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Showing results for tags 'cmfb'.
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Send me some PM's. Am ready for my first PBEM!
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buildings Buildings & HE / Mods and other stuff.
Apache posted a topic in Combat Mission Final Blitzkrieg
Well finally got some time to return to the CM arena. Travelling around a lot so not close to my desktop with CMBN much but run a Mac laptop 'on tour' and am pleased to see CMFB runs really well. Firstly, brilliant game!!!! Easily the most polished in the whole CM arena IMHO and I have quite a few, right back to the first CM. I mean, the atmos that shots like below create for me (mind you, I had to move the FO from there early on, lost them a few times - why is it ALWAYS the darned observers / commanders that get the unlucky bullet LOL - few times I went back to the FO only to see 'DENI- 60 replies
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- high explosive
- resistance
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Im well into a big PBEM game in CMFB with my regular opponent (file 102), when I end the latest turn and the real time action starts to compute I get a CTD after the bar hits 70 percent or so. I have never experienced this before. The files are quite large, around 50 mb, but I could dropbox it if some tester would like to have a go with it. Really hope it can be resolved.
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Does CM2 portray Jäger Division infantry type units or have they not been added? I see selections for Panzerjäger battalion under German Army: Infantry, but wasn't sure how you'd portray the infantry part of the formation. For instance the 114th Jäger Division's OOB looks like this: Jäger Regiment 721 Jäger Regiment 741 Reconnaissance Battalion 114 Artillery Regiment 661 Pionier Battalion 114 Panzerjäger Battalion 114 Signals Battalion 114 Reserve Battalion 114 Supply detachment 114 What formation would you use to represent a piece of s
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- german infantry formations
- german formations
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When loading any of the CMx2 games, occasionally I have a problem when a PBEM file finishes loading and the map screen appears. The view will start moving rapidly as though I was applying one of the view controls. Most often it's one of two variations, either the map is spinning rapidly to the right, or the map jumps to the maximum high overhead view or the maximum low ground level view. Sometimes I can resolve it by applying the view control buttons to match the movement of the map screen. Sometimes I can resolve it by zooming in the view and then zooming back out. Sometimes I can resolve
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Hi, I have been away from Combat Mission since CMFI, but I have just bought CMFB and looking for an opponent for a PBEM-battle. Were is the best place to look for an opponent?
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Wondering if anyone made a map of Bergstein and Hill 400 so far? Haven't seen any in CMFB or on The Scenario Depot III so far. Thought I'd ask before taking a crack at making one. Made an overlay for a 2400x2000m map. Drawback is streetview is not available on Google for the area around Bergstein. Ok, thankful for any replies on the matter
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Hi, I have a problem on a map with a HT trying to cross a bridge. You can watch it here: http://dai.ly/x49qe4q The tank cannot cross either. If it can help, I have the map file and the saved game file. Any idea how to avoid it? Regards, Nicolas.
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In reading John C. McManus's generally splendid The Deadly Brotherhood: the American Combat Soldier in World War II, I came across a great piece of tactical info. On page 126, 6th AD (Super Sixth) tanker Charles Hogg lists the composition of the armored point: 5 x Light tank, 5 x Medium tank, 1 x Armored Infantry Platoon, 1 x Engineer Squad, 1 x FO in Light tank and 2 x M7 Priest. The basic concept is the spearhead keeps going, smashing through opposition until it can't, whereupon it hunkers down and calls for reinforcements. Though it's not stated, presumably the Engineer Squad is in a halft
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- cmfb
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