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Ultradave reacted to Dawoox in Can't activate Downfall module on macOS
I managed to launch the window and activate the license in safe mode of the Mac!!!
Even if the interface is heavily bugged
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Ultradave got a reaction from A Canadian Cat in Possible bug with the M18 Recoiless rifles
It does, actually, if they know it's futile and you have limited shots. Fast forward to Cold War era and we would never take a frontal shot on a Soviet tank with a LAW. No point. You'll just make them angry. You would always wait until you had a side or rear shot and then hope to disable them (with a LAW the best you could hope for is blowing off a bogie wheel or jamming the tracks.)
If they were about to run you over, then I suppose, yes, shoot. Anything to divert them at that point.
Dave
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Ultradave got a reaction from Vacillator in Final Blitzkrieg bugs it did not take long haha
Seems to be cosmetic. Tested with some dips and hills against King Tigers and the shooting was fine, regardless of what the mantlet looked like, at least until they all got knocked out.
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Ultradave got a reaction from Vacillator in Final Blitzkrieg bugs it did not take long haha
That FI scenario about the Elephant in the middle of the village.... in early testing it started as a Sturmtiger. I was able to get a keyhole side shot on it and it was the biggest explosion I've ever seen in CM, and flattened 2 of the buildings near it. Spectacular. When they go, they really go.
Dave
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Ultradave reacted to herr_oberst in Just in case you have a bad HD
For any macos users, Time Machine is an excellent tool.
Has saved me numerous times from bad/broken installs of many things.
"Oh, there's a new update of X."
Run Time Machine to backup.
Install update X.
"WTF? Things are totally broken."
Time Machine restore back to just before the install of the rogue update, and all is well.
I've used it to back out a CM install also -- I forget which patch misbehaved on my machine for CMRT, but having a 'Undo' button is awesome.
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Ultradave reacted to JM Stuff in Pre-orders for the CMFB module Download are now open
...being met mostly by surrender flags now I understand why is no tanks riders in CMBN 😆
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Ultradave got a reaction from George MC in Red Thunder battle pack campaigns locked?
Regardless of Steam/notSteam discussions, you won't be sorry purchasing Fire and Rubble and you for sure will enjoy the battle pack. Well, at least as far as describing enduring @George MC's devilish surprises qualifies as enjoyment.
Just kidding. George's scenarios are some of the best out there. But there are ALWAYS evil surprises.
David
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Ultradave reacted to Bubba883XL in The year to come - 2024 (Part 1)
can still visit those old titles under john tillers campaign series, great old skool games
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Ultradave got a reaction from Gumboots in Is CMBS dead?
Get the whole FI package when you do. There's a LOT of variety in forces and equipment in, especially in the DLCs, and some great scenarios all around. It's a very different experience from the hedgerows and the steppes!
Dave
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Ultradave reacted to The_Capt in Dazed. Confused.
I can recall in the first Alpha playing a quick scenario and immediately noticing that CMCW felt more like WW2 + CMBS, not aligned directly with one or the other. It was "neer peer" in just about every sense as each side had strengths that offset the others weaknesses, and vice versa. This relationship shifted over time as one moved from '79-'82.
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Ultradave reacted to Butschi in Dazed. Confused.
Ah, thanks for adding a some of the US perspective. My post was from the Soviet perspective and I just realized that the OP asked about general advice.
I agree about the M113s. They are roughly on par with BTRs. Sometimes you have to make do with them and that .50cal can shred a BMP if you manage to surprise one from the flanks. Just nothing to rely upon.
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Ultradave got a reaction from A Canadian Cat in Dazed. Confused.
Also I posted a copy of a little FIST Chief handbook we used to carry around. While a lot of it is artillery specific, there's a very good overview in the first parts of Soviet TOE, tactics in the attack, and then some info about US tactics in response. It may be of some help as it's real world information on what to expect and how to respond.
This is the link, which you might have missed because it's rolled over to the second page of the forum now:
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Ultradave got a reaction from OBJ in Is CMBS dead?
Get the whole FI package when you do. There's a LOT of variety in forces and equipment in, especially in the DLCs, and some great scenarios all around. It's a very different experience from the hedgerows and the steppes!
