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Sgt.Squarehead

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  1. Like
    Sgt.Squarehead got a reaction from A Canadian Cat in Battlefront's first Super Bundle is now available.   
    Bang for your buck-wise.....It's the best investment you could make:


     
  2. Like
    Sgt.Squarehead got a reaction from Lethaface in Battlefront's first Super Bundle is now available.   
    Keeping his Pattons locked in the closet, eh? 
  3. Upvote
    Sgt.Squarehead got a reaction from Bufo in Getting CM2 to work in Linux   
    Me too. 
    Fekkin Microsoft need nuking. 
  4. Like
    Sgt.Squarehead got a reaction from Centurian52 in Getting CM2 to work in Linux   
    Me too. 
    Fekkin Microsoft need nuking. 
  5. Upvote
    Sgt.Squarehead got a reaction from Artkin in Getting CM2 to work in Linux   
    Me too. 
    Fekkin Microsoft need nuking. 
  6. Upvote
    Sgt.Squarehead got a reaction from Bagpipe in Infamous Mig-23/27   
    Interesting article with commentary from an American who has actually flown one, apparently he rather disagrees with the forum's 'arm-chair air-vice-marshals' on a number of points: 

    In the four years that the MiG-23ML has been in his charge, Ward says he has not come across any pilot or maintainer that didn’t “absolutely just love this airplane.”
    In contrast to Western fighters of the same period, which mainly relied upon more efficient turbofans, the Soviets chose to retain a turbojet. However, Ward judges it was “probably one of the best turbojets ever made,” and “magnificently reliable.”
    https://www.thedrive.com/the-war-zone/39824/this-myth-busting-walk-around-of-the-soviet-mig-23-flogger-fighter-is-a-must-watch
     
  7. Like
    Sgt.Squarehead reacted to slysniper in Agenda / Handguns.   
    Semmes
    I think everyone that plays the game has opinions on ways that the game could be better.
    And I do beleive the guys that work on the game and the company itself is constantly working on ways and want to make the game as realistic as possible. It is a part of the goals they have in general.
    But they can only do so much, they already have list of many items they would like to see. That list is full of items placed from high priority to low. 
    Some times, items on the list cannot be addressed. The programming in the game engine is just not there to do it.
    Sometimes its not addressed because the amount of programming for what is gained in the game is just not worth the amount of effort needed to make it happen.
    So one needs to understand that only those people doing the work will be the ones that will decide how and what the game will ever be. So we need to keep that in mind.
    What we as users can do, is try to make suggestions with logical data or historic facts as to items that might be improvements in the future.
    But so many players get upset when they dont see the items they would like to be improved happen after doing nothing more than making the request here on their site.
    But I wanted to just let you know that, yes, some of your issues have good points and yes they could be done better and no the game does not have it right presently. but what level each issue has to how the game plays and where it fits in the endless list of possible improvements for the future. Only the designers of the game know and its out of our hands. And no one that has commented in this thread has the power or understanding as to if it matters to the designer.
    Some of us Beta testers do know what they are focused on improving for the near future and that is about it and we get to make suggestions and such to those efforts, and what we read on the forum helps us remember things that could be improved but it still comes down to the people writting the code and making it actually happen. And being people, there is limits as to what they can do.
    But I personnaly respect the BF team and all the hard work they have done and what the game is and what they have adcheived. Others do also. That does not mean anyone thinks the game is the greatest thing ever and that its perfect or that it cannot be improved. What it means is that they have done something no one else has done and so yes, they are the best option that is presently available, but if someone else could do a better job and make a better product. I am sure the loyal following would drift away onto those better things. But for the time being, I think they need not worry, because there is nothing out there pulling people away because it does a better realistic job, that is for sure.
     
    So in that sence, yes there is a attitude as to the game being Great because what else has adcheived the same.
  8. Like
    Sgt.Squarehead reacted to Glubokii Boy in IEDs & Spies for CM:RT Partisans (Population Density Setting Too)   
    Stuff like that seems like a perfect fit ! I second this request...😊
    Adding some partisans to Normandy would also be nice...
  9. Like
    Sgt.Squarehead got a reaction from Splinty in Infamous Mig-23/27   
    Shhhh.....Be careful or the Yanks will elect it! 
  10. Like
    Sgt.Squarehead got a reaction from danfrodo in Battlefront's first Super Bundle is now available.   
    Keeping his Pattons locked in the closet, eh? 
  11. Upvote
    Sgt.Squarehead got a reaction from MOS:96B2P in IEDs & Spies for CM:RT Partisans (Population Density Setting Too)   
    Title says it all really.....An appeal to @Battlefront.com to add Uncon abilities to the Partisans in CM:RT. 
    As they currently stand they are just rubbish infantry (with no access to vehicles), I'm assuming that, as the game lacks a Population Density setting, they can't infiltrate urban areas any better than other units (although I haven't properly tested this, yet) and they definitely can't blow up a bridge or lay booby-traps (other than mines, which are a poor substitute for IEDs). 
  12. Like
    Sgt.Squarehead got a reaction from Amedeo in Infamous Mig-23/27   
    Some are not even birds:

