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Ivanov

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Ivanov last won the day on April 13 2019

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About Ivanov

  • Birthday 08/27/1980

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  • Website URL
    http://www.facebook.com/Military.Hub.Poland

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  • Gender
    Male
  • Location:
    EU
  • Interests
    History, wargaming

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  • Biography
    A military history fan and a part time singer. Studied history at the Jagiellonian Universtiy.
  • Location
    Barcelona
  • Interests
    History, wargaming, music.
  • Occupation
    Architectural modelmaker

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  1. A quick question, I haven't been here for a while. Is it possible to activate games purchased through Battlefront on Steam? If so, how is it done? Thanks.
  2. I love the balance and pace of CMCW and in this respect, it could also be my favourite. But it needs more content. The battles are too big as for my taste - not that the maps are to big - because it's a good thing, but there are too many units to manage. I can't handle such a big scenarios with the level of micromanagement required in this game. We need more medium and small scenarios - company size being optimal for me.
  3. This could be a good clue. I'd say I didn't target the infantry manually but I'm not 100% sure. I'll keep that in mind.
  4. I don't, I just have a screenshot. The US teams deployed on the roof of the building fired 3 or 4 Dragons at the Soviet infantry racing across the filed. It did nothing to the Soviets. They only suffered loses from the M113 0.5cal fire. If the infantry was firing their small arms instead of the Dragons, the Reds would suffer much heavier loses. https://postimg.cc/BLp1w1v8
  5. Using ATGM against infantry makes sense in some situations, for example when the infantry is stationary in improved positions or buildings. But firing ATGM at the dispersed infantry that is running across an open field ( as it happened in my case ) is a waste of an asset.
  6. I think it's fair to assume that CMCW offers an extremely armir-rich environment.
  7. T-34 turned into Leopard 1, used as an OPFOR by Polish army during Cold War. In the background another T-34 turned Chieftain.
  8. To my horror, I observed that the TAC AI fires ATGM's at enemy infantry. I had few anti-tank teams ready to stop enemy armour. But when the enemy infantry appeared, they quickly started firing the precious Dragons a them. Given that there're only 3 Dragoons per squad, this was a total waste and no harm was done to the hostile infantry. Is there a way of preventing such a behaviour? I know that there's the armour arc command, but I also want my teams to engage the infantry if necessary, but without expending of the few ATGM's in their possession. On a similar note, I noticed that infantry tends to fire the LAW's in volleys, usually expending them all in the process and often missing the target. I would prefer to the infantry teams to be more careful with the LAW's, because when they're gone, they have no other weapon against the armor.
  9. We have two beta testers who said two different things. Mikey D said that the game portrays Cold War through American eyes and that the lack of Soviet imagery, was a conscious choice. Combatintman on the other hand reaffirmed, that there's plenty of Soviet content in the game. I also think that the red forces are covered pretty extensively in the game to justify a separate imagery. As to the free images, there would be sufficient of them available. I've seen them in other games. For example one of the images above was used for free as a cover of a recent board game. I'd say that photos taken during the Soviet era, probably belong now to a public domain ( oh joys of communism)! Personally I would prefer custom made models of equipment of both sides like in other CM games. I always thought they were a nice touch.
  10. Isn't it obvious that they would be invaded immediately by the forces of peace and progress in case of a global war?
  11. Guys it was only an example. Just type in Wikimedia some names of Soviet era equipment like T-72 or BMP-1 and there's stuff to be found.
  12. If that was a decision of the dev team, than further discussion is pointless. I am surprised nevertheless. CMBS or CMSF have an obvious pro-western bias, but the images of both sides are present in those games. Another difference with other CM titles is, that CW uses pictures while other games were using computer generated models of military hardware. So I thought that there was maybe a smaller budget for the eye candy in CW.
  13. You can find quite a lot of free images of Cold War era hardware in Wikimedia. Most of it are post CW era, but you can also find stuff from the period of interest: https://commons.wikimedia.org/wiki/File:Decontaminant_of_a_T-64_MBT.JPEG
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