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ng cavscout

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About ng cavscout

  • Birthday 05/05/1971

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  • Gender
    Male
  • Location:
    Wisconsin

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  • Location
    Wisconsin
  • Interests
    Spending time with my kids and wife, camping, shooting, wargaming, reading, etc
  • Occupation
    Police Officer

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  1. 50 cals tear up my bmps in combat Mission Cold War at least from the sides and behind.
  2. If you buy through BFC, you get the opportunity to redeem a steam key and have it on that platform as well
  3. Steam has the game tagged as Co-Op. Is that correct? As in, can 2 human players command different elements of the same side?
  4. Very compelling sales pitch. I just downloaded it, it will be interesting to try.
  5. Yeah, but how are they at breakfast?
  6. An option to pick a point total instead of a size sounds reasonable to me (admittedly, not a programmer) That would allow players to pick battles by size, as now, and have as an alternative, the player could pick a point total, up to whatever, 50,000, 100,000, whatever they're willing to subject their processor to. And then the program gives each side their fraction of the points
  7. The description of the Soviet Artillery battalion's operations in Ralph Peters' "Red Army" was very illuminating for me, as someone intimately involved in call for fire (Cavalry Scout), but not really at all familiar with what happens on the other end of the radio. Obviously, the Soviet artillery experience would have been different than ours, but, I can still see our US and NATO FDC's being bombarded with call for fire after call fire, most screaming for help as OP's, screen lines, and main defensive positions are getting over run. I think Artillery will be getting a renovation when CM3 is being developed and am not sure how much change can be expected for arty operations in the CM2 games.
  8. The new DLC for Arma3 - Prairie Fire S.O.G. - might be up your alley, especially the Mike Force mode.
  9. I'm playing the 79 campaign, and, it's not overwhelmingly difficult. It can be frustrating to see your A10s shot down for no return, but, all in all, it's a rewarding play through.
  10. Corrections and adjustments are monitored by tracking current missile position using an IR emitter or beacon on the back of the flying missile, then corrections are transmitted through the site, as I understand it. So, the emitter has to be seen, which doesn't happen through smoke.
  11. Is it odd that I would pay $50 for a working version of this with good AI and upgraded to A3R?
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