Sgt.Squarehead Posted December 15, 2018 Share Posted December 15, 2018 1 hour ago, MOS:96B2P said: QRF on the move!! Eh up.....@MOS:96B2P's up to something lads! I recognise the style of these posts and I certainly know that map! 1 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted December 15, 2018 Share Posted December 15, 2018 7 minutes ago, Sgt.Squarehead said: Eh up.....@MOS:96B2P's up to something lads! I recognise the style of these posts and I certainly know that map! 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 15, 2018 Share Posted December 15, 2018 (edited) Now that really looks like my cup of tea.....Bashir al Squarehead is on standby should he be called upon by his nation. We do think in very similar ways my friend and now we have the tools to make 'that map' come alive.....All praise be to the mighty @LongLeftFlank! Edited December 15, 2018 by Sgt.Squarehead 1 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted December 15, 2018 Share Posted December 15, 2018 15 minutes ago, Sgt.Squarehead said: Bashir al Squarehead is on standby should he be called upon by his nation. All praise be to the mighty @LongLeftFlank! @Pete Wenman's squalor mod on a modified @LongLeftFlank's Ramadi map looks very cool. Should go to Beta in a few weeks my friend. I'll let you know. 1 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 15, 2018 Share Posted December 15, 2018 (edited) I've been quietly playing with Bishr. Discovered I'm not very good at bridges! Next up, elevation clusters.....Quite a few of those fellas to work out, then buildings (oh the joy of buildings). Edited December 15, 2018 by Sgt.Squarehead 1 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted December 15, 2018 Share Posted December 15, 2018 1 hour ago, MOS:96B2P said: +1 @IICptMillerII Wow!! What hit it? Sabot from an Abrams. At just under 1000 meters, and hitting the T-72M1 in the side like that, the sabot was probably still moving close to muzzle velocity after exiting the T-72. Caused the infamous ammo carousel explosion, sending the turret into space and contributing another satellite to the Soviet space program 1 Quote Link to comment Share on other sites More sharing options...
JohnO Posted December 15, 2018 Share Posted December 15, 2018 1 hour ago, Sgt.Squarehead said: I've been quietly playing with Bishr. Discovered I'm not very good at bridges! Next up, elevation clusters.....Quite a few of those fellas to work out, then buildings (oh the joy of buildings). Where can I get this map? Just by looking at the screenshot, I just envision a scenario (rescue type) with the Marines in the middle of the night, rescuing people from the US Consulate. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 15, 2018 Share Posted December 15, 2018 (edited) I just want to emphasize that this is not my original work, I dearly wish I knew who made it in the first instance so that I could credit them. I found Bishr at the repository a long time ago, but was too daunted by it to do much with it (also the CM:SF1 Red Occupy issue).....If you want I'll put a copy of the original in a Dropbox folder and ping you a PM with a link to it, you'll have to replace the sea & do your own bridges etc. though. Optionally you can wait for my version, but it will be a little while coming.....Discovered I'm not very good at marshes either! PS - This is the only link that I can find to the original in this forum: Edited December 15, 2018 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted December 15, 2018 Share Posted December 15, 2018 If you could send me the link to the dropbox, I could work on it. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 15, 2018 Share Posted December 15, 2018 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted December 15, 2018 Share Posted December 15, 2018 3 hours ago, Sgt.Squarehead said: I've been quietly playing with Bishr. Discovered I'm not very good at bridges! Next up, elevation clusters.....Quite a few of those fellas to work out, then buildings (oh the joy of buildings). What's the bridge and marsh drama? Bridges can be tricky but generally it is just a case of getting solid anchor points and making sure you use ditch lock for the elevation. Marshes should be dead easy unless you're using them around water (which granted is generally where marshes hang out) because then you get the water elevation issue coming into play. Should just be a case of jiggering around with the elevations. Reference the map - I think I remember this one, it has heaps of flavour objects which really drag out the load time and I seem to recall that it needs a lot or work on conjoining walls - which I know you just love 1 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 15, 2018 Share Posted December 15, 2018 (edited) 1 hour ago, Combatintman said: What's the bridge and marsh drama? Time, as ever mate.....You would not believe how long it took me get two out of three (still one to do further inland) looking half decent. The existence of functional bridges requires you to mess with the contours in the vicinity and, well, you know how it is.....One thing leads to another! The Flavour Object total is pretty low by my usual standards, but I won't be going too mental with them on the Master Map; streetlights, telegraph poles and a few signposts should do the job.....Once I write some scenarios on smaller chunks of it things will be different, for my usual nefarious reasons. Similarly while this one has quite a few complex structures, it's nothing compared to the more mental areas of Ramadi & Mosul, most of the buildings are singles, I probably won't even tweak them. I give you a marsh with water (WooYay! ).....The sum total of my nights effort: PS - Yes I know this isn't very exciting for the rest of you compared to tanks blowing up and stuff, but I'm quite pleased with it and on a purely technical level it is something we never had before. Edited December 15, 2018 by Sgt.Squarehead 1 Quote Link to comment Share on other sites More sharing options...
