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CMFDR

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  1. Like
    CMFDR reacted to Combatintman in Soviet T-72's   
    Incorrect - motor rifle regiments generally got the older kit but not T-72s.  Using 8 Guards Army, which would have been GSFG's first operational echelon in the American zone as the case study ...
    20 Guards Motor Rifle Division
    Was completely equipped with T-54/55 in 1974. It had a mix of T-54/55, T-62 and T-64 in 1979. In 1985 it had 231 x T-62s and 40 x T-80s. 39 Guards Motor Rifle Division
    Was completely equipped with T-54/55 in 1974. In 1979 15 Guards Tank Regiment was T-64 equipped while the three motor rifle regiments were T-62 equipped. In 1985 it had 177 x T-62 on strength and 94 x T-80s. 57 Guards Motor Rifle Division
    Was completely equipped with T-54/55 in 1974 51 Guards Tank and 174 Guards Motor Rifle Regiment were equipped with T-64 while 170 and 241 Guards Motor Rifle Regiments were equipped with T-55 in 1979. In 1985 the division had 40 x T-62 and 231 x T-80s. 79 Guards Tank Division
    In 1974 every single regiment in the division was equipped with T-62 except 247 Guards Motor Rifle Regiment which was equipped with T-54/55. In 1979 it was completely equipped with the T-62 with the exception of 211 Tank Regiment which had possibly received T-64 that year. In 1985 it was completely T-80 equipped.
  2. Like
    CMFDR reacted to Gkenny in Pop Smoke quirk?   
    I'm not sure about the behavior, but the soviet (and modern russian squad) was designed to be split into two teams in the offense, a fire and maneuver element. 

     
  3. Like
    CMFDR reacted to Combatintman in Experience of the soviet troops in the US campaign   
    I'm sure the campaign author will chime in - can't remember who it was but I'm pretty sure they will confirm that the experience setting is a gameplay design mechanism rather than a reflection of Afghanistan experience or whatever.  Bearing in mind that the Soviet Army was mostly conscript, the majority of the unlucky non-commissioned troops that got sent there would have been discharged after their tours ... if they survived them of course.  Generally, there is certainly a case for more experienced soft ratings for some of the officers based on some going to Afghanistan at some point and the fact that career officers would receive more than adequate training during their careers. 
    For those interested in scenario design, I would be looking in the range Conscript - Veteran for the Soviets.  There were two conscript intakes a year that would arrive at their units in Germany around November and May annually.   As the new soldiers arrived, the term expired ones would depart and discharge to the reserve.  This process averaged out as each unit losing about a quarter of its trained strength in favour of a quarter of new arrivals.  If you apply the principle of quarters then at any given time a unit could conceivably have (using CM experience nomenclature):
    1/4 Conscript (new arrivals in their first six months of service). 1/4 Green soldiers with 6-12 months of service who will have completed at least one training cycle to include collective training up to divisional level. 1/2 Regular soldiers with 12-24 months of service who will have completed two training cycles to include collective training up to divisional level. Save your veteran ratings for a couple of selected leaders.
  4. Like
    CMFDR reacted to John Kettler in Free WW II Military Manuals   
    British ordnance manuals covering far more than WW II. Some pre-date 1900, but others go at least into 1970. Even better, some analyze foreign weapon performance. German grenades, anyone?

    http://www.bulletpicker.com/british.html

    Regards,

    John Kettler
  5. Like
    CMFDR reacted to markh in Cold War Release Date Pool   
    OK!  Now my hopes are really up.  Have you guys seen Elvis' last posting on the Grogheads Forum website?
    On 12 April "Zulu1966" posted:
    If cold war makes an April release i shall eat my hat and several other peoples as well.
    Today, Elvis posted:
    Ya might want to start looking for the tastiest hat you can find. Just sayin. 
    Hope that is not a teasing statement.  As an optimist I have cleared all social events from the calendar for this Saturday night in anticipation.
  6. Like
    CMFDR reacted to silverstars in [Music] Setting the mood   
    I am deeply pleased by the amount of Goth/Industrial fans on a hardcore military wargaming forum.
  7. Like
    CMFDR reacted to JM Stuff in [Music] Setting the mood   
    ...young again and have all the life in the front of you, like children, ignoring the real life and the danger, being without fear, and have funny time again... with the mind from today !
    JM
  8. Like
    CMFDR reacted to IMHO in [Music] Setting the mood   
    Thank you so much, @CMFDR. Now I have the name to the rhyme long loved!
  9. Like
    CMFDR got a reaction from The_MonkeyKing in Force Specific Backgrounds   
    Thanks a lot your Highness @The_MonkeyKing 👍
  10. Like
    CMFDR got a reaction from OldSarge in [Music] Setting the mood   
    So, what will you listen to while you'll be racking your brain over your pixeltruppen's life?
    A bit anachronistic given the time frame, but to me it will be Nena's 99 Luftballons.


