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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
Battlefront.com

Happy New Year's Day! 2018 look ahead

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All the beta testers on here would tell you BF's plate is full. 

Also, since Steve has only posted once since March 20th, that's historically been a good sign that news is coming in the not too distant future.

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3 hours ago, Vergeltungswaffe said:

All the beta testers on here would tell you BF's plate is full. 

Also, since Steve has only posted once since March 20th, that's historically been a good sign that news is coming in the not too distant future.

Distant future = next Xmass? :)

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My hope is for CMFI-module combined with V4 patch during Q2...Anything else would be a possitive supprise...

IIRC it was stated that Chris ND was initially pretty much the lone scenario/campaign designer for the upcomming CMFI module (he has since left the Company)...

After reading Benparks most recent comments on the development it kind of seems like he is 'the main man' for the CMRT-module...

If the playable contents for these modules is pretty much a one man job (apart from testing offcourse) it is not all that strange that things are progressing rather slowely...

Designing a single scenario is a pretty big task...designing something like 10-15 scenarios and maybe 2 or 3 Campaigns is....

A somewhat BIGGER task B)

I guess this 'hold-up' we have been experiencing will soon be over and we will se the release of a number of stuff...in a pretty short timeframe..

Happy times ahead, hopefully :D

.

 

 

 

 

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2 hours ago, Marwek77 aka Red Reporter said:

Distant future = next Xmass? :)

Hey, will you stop telling folks that, and how did you know...Oh, and it's X-Mas to you.

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Posted (edited)
1 hour ago, Michael Emrys said:

Let us indeed hope that the testing will not be off course.

:o

Michael

Hey !!!

"A Compass for eveybody...Quick, man !" ;)

Edited by RepsolCBR

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I think I'm most looking forward to the CMRT module. It's supposed to bring the game to the end of the war right? Which means the Battle of Berlin. It seems like it would be a daunting task to research and then design scenarios and campaigns around that. I wonder if they are gonna have scenarios for the crossing of the Von Moltke bridge and the assault on the Reichstag. That was such an iconic moment of the war that it seems likely they would work on something like that. Which means they are gonna need to make a big map for the middle of Berlin, which means making 3D models and textures for Berlin architecture and the Reichstag building and the Brandenburg Gate and all that. And then I suppose they will have a winter campaign in there as well.

That will probably take a while. Oh well, I don't really care how long it takes as long as there is a good quality finished product. I have a million other games to play in the meantime. :)

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5 hours ago, Bozowans said:

I think I'm most looking forward to the CMRT module. It's supposed to bring the game to the end of the war right? Which means the Battle of Berlin. It seems like it would be a daunting task to research and then design scenarios and campaigns around that. I wonder if they are gonna have scenarios for the crossing of the Von Moltke bridge and the assault on the Reichstag. That was such an iconic moment of the war that it seems likely they would work on something like that. Which means they are gonna need to make a big map for the middle of Berlin, which means making 3D models and textures for Berlin architecture and the Reichstag building and the Brandenburg Gate and all that. And then I suppose they will have a winter campaign in there as well.

That will probably take a while. Oh well, I don't really care how long it takes as long as there is a good quality finished product. I have a million other games to play in the meantime. :)

In Berlin I imagine... apocalyptic red skies at night, ragged buildings, streets choked with rubble and smoke. The odd civilian you see is either a crazed old person, snot nosed kid or dishevelled women. All cower in the streets as you carefully pick your way through with your comrades. You are an alcoholic illiterate peasant from a Russian village but a veteran. You have seen it all but when you see a map of Russia, you don't even know where you came from. Your enemy... terrified clerks, youths, wild eyed fanatics and the odd hardened veteran.

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Posted (edited)
On 4. 5. 2018 at 12:35 AM, JoMc67 said:

Hey, will you stop telling folks that, and how did you know...Oh, and it's X-Mas to you.

It is correct. It will be big mess when it comes out! I mean sleepless nights and lot of H2H battles. We all will have Christmas. Therefore code name X-mess...

Edited by Marwek77 aka Red Reporter

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On ‎5‎/‎6‎/‎2018 at 12:56 PM, Marwek77 aka Red Reporter said:

It is correct. It will be big mess when it comes out! I mean sleepless nights and lot of H2H battles. We all will have Christmas. Therefore code name X-mess...

Ahh, and a Very Good Comeback, Indeed...Yes, it will be a Mess of an X-Mas.

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