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panzerde

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  1. As I sat there a couple of days ago, going "Well, I knew I should have dispersed better on that objective" while I sifted the remains of two platoons out of their wreck foxholes. Most effective use of cluster munitions I've seen in a scenario to date.
  2. If you're playing/launching via Steam, be sure to turn off the Steam overlay. That made a significant difference for me.
  3. As always, this is great AKD. First CMBS mod I've installed, and really makes a difference!
  4. If anything needs adjusting I'd say it's this rather than MG effectiveness. Units persist in attacking with casualty rates far in excess of what happened in actual engagements. There are good reasons for this (I've read the casualty threads over the years) but I think it only highlights how effective MGs are. I also suspect that anyone that thinks MGs are plenty effective in this thread are mostly talking among themselves, unfortunately.
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