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Found 14 results

  1. Hi guys, I was making some little experiments with CM and Blender but for the time I have some problems with textures of my project 001 for the time is a bad start I know...­čść I was asking Aquila but he is not available for the time. This is my first Project, I want give a foliage camo to a german helmet, but like you can see the helmet himself is include in the foliage texture ? <img src= <img src= this is how it appear, with a mod, of @benpark if I can remember, I dont have any Idea how I can resolve it , do have somebody idea about ??
  2. With the WW2 titles I can't seem to use indirect fire from my on map Priest's, Hummels and Wespes via a forward observer. Oddly the only self-propelled arty that I can use as its role is the "Grille" in CMBN. What's the point of bringing these? Tanks, tank destroyers and assault guns seem to be far more effective in every way. They aren't particularly well armored, so you can't get them anywhere close enough. Are they more accurate? I suppose just park them on a hill and use direct fire?
  3. Send me some PM's. Am ready for my first PBEM!
  4. So I know you guys are really not particularly interested in any of this stuff but I thought I might post some WIP Beta shots from the upcoming CMFI Rome to Victory module. You know, cause I have nothing else to do and no one will ever notice this stuff anyway but I need to put it somewhere...
  5. Does CM2 portray J├Ąger Division infantry type units or have they not been added? I see selections for Panzerj├Ąger battalion under German Army: Infantry, but wasn't sure how you'd portray the infantry part of the formation. For instance the 114th J├Ąger Division's OOB looks like this: J├Ąger Regiment 721 J├Ąger Regiment 741 Reconnaissance Battalion 114 Artillery Regiment 661 Pionier Battalion 114 Panzerj├Ąger Battalion 114 Signals Battalion 114 Reserve Battalion 114 Supply detachment 114 What formation would you use to represent a piece of s
  6. RDM - GL - In for a Pound scenario for CMFI (requires Gustav Line add-on) This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on y
  7. RDM - Hot Mustard scenario for CMFI This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your
  8. Gents, I've been slowly working on textures for CMFI vehices that were present in the North Africa and Tunisia campaigns. This is in addition to other textures already out there for DAK and British vehicles. Here's a peek at the results so far: British Vehicles: Stuart III - (late two-tone Caunter Scheme light stone and slate) Start III Reccy (Light Stone - Blue/Black) Universal Carrier (Light Stone - Dark Green) QF 6lb Gun and Lloyd Carrier (No record of Lloyd's in Africa, Universal Carriers were modified to tow the 6lb gun,
  9. RDM - GL - In for a Pound scenario for CMFI (requires Gustav Line add-on) This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on y
  10. I'm in a CMFI QB where my 37mm L/54 M3A1 towed anti-tank guns don't appear. I only know they're there because I see four (4) crewmen and get the AT Gun unit description when I click on them. I thought I recalled this as a known bug but my searches for it come up empty. I am using the Aris 37 57mm AT Guns mod but the problem occurs with and without mods. What can someone tell me about this? Is there a fix? Appreciate any suggestions. Thank you.
  11. Hi Community! Lately I have been getting really into CM, and this is not a small amount of "getting into" It is worse than any man-crush or fem-crush imaginable. My first conundrum was to pick a scenario, and wrestling with the decision to do an AAR on the forums or just badger friends with how great this game is and my ideas for a mission. I finally convinced myself to give AAR a go.. But I had already played most of the games scenarios and a big part of CM for me is to plan for an engagement and the unknown. A quick solution came to mind because I quickly turned to my good friend Google,
  12. Welcome to the grand opening of the New CMFI Theater! I thought it would be cool to start a thread similar to a screen shot thread dedicated to cinematic CM vids now that the forum has video imbed feature. I enjoyed this excellent vid created by Rinaldi, and thought it would be a good idea to open the CM Theater thread as a collection point for those to show off their video editing / directing talent, and to make everyone's movies easily found and seen. Although I do not have any video editing programs personally I can enjoy watching what others have made. Cinematic style using video edit
  13. Seeking an opponent for CMBN, CMFI or CMRT. Any game will do. Looking to play a small battle. Move frequency will be 2 to 3 days, depending on my work load. I am not an expert player and consider my myself extremely green. If interested just PM me!
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