Lethaface Posted December 15, 2018 Share Posted December 15, 2018 Nice fishing mods Delta force confirmed? 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted December 15, 2018 Share Posted December 15, 2018 I was going to mention to you Sgt Squarehead that the marsh on your map looks good. But been busy. Just so you know I'm not going to use the whole map just the city part. 1 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 15, 2018 Share Posted December 15, 2018 Cheers John, much appreciated.....Getting to grips with laying down the water is one of the new challenges for me. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 16, 2018 Author Share Posted December 16, 2018 Uh huh... Mord. 2 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted December 16, 2018 Share Posted December 16, 2018 Okay, let's have some more shooting and 'splosions. 1 Quote Link to comment Share on other sites More sharing options...
Zaba Posted December 17, 2018 Share Posted December 17, 2018 (edited) Engagement at nightfall Edited December 17, 2018 by Zaba 2 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 17, 2018 Author Share Posted December 17, 2018 Dialing in the Reshade and messing with filters and camera angles for screenie taking. Mord. 8 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted December 17, 2018 Share Posted December 17, 2018 3 hours ago, Mord said: Dialing in the Reshade and messing with filters and camera angles for screenie taking. Mord. Nice mate, have a like. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted December 17, 2018 Share Posted December 17, 2018 4 hours ago, Mord said: Dialing in the Reshade and messing with filters and camera angles for screenie taking. Wow that blurred background that makes it look like a camera took the picture is really nice. I personally don't like all this yucky colour filtering that people are using reshade for - heck I don't like movie mode (yes, I like the true to life colours from CMBN :-). Is it possible to use reshade to get the depth of field effect without messing with the colour rendering? 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 17, 2018 Author Share Posted December 17, 2018 (edited) 5 minutes ago, IanL said: I personally don't like all this yucky colour filtering that people are using reshade for You didn't like the color in my pics? Heretic! 5 minutes ago, IanL said: Is it possible to use reshade to get the depth of field effect without messing with the colour rendering? I don't know. I just found out how to make that M%$#@&^ F%$#@^@ camera stop spinning! I am pretty sure HerrTom mentioned that once upon a time, though. Mord. Edited December 17, 2018 by Mord 1 Quote Link to comment Share on other sites More sharing options...
Howler Posted December 17, 2018 Share Posted December 17, 2018 21 minutes ago, IanL said: Is it possible to use reshade to get the depth of field effect without messing with the colour rendering? It depends, with AMD no. If Nvidia - yes. I can tell at a glance who the Nvidia owners are! 1 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 17, 2018 Author Share Posted December 17, 2018 Wait. Are my pics showing the Depth of Field? Or is it a different effect? Mord. 0 Quote Link to comment Share on other sites More sharing options...
Heinrich505 Posted December 17, 2018 Share Posted December 17, 2018 Mord, Really great shots. The first one looks kind of like a picture taken of a model in a diorama. Very nice effect. Heinrich505 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.