Dave
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Ultradave got a reaction from Halmbarte in Dazed. Confused.
And if you are the US in '79, just drill into your head that M113s are trucks, nothing more. Don't let that .50cal fool you, unless the Russians don't have any tanks at all, and even then, it's RPG Hell out there. Keep them out of the line of fire. Use them to transport your men to where they need to be. They will die frequently if you try to pretend they are IFVs.
The US in '79 is quite a different experience to the US in '82, which is one of the big premises behind CMCWs setting - point out the big change in those few years. Even in '79 though, when you have thermal sights, you will do well. I agree about the T-64s. Against M60s they are brutal.
I also agree about the effective use of artillery and smoke, but hey, I'm an ex US artillery officer, so I just might be a bit biased 🙂
Dave
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Ultradave got a reaction from billbindc in Dazed. Confused.
Also I posted a copy of a little FIST Chief handbook we used to carry around. While a lot of it is artillery specific, there's a very good overview in the first parts of Soviet TOE, tactics in the attack, and then some info about US tactics in response. It may be of some help as it's real world information on what to expect and how to respond.
This is the link, which you might have missed because it's rolled over to the second page of the forum now:
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Ultradave got a reaction from Livdoc44 in Is CMBS dead?
Get the whole FI package when you do. There's a LOT of variety in forces and equipment in, especially in the DLCs, and some great scenarios all around. It's a very different experience from the hedgerows and the steppes!
Dave
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Ultradave got a reaction from PEB14 in Is CMBS dead?
Get the whole FI package when you do. There's a LOT of variety in forces and equipment in, especially in the DLCs, and some great scenarios all around. It's a very different experience from the hedgerows and the steppes!
Dave
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Ultradave got a reaction from sttp in Is CMBS dead?
Get the whole FI package when you do. There's a LOT of variety in forces and equipment in, especially in the DLCs, and some great scenarios all around. It's a very different experience from the hedgerows and the steppes!
Dave
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Ultradave reacted to Vacillator in PBEM issue since PBEM++ was introduced
So in case anyone else sees it, this is for PC-based PBEM players who have not signed up on Matrix/Slitherine for PBEM++.
Getting to the end of a game, and the opponent presses ceasefire or surrender. Instead of getting the end screen with points tally and map review, you get red error boxes saying you haven't registered an account. I've had it in CMBN and CMRT in recent games. One was against my good friend @Ultradave who has logged it as a possible bug bleeding through from PBEM++ into the 'normal' world.
If you do get the red error boxes just click through and do another turn (with or without orders). And maybe another turn... Eventually you'll get the end screen.
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Ultradave got a reaction from dan/california in How Hot is Ukraine Gonna Get?
Well, this isn't great news. US aid to Ukraine "has ground to a halt"
https://www.cnbc.com/2024/01/12/russia-ukraine-war-updates-for-jan-12-2024.html?__source=iosappshare|com.burbn.barcelona.ShareExtension
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Ultradave reacted to Vacillator in Combat photography: Photos from the front..
Great battle that one, @Ultradave and I played it and had a lot of fun. One of @George MC's fine creations I believe.
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Ultradave reacted to Bil Hardenberger in Open or Closed Hatch, That Is The Question
Rule of thumb that I use..
Tank has thermal sights: STAY BUTTONED - do NOT expose the tank commander (TC) NO thermal sights: UNBUTTON - expose the TC -
Ultradave reacted to glilley in Engine 5 Wishlist
Since I started this I'm going to pull my wish list request. After thinking more about it I realize that I've become fixated on this issue without stepping back and looking at the rest of the picture. In any engagement, unless the mobile asset is extremely mission critical, taking another like asset out of the fight for recovery evolution is rarely done. With mission success so dependent on time, terrain and force assets, taking another mobile fighting asset out of action is going to have a noticeably negative impact on one's ability to win the fight. If you get stuck, you're going to have to wait till night or the next day for recovery.
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Ultradave reacted to callada in Engine 5 Wishlist
Boy, is that a strange looking machine. Simultaneously bigger and smaller than it appears, somehow.