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Rinaldi

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Everything posted by Rinaldi

  1. The idea that information cannot be sent to and acted upon in any significant way by lower level leaders is simply preposterous. Emrys summed up my thoughts on the entire debate wonderfully. Further; you play every leader in a CM scenario, from the ASL to the Bn CO; humans aren't automatons. A Cpl is going to react as he sees fit if he's operating in an information vacuum.
  2. Do you have any particular evidence to show that this is too-quick for wireless communications in WWII? I'm going to take the liberty of speaking for @Battlefront.com here and say no one would actually play this game - no matter how many of you are about to lie and say quite the contrary.
  3. Some shameless plugs then, older videos: and one of my first PBEMs in RT against @Emory:
  4. So do I, especially for the T-62 in the earlier titles. Very cool video @Ivanov
  5. No waffenfarbe are the white braids on the collars with the colorings, Mord. These are Bundeswehr waffenfarbe but it'll suffice for an example: Think of them as being analogous to the crossed sabers, rifles or cannons, etc. of the US branches. The piping color of shoulder-boards also helped identify their branch of service.
  6. Gold, Jerry, Gold! Fire from the get-go, I love it.
  7. In my experience in the WWII titles Senior NCOs for the Germans and Commonwealth countries cannot call in fire missions. @MOS:96B2P I've never had trouble calling in FFEs with a US Army XO or Commonwealth 2IC . Senior NCOs usually can only call in with the US Army, if my memory serves. Which is historical even for 1944, I always believed. If you have a moment could you try and call in a FFE with a tank platoon sergeant? I remember being able to do that only with the US Army. Not sure it's really a bug; just a bit of flexibility advantage for one faction.
  8. Yeah there were a few more but they quickly fell by the wayside for the Germans. They were too light and too independent to get anything done; and were in reality over-grown mechanized regiments. @akd I'm really surprised to see a Jaeger TO&E as late as Feburary 44. I thought that all infantry divisions had the honorific Grenadier (or Volksgrenadier later on) save for "specialist" divisions. It's so rare to hear mention of them in histories after Stalingrad.
  9. Don't over think the why; this could be for any number of reasons. Pre-planned fire is perfectly legitimate on the offensive and is what's called a fires plan. You should get into the habit of making one for terrain like you described, complex with limited LOS. In other games with less flexible militaries, or as the Germans (who are less flexible with heavier artillery), such a plan might be the only way to get your artillery into the battle. The easiest way to describe how best to form a pre-planned bombardment is to look at the map and go "If I was the defender, where would I be?" Then, strike these areas with what you feel is best. If you want to keep them suppressed and their heads down so you can move, try a light/long or harassing barrage. If you're absolutely certain someone will be in that area (or are capable of moving fast), go heavy and quick/short to either kill units in the bombardment or induce shock. If you want a middle ground or are keen to preserve ammo, try a medium barrage. Sounds like you're on the right track to me. There's another advantage to a fires plan in WWII: The ability to use airbursting munitions, which in Normandy you won't be able to ask for once the battle is on, unless it's hitting a pre-registered point. None of this is hard and fast and should be molded by your own experience, which means you might have some frustrating miscalculations early on until you live and learn. You'll eventually get a grasp for what type of Artillery mission and caliber is capable of what.
  10. Hopefully not me! I always thought the game manual explained it quite thoroughly, but kudos to @IanL for explaining it so easily. Your FO has to see the splash to adjust; so avoid getting cheeky with area fire looking for that single point of clear line of sight unless you're very confident in your FO!
  11. Haha you have to hound them man! My usual PBEM partners have resigned themselves to receiving menacing variations of "do turn" sent to them at all hours of the day. Sometimes people need a kick in the behind :^)
  12. I never said it was perfect. That's why it's called a work around. As for reloading; nah, sorry you're bulldusting or speaking too generally. I've just finished filming a series of PBEMs in 4.0 and reloading works perfectly fine for anyone in a battle position. The only time they don't reload is when there's a series of movement waypoints - but that's how Pause always worked. Your complaints are legitimate, and well known. Beating a dead horse in the shrillest way possible is just tiring.
  13. @Gamma this is the AI bug, we sympathize. There's a temporary work around. If you want a unit to stand its ground unless it literally panics (re.: no longer is capable of taking orders) use the "pause" command. If its paused indefinitely, it holds its place indefinitely. That's the only solution until they patch. Unfortunately it still makes attacking AI trivial. I haven't played a SP game since 4.0 came out...
  14. From the CMBN manual; these three buttons will be above the orders panel: The right most one, which looks like an intersection with arrows, is the evade command. Pressing it will give troops a fast command and make them ignore enemy fire (thus, even if they're pinned, they'll move). It's meant to assume risk and try to get out of a kill zone despite heavy fire. You can drag and drop the waypoint to wherever you like, like a normal one - and you can also change it to a 'slow' command without getting rid of the positive effects already mentioned.
  15. Truth by consensus. A good point; I certainly believed it.
  16. Makes sense. Casualties are casualties. You should have reasons beyond your score for doing casualty clearance: Denying your enemy from accurate BDA, recovering weapons, ammo, etc.
  17. I'd say the above to an extent for sure; but perhaps more importantly the less complex T-64 (with all its pre-existing facilities and spare parts) was more than sufficient for a military stuck in a frozen conflict of patrols and small dismounted actions. Consider: The real mechanized maneuver petered out late 2014/early 2015 and hasn't really flared up again. Material losses needed to be made good and the reality of the situation is they don't need anything complex on the front lines. Why stretch your facilities ironing out production irregularities for a modern tank that you don't need at present, and when BMP-2s , other intermediate AFVs, and artillery needed to be produced yesterday.
  18. ...and the BTR is not? Like yes, the LAV is showing its age, as are quite a few other things; that is the happy side effect of a world without a serious conventional conflict in the last 80 years - armed forces tend to stagnate a bit. I'd like to take the bait about all the other little nuggets you threw in from the peanut gallery re: Shermans, the M68 105mm, M256 120mm, etc. but its so off topic that I'd rather not fuel the fire. If your overarching point is that NATO and in particular the US is playing catch-up; you're doing a poor job of showing it.
  19. Of course, but the flip side is that they're pinned for a reason more often than not. I use evade habitually as well but sometimes you gotta wait for the fire to slacken or you're going to feed the enemy casualties even faster.
  20. 1) I haven't made a comment about your English. It's perfectly legible. 2) I assure you I am quite aware that it is in my best interest to ignore your tactical opinions. 3) We have taken the liberty to tell you when you are wrong - your reactions to it have been mixed at best. Copy pasting a comment is the type of lazy, fingers-in-ears response you've had to basically any type of constructive or fact-based posts you've seen contrary to your own views.
  21. Wrong. You know generally when someone puts themselves in a position of authority and starts doling out advice; they're expected to get basic facts right. Kinda takes away from their advice otherwise. "This vehicle is poor, try to avoid it" isn't advice, its an opinion, and a wholly subjective one ;). This is actual useful advice for how to employ a platform re: Identify its strengths and the observed weaknesses of the enemy and play to them.
  22. ...and if you took losses from blind fire through a smoke screen, we'd be getting threads asking why it's even in game if it's not going to do its job
  23. You have all the modules? Glider infantry begin wearing the same Airborne Uniforms in September, 1944; as they did in reality. Holland QBs and scenarios will depict them as such. In Normandy the GIRs wore the standard infantry battledress. Hence why you see them wearing that in the earlier campaigns.
  24. Is FB your only installed game? Do you own other CM games? Are they all in the same Program Files directory?
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