    Or by 1981:

    "Are you picking on our little brother?" 
  13. Like
    Sgt.Squarehead got a reaction from Probus in Battlefront's first Super Bundle is now available.   
    Keeping his Pattons locked in the closet, eh? 
  14. Like
    Sgt.Squarehead got a reaction from Commanderski in IEDs & Spies for CM:RT Partisans (Population Density Setting Too)   
    Title says it all really.....An appeal to @Battlefront.com to add Uncon abilities to the Partisans in CM:RT. 
    As they currently stand they are just rubbish infantry (with no access to vehicles), I'm assuming that, as the game lacks a Population Density setting, they can't infiltrate urban areas any better than other units (although I haven't properly tested this, yet) and they definitely can't blow up a bridge or lay booby-traps (other than mines, which are a poor substitute for IEDs). 
  15. Like
    Sgt.Squarehead reacted to Bud Backer in Bud's Russian Attack AAR: Красная молния   
    They've all been added back as of a few minutes ago. 
     
  16. Like
    Sgt.Squarehead reacted to danfrodo in Battlefront's first Super Bundle is now available.   
    I think he's actually modern-curious but doesn't want to admit it.  Probably worried he won't like shermans anymore once he gets hold of an Abrams.
  17. Like
    Sgt.Squarehead got a reaction from Redwolf in Soviet style mechanized infantry deficient radio modeling? (BMP-1, BMP-2, possibly others)   
    No need for Battlefront to do that.....There are already settings in the editor for limited supply options.
  18. Upvote
    Sgt.Squarehead got a reaction from Lethaface in Battlefront's first Super Bundle is now available.   
    @Warts 'n' all if you seriously:
    Why are you in a thread exclusively advertising them? 
    It's not like there's going to be any WWII materiel in here, is it? 
     
     
  19. Like
    Sgt.Squarehead reacted to kohlenklau in CMRT Finland Mini Mod   
    I modified some floating icons so that the HMG34 modded to be a maxim now has floating icon for maxim.
    Also the Sotka has floating icon for T34 shaped tank. modtagged [finn] and now in the goody box
  20. Like
    Sgt.Squarehead reacted to kohlenklau in CMRT Finland Mini Mod   
    I used an alpha layer and made them transparent
  21. Like
    Sgt.Squarehead got a reaction from rtdood in Christmas 2021 Scenario Challenge   
    I'll let you know when I finish it.....I'm Having fun with the map:

    Still a long way to go, but I reckon it's starting to take shape.....Won't look much like that in game mind you, the conditions are set to make my life easy while making it, but they'll be set to do the opposite for the player! 
  22. Like
    Sgt.Squarehead reacted to Probus in Battlefront's first Super Bundle is now available.   
    @Sgt.Squarehead, the modern titles would blow their limited 1640's minds.  They have problems coping with WWII ferocity.  Can you imagine them getting hit with precision cluster bombs (CBU-97)?  They would run away with soiled breeches.
     
  23. Upvote
    Sgt.Squarehead got a reaction from BeondTheGrave in Progression for Noob in Cold War   
    I'd bestow that honour on CM:BS personally, but otherwise I am in agreement with your comments, particularly the excellence of the Soviet training missions.....I really enjoyed them and they felt about as Soviet as it gets. 
    PS - @The_Capt  IIRC one of the Soviet training missions features an objective that is portrayed in the briefing as being an exit.....However it's not an actual Exit Zone, which means if your units take it by 'Coup De Main' they wind up sitting there getting shot to pieces by the defenders, rather than exiting as they should.
    A lot of fuss gets made about using Exit Zones, because they complicate VP allocations, but it is my opinion that they should be used when the scenario calls for it.
     
  24. Upvote
    Sgt.Squarehead got a reaction from BFCElvis in Battlefront's first Super Bundle is now available.   
    Nope! 
    Newer new, new things are needed.....Now! 
  25. Like
    Sgt.Squarehead reacted to Lucky_Strike in One of original Tiger 1s to see combat found   
    You want it to look more like this one ...
    This is actually one of the earliest Tigers captured by the Russians, turret number 121, serial number 250004 from 502nd battalion captured January 1943. Very informative article about this poor wreck and it's sister 100 #250009 here with lots of juicy pepperpot pics.
     
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