be wrong) that they haven't added a new UI command since 'fire smoke' for the main gun back in CMSF Brit module. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted February 28, 2012 Share Posted February 28, 2012 It would be really nice if one could actually read the thing... since it won't resize with the web page :confused: Why, can't you read this? Then try ctrl and + to enlarge it. 0 Quote Link to comment Share on other sites More sharing options...
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