     
  11. Like
    CMFDR got a reaction from panzerde in [Music] Setting the mood   
    So, what will you listen to while you'll be racking your brain over your pixeltruppen's life?
    A bit anachronistic given the time frame, but to me it will be Nena's 99 Luftballons.


     
  12. Like
    CMFDR got a reaction from THH149 in [Music] Setting the mood   
    So, what will you listen to while you'll be racking your brain over your pixeltruppen's life?
    A bit anachronistic given the time frame, but to me it will be Nena's 99 Luftballons.


     
  13. Like
    CMFDR got a reaction from IMHO in [Music] Setting the mood   
    So, what will you listen to while you'll be racking your brain over your pixeltruppen's life?
    A bit anachronistic given the time frame, but to me it will be Nena's 99 Luftballons.


     
  14. Like
    CMFDR reacted to HUSKER2142 in [Music] Setting the mood   
    After watching Deutschland 83/86/89 TV-series, I discovered a lot of 80s music. 
     
  15. Like
    CMFDR got a reaction from sawomi in [Music] Setting the mood   
    So, what will you listen to while you'll be racking your brain over your pixeltruppen's life?
    A bit anachronistic given the time frame, but to me it will be Nena's 99 Luftballons.


     
  16. Like
    CMFDR got a reaction from ng cavscout in [Music] Setting the mood   
    So, what will you listen to while you'll be racking your brain over your pixeltruppen's life?
    A bit anachronistic given the time frame, but to me it will be Nena's 99 Luftballons.


     
  17. Like
    CMFDR got a reaction from umlaut in [Music] Setting the mood   
    So, what will you listen to while you'll be racking your brain over your pixeltruppen's life?
    A bit anachronistic given the time frame, but to me it will be Nena's 99 Luftballons.


     
  18. Like
    CMFDR reacted to MarkEzra in CMSF 2 During Action Report 'Canadian Club'   
    The whole Scen is designed as a nasty surprise.  Well trained, well led, but brash Canadians must change their attitudes towards their enemies. The uncoms are fanatics in good defensive terrain. 
  19. Like
    CMFDR reacted to Bootie in CMSF 2 During Action Report 'Canadian Club'   
  20. Like
    CMFDR reacted to MarkEzra in Antal's Inf Combat Scen Test   
    Are you familar with John F. Antal's interactive book, "Infantry Combat: The Rifle Platoon". If you are and have a copy currently than I could use your help. I've completed and play tested one possible version...the Reverse slope defense. If you know the book well than you know what this means. I need another set of eyes to play test the scen. Since the book setting is Modern warfare in the desert obvious changes had to be made. I would want your candid opinion. If you have testing experience all the better. But what is absolutely necessary is you have the book and know the interactive game well. Thanks!
  21. Like
    CMFDR reacted to DerKommissar in [Music] Setting the mood   
    Big Front 242 fan here.
    Gonna get the obvious one, out of the way:
     
  22. Like
    CMFDR reacted to Dr.Fusselpulli in [Music] Setting the mood   
    I have something from Belgium for @CMFDR, but with German lyrics.
     
  23. Like
    CMFDR got a reaction from IronCat60 in [Music] Setting the mood   
    So, what will you listen to while you'll be racking your brain over your pixeltruppen's life?
    A bit anachronistic given the time frame, but to me it will be Nena's 99 Luftballons.


     
  24. Like
    CMFDR reacted to Bil Hardenberger in A Word on Follow-on Modules   
    I know everybody is excited and would like to know what is next after the Base Game... believe me we are all excited too!
    As far as follow-on modules go.. yes several are planned, but what they are specifically we will keep to ourselves until after the game is released.  For now the focus must stay on the base-game for us, but feel free to conjecture and dream, I enjoy those threads, but we won't be confirming or denying anything until after this one is on the street.
    Just so you guys know that we aren't ignoring you in those discussions, we are trying to stay focused and not get sidetracked so we can deliver this thing in time.
    Cheers, Bil
  25. Like
    CMFDR reacted to landser in A must buy   
    I have to agree, partly because of the Bil thing of course
    This is the first Combat Mission title I have been excited about since Red Thunder, and no need to say how long ago that was.
    It appeals to me because it features such well-matched adversaries in a conflict that never flared up. And it focuses on forces that are asymmetric in a number of ways. Nothing like Shock Force of course, but asymmetrical combat is highly appealing for me. Different doctrines clashing.
    And because the cold war did not go hot, this game will be free of the constraints of history. It's not tethered to historical battles and outcomes, and instead is all what-if. I've often said that as a student of this history I prefer what-if generators. I know what happened in real life, I'd prefer in some ways to war-game out other situations and scenarios. The historical Combat Mission titles have avoided this to a large degree, and understandably so. But Cold War has such massive latitude for campaign and scenario design as a result. This is exciting and I cannot wait to see how it shakes out.
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