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MarkEzra last won the day on June 21 2019
MarkEzra had the most liked content!
About MarkEzra
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Rank
QB Map Maker
- Birthday 07/17/1948
Profile Information
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Gender
Male
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Location:
Laguna Woods CA
Converted
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Biography
Combat Mission Forum Member #347
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Location
Laguna Woods, CA
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Interests
Military History and Combat Mission
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Occupation
Sales and Marketing
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What makes this module worth buying?
MarkEzra replied to Aragorn2002's topic in Combat Mission Fortress Italy
The new qb maps Do Not Follow the numbered naming convention of the base game . they will be found at the end of the qb master list. -
c3k reacted to a post in a topic: PBEM game without any cheating
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Oneyearwarpilot reacted to a post in a topic: No African American GIs?
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IanL reacted to a post in a topic: QB bugs that won't die...
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QB bugs that won't die...
MarkEzra replied to Freyberg's topic in Combat Mission - General Discussion
certainly check the QB Maps for correct facing. Let me know if one needs fixing. But I think you are describing a bug with some (not all)AI units that setup up backwards sometimes. Next time it happens report it and attach a save file so beta testers can track exactly what unit type is effected during AI auto setup. I have run across this myself... but not recently. It does not show up for all players, all the time and that's problematic. But it is REALLY annoying when it does! By the way: I have seen the AI setup correctly but turn itself around after a turn or two. Thanks for pos -
GhostRider3/3 reacted to a post in a topic: Do you guys think North Africa will ever come?
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Vergeltungswaffe reacted to a post in a topic: Do you guys think North Africa will ever come?
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Do you guys think North Africa will ever come?
MarkEzra replied to lordhedgwich's topic in Combat Mission Fortress Italy
Personal fan of NA -
LukeFF reacted to a post in a topic: Irrational Behaviour
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General Liederkranz reacted to a post in a topic: Irrational Behaviour
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Ultradave reacted to a post in a topic: A Walk In The Sun...
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Players who believe they have uncovered a bug need only save the game file (must zip it) and post a comment on the forum dedicated to the game the bug was found. You should be able attach it to the forum post. I have attached a save file that was sent to me when working on the 2.2 patch here to demonstrate. Note that it is the 3rd turn of a Campaign. Or the player can send an email to specific beta testers who are responding to the bug report. When I think I can be of help I often ask the player to send a save file directly to me. Now to answer the question "Why do the testers need a
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So Interesting you brought this up. Hopefully, one day, you'll know why.
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PBEM game without any cheating
MarkEzra replied to Anxel Torrente's topic in Combat Mission - General Discussion
He Cheated! -
Those titles are a part of PC Gaming History. Glad They've found an appropriate museum.
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MarkEzra reacted to a post in a topic: hummm patche 4, I need your opinion
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hummm patche 4, I need your opinion
MarkEzra replied to Falaise's topic in Combat Mission Battle for Normandy
Noted.... I will keep an eye out for it. Don't think I need a save file. Thanks for posting -
M1 Garand (w/ M7 Rifle Grenade Launcher)
MarkEzra replied to AtheistDane's topic in Combat Mission Fortress Italy
Oh my mistake... looked a bit more carefully with unit quality and no use of the M1 w/grenade launcher. I will bring this to TOE/BFC experts for an opinion. Thanks for posting! -
M1 Garand (w/ M7 Rifle Grenade Launcher)
MarkEzra replied to AtheistDane's topic in Combat Mission Fortress Italy
M1 Grenade Launcher May 1944 is Present and while I'm no TOE expert... Is standard issue at any date in this Title -
MarkEzra reacted to a post in a topic: Highlanders! - The battle of Gerbini
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Information you have shown for QB Maps is not accurate. I suggest you start with the base game, open up the Quick Battle Maps Folder and note the number of maps. Depending on what you are actually after, know this: There are always 3 types of attack maps: Assault, Attack, & Probe. So a single map will have 3 variations. Meeting engagement maps have no variations. To best count QB Maps simply start any kind of Attack style game, use"Human" for map selection and count the maps. Then start a Meeting engagement and do the same. You will then have the ACTUAL number of QB Maps. Once you ha
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Patch 4.0: Bug Fallschirmjäger
MarkEzra replied to waffelmann's topic in Combat Mission Battle for Normandy
LW Infantry arm/infantry have the traditional german army coal scuttle helmet with LW airborne wings markings. I believe this is correct. I am NOT a TOE uniform expert however. Airborne infantry wears the prized jump helmet. -
Patch 4.0: Bug Fallschirmjäger
MarkEzra replied to waffelmann's topic in Combat Mission Battle for Normandy
will do... thanks -
Patch 4.0: Bug Fallschirmjäger
MarkEzra replied to waffelmann's topic in Combat Mission Battle for Normandy
@ Waffelmann ...Not a Bug. The attached pics are from my copy of the game. I'd be interested to see pic from your QB LW TOE. It might be you have a corrupted install or use of fan made alterations in the game have created this art problem. Or perhaps my pics and yours don't match due to date/month. I used June 1944 for my pics. -
MarkEzra reacted to a post in a topic: hummm patche 4, I need your opinion
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hummm patche 4, I need your opinion
MarkEzra replied to Falaise's topic in Combat Mission Battle for Normandy
@Macisle Thank you for posting and especially sending me a save file. First I gotta say... Glad the AI and me are giving your boys a good fight! Now that I have that out of my system here are results of my elevation review: As you can see your Axis units are the x in the red circle... elevation 21. Your Allied attackers are in several locations. But it appeared to me some pretty effective fire came from across the river Elevation 23. Behind your units the elevation increases to elevation 22. Your 2 units under fire attempted to evade. one ended up back in those foxholes. the other sou