Bil Hardenberger Posted August 24, 2013 Share Posted August 24, 2013 Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. Sun Tzu We have received the green light and there will be at least a couple AARs to show off the new Market Garden module content. In this one, I will be playing against the dastardly c3k... yes you heard me right, Ken finally agreed to face me on the field of battle. To ease force creation we decided to do a Meeting Engagement Quick Battle. There will be another AAR where I will be on the defense as the Allies defending against a German attack from pnzrldr (who just happens to be a US Army armor officer)... watch for that one, coming your way soon and expect to see a lot of MOUT action. We are hoping to do a third AAR for you guys as well. this one will be put together by a couple of new faces and will be a set piece scenario... more on the second and third AARs as they develop. The intent of this particular battle is to show off some of the new units in this module. In the following image I have laid out my Order of Battle. Note that KG Schüte is a company (+) force, comprising: • The complete 9th PzG Company in support: • The 1st PzG Plt. from 10th company • 4th Pz Platoon comprising two sections each with a Panther and a Jpz-IV/70 • 2nd AA Platoon - this adhoc formation has the following vehicles: Wirbelwind, Möbelwagen, SPW 251/21, and a ZKW 8t (20mm) Seeing as this is an ME I wanted to stay mobile, thus went for a complete mounted PzG Company. I would rather have mobility over the number of rifles.. expect to also see the 251/17 as the mount of a few PzG Platoon leaders. Finally here is an overview of the map, objectives, and the start positions. So stay tuned, this should be a fun one! I am in the process of doing my initial setup, analysis, and orders. 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted August 24, 2013 Share Posted August 24, 2013 Oh, great. Really looking forward to this. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted August 24, 2013 Share Posted August 24, 2013 Show use those Wirbelwinds and Möbelwagens please! 0 Quote Link to comment Share on other sites More sharing options...
ZPB II Posted August 24, 2013 Share Posted August 24, 2013 If Ken walks the walk, I assume he will be somewhat predictable in his course of action. What's the closest thing resembling Viking Berserkers in MG? He'll probably buy those. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted August 24, 2013 Share Posted August 24, 2013 THANKS A LOT BIL!!! Just when I start some AAR's you go and build a BIGGER pool in your backyard! Just kidding. Can't wait to see the Bil and Ken show! 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted August 24, 2013 Share Posted August 24, 2013 Look forward to this - although it appears you have the advantage with the objectives close to you. But then, c3k is probably happy he has the chance to attack 0 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted August 24, 2013 Share Posted August 24, 2013 OK, now I know what I'll be doing for the next couple of weeks. Time to pull up the easy chair and pour a glass of wine. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted August 24, 2013 Author Share Posted August 24, 2013 Baneman, he also has a set of objectives for intersections on his side of the map. I messed up when setting this map up for QB.. I actually meant the intersection objectives to be set in the enemy zone to force us to move into enemy territory. Oops The Town Center objective on my side of the map is also an errant mouse click (read error).. so I will avoid that so Ken doesn't have to fight all the way to my edge of the map to get credit for the town if he can secure it. Bil 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted August 24, 2013 Share Posted August 24, 2013 I've done that before now myself too. Couldn't you jigger it and restart ? ( I've done that more than a few times lol ). But I realise that c3k probably doesn't need objectives at all He'll just charge ! 0 Quote Link to comment Share on other sites More sharing options...
Bradley Posted August 24, 2013 Share Posted August 24, 2013 Oh my, this will be good. Thanks Bil and Battlefront! 0 Quote Link to comment Share on other sites More sharing options...
Fenris Posted August 24, 2013 Share Posted August 24, 2013 Sweet. Another Bil Hardenberger AAR thread to read with my morning cuppa. It's usually better than reading the news paper. Thanks very much. 0 Quote Link to comment Share on other sites More sharing options...
fry30 Posted August 25, 2013 Share Posted August 25, 2013 This is going to be hilarious. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted August 25, 2013 Share Posted August 25, 2013 Bil, Didn't you read the intelligence report that your forces are facing Stens and stilettos and "pixie dust"? Might be a the strategic location that includes "bar, whiskey, cigars, with women" I'd be careful in this one when things get close because it is going to get really hot! How hot? Just ask mjkerner 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted August 25, 2013 Author Share Posted August 25, 2013 Heh, yes I know he has Stens.. I spot a team toting them in the first turn (report coming up), but I have a few surprises myself. Bil 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted August 25, 2013 Author Share Posted August 25, 2013 Okay this is the start of the AAR.. Ken is a much more entertaining writer than I am I'm sure.. so while you will no doubt enjoy his prose, my writings will be as direct and explanatory as ever. An army is a team. It lives, eats, sleeps, fights as a team. This individuality stuff is a bunch of bull$hit. Patton This map shows my initial Enemy Course of Action Analysis... the Enemy Avenues of Approach (EAA) are laid out.. also my initial moves. Note that the recon team on the left once in position should have a good view of EAA 1, which c3k could use to try to catch my force in the rear as it moves towards the main objective. Likewise, if he doesn't maneuver down this approach then I could use it against his force. Also note the HMG team moving towards the windmill.. from that position I should have eyes on EAA 2 and EAA 3. The 1 Plt/10 Ko. unit (only one halftrack moving right now) is rushing forwards to get as close to the town as possible... c3k's force starts closer to the town than mine does, so I thought this was necessary so I get some influence on that part of the field quickly. 1 Plt/10 Ko. is farthest forward and spots a couple enemy teams moving toward a small farm (visible soldiers have Stens).. I'm happy to see these guys are on foot. If that means Ken bought mainly a unit without transport then that will make me very happy as his units will be very slow to react and deploy. Way too early to tell about that though. I have no doubt that he has spotted my moving halftrack as well. This image shows my HMG team rushing towards the windmill.. this is a very obvious OP, but it is the highest point on the map and I am determined to get some eyes into it. They will climb to the top floor and should have visibility over most of c3k's side of the field. Hopefully they won't be seen making this movement. Current plan right now is to place one AA vehicle with each maneuver platoon.. in the Wirbelwind's case it is placed forward with 1 Plt/10 Ko. to provide fire support as required. The others are sitting in the rear and will deploy when the other platoons start moving. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted August 25, 2013 Share Posted August 25, 2013 Superb, superb, superb! Those vehicles are superb! 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted August 25, 2013 Author Share Posted August 25, 2013 The models are awesome for sure. Tip of the hat to the modelers and texture artists, beautiful stuff. I neglected to mention that I am using movie mode again for this AAR. Bil 0 Quote Link to comment Share on other sites More sharing options...
Childress Posted August 25, 2013 Share Posted August 25, 2013 I neglected to mention that I am using movie mode again for this AAR. ...which appears less desaturated than the previous version. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted August 25, 2013 Share Posted August 25, 2013 Yes this should be another great AAR. Delightful selection of vehicles. Great way to demonstrate the vehicles that will be in CMBN-Market Garden. Movie mode is fine. Yes. Stens but you got to get close to see Ken's stilettos 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted August 25, 2013 Author Share Posted August 25, 2013 ...which appears less desaturated than the previous version. I think that has to do with the more intense color base terrain textures rather than any change to the shader. Bil 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted August 25, 2013 Author Share Posted August 25, 2013 Yes. Stens but you got to get close to see Ken's stilettos If his troops are wearing stilletos then their feet are going to be killing them. 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted August 25, 2013 Share Posted August 25, 2013 Well I now have the answer to a question I had regarding the Moebelwagen as to if the sides would go up and down. I see the answer is yes. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted August 26, 2013 Share Posted August 26, 2013 But Bill, why a HMG team in that windmill, you only need there eyes, right? And they will probably attract heavy fire in no time when they open up and probably even sooner. I mean, a scout team would do too. I love that movie mode. Would like to get it for CMBN too. Is that even possible btw? 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted August 26, 2013 Share Posted August 26, 2013 I love that movie mode. Would like to get it for CMBN too. Is that even possible btw? It'll come with the module/patch when they publish MG. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted August 26, 2013 Share Posted August 26, 2013 I have a question about the new 15mm halftrack. And feel free to not answer the question if you are not allowed to Does the 15mm have a new sound or is it the same as the 50 cal? Other than that, loving the AAR Prefer your writing style too:D 0 Quote Link to comment Share on other sites More sharing options...
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