dumrox Posted January 19, 2011 Share Posted January 19, 2011 1) During "Bloody Omaha" scenario, when (and if!) the DD tanks come ashore, both propellers are rotating clockwise when, in fact, they should be counter-rotating with one clockwise, the other counter clockwise. 2) "Into the Night" scenario, can't add waypoint for gliders over impassible terrain (i.e. flooded marshes). Should be able to as glider is flying over this terrain, not travelling on it. Otherwise, this scenario is really taking shape. Watching the paratroop squads slowly drift apart during the descent really ups the ante. On a side note, allowing the Rangers to scavenge the grappling hooks during buddy aid ("Over the Top" scenario) is working great. Was too easy to get stymied at the base of Pointe du Hoc before. Thanks for that change! 0 Quote Link to comment Share on other sites More sharing options...
Dietrich Posted January 19, 2011 Share Posted January 19, 2011 <Ben Stein blasé deadpan> Ha ha ha ha ha. </Ben Stein blasé deadpan> =P 0 Quote Link to comment Share on other sites More sharing options...
ZPB II Posted January 19, 2011 Share Posted January 19, 2011 Well played, good sir. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted January 19, 2011 Share Posted January 19, 2011 Now if only BFC could get the bugs ironed out of that Zeppelin airship that's in the game. If the bugs can't be solved I don't know how they can include it. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted January 19, 2011 Share Posted January 19, 2011 BUG: Space lobster's pincer attack is not damaging or penetrating HamsterTruppen armor from the rear. Save game available. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted January 19, 2011 Share Posted January 19, 2011 Personally getting the fine detail on the Maus trackpads is the “game breaker” for me. 0 Quote Link to comment Share on other sites More sharing options...
ZPB II Posted January 19, 2011 Share Posted January 19, 2011 I was wondering about the campaign, will the Queen of Lobsters make an appearance in the initial release or only in the modules? I read spoilers about a romance plot with a human, but it sounded cheesy. It also saddened me to read that the release has been pushed back due to difficulties in animating 8-legged walkers. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted January 19, 2011 Share Posted January 19, 2011 I was wondering about the campaign, will the Queen of Lobsters make an appearance in the initial release or only in the modules? I read spoilers about a romance plot with a human, but it sounded cheesy. She will only appear if the mornay sauce projectors have been neutralised. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted January 19, 2011 Share Posted January 19, 2011 1) During "Bloody Omaha" scenario, when (and if!) the DD tanks come ashore, both propellers are rotating clockwise when, in fact, they should be counter-rotating with one clockwise, the other counter clockwise. Can you provide documentation to support that statement? I know that's how it was planned, but there was a screw-up at the manufacturer's and all the devices were delivered with counterclockwise rotation. In the rush to prepare for D-Day, there was no time to correct the error. The resultant torquing was a contributing factor to some of them drifting off course. Michael 0 Quote Link to comment Share on other sites More sharing options...
Field Marshal Blücher Posted January 19, 2011 Share Posted January 19, 2011 dumrox, please attach these scenarios here so that I can take a look at them. 0 Quote Link to comment Share on other sites More sharing options...
Lt Belenko Posted January 19, 2011 Share Posted January 19, 2011 If a squad is on Quick orders and one of the troops boot lace break, does buddy aid apply or is he forced re-tie it himself?? 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted January 19, 2011 Share Posted January 19, 2011 If a squad is on Quick orders and one of the troops boot lace break, does buddy aid apply or is he forced re-tie it himself?? Please start a separate discussion thread on this subject! Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted January 19, 2011 Share Posted January 19, 2011 1) During "Bloody Omaha" scenario, when (and if!) the DD tanks come ashore, both propellers are rotating clockwise when, in fact, they should be counter-rotating with one clockwise, the other counter clockwise. 2) "Into the Night" scenario, can't add waypoint for gliders over impassible terrain (i.e. flooded marshes). Should be able to as glider is flying over this terrain, not travelling on it. Otherwise, this scenario is really taking shape. Watching the paratroop squads slowly drift apart during the descent really ups the ante. On a side note, allowing the Rangers to scavenge the grappling hooks during buddy aid ("Over the Top" scenario) is working great. Was too easy to get stymied at the base of Pointe du Hoc before. Thanks for that change! I have also noted that troops parachutes do not deform correctly with steering input. 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted January 19, 2011 Share Posted January 19, 2011 Has anyone else come across the Alizée bug in "first encounter" scenario? The briefing clearly states she wil be waiting in Cafe' "Le Parisien". But she is not there? Am I doing something wrong? :confused: 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted January 19, 2011 Share Posted January 19, 2011 I think some of the horses need to be swapped out for motorcyles as they take too much morale damage from the German F/Ts. 0 Quote Link to comment Share on other sites More sharing options...
Dietrich Posted January 19, 2011 Share Posted January 19, 2011 Has anyone else come across the Alizée bug in "first encounter" scenario? The briefing clearly states she wil be waiting in Cafe' "Le Parisien". But she is not there? Am I doing something wrong? :confused: Yeah, the briefing says Alizée, but when my OSS agent unit walked into Le Parisien, the only other friendly unit there was Platoon Leader Beyoncé. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted January 19, 2011 Share Posted January 19, 2011 Re: the Glider pathing issue. Were the German searchlights on TacAI, or covered arc? 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted January 19, 2011 Share Posted January 19, 2011 BUG: Ewok primitive log traps do not immediately KO Panther tank. Save file available. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted January 19, 2011 Share Posted January 19, 2011 BUG: Ewok primitive log traps do not immediately KO Panther tank. Save file available. You did “deploy” them first (sharpen the ends) didn’t you? Newbie error. 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted January 19, 2011 Share Posted January 19, 2011 I have a feeling that some of you are not really beta testers. 0 Quote Link to comment Share on other sites More sharing options...
hoolaman Posted January 19, 2011 Share Posted January 19, 2011 Can you provide documentation to support that statement? I know that's how it was planned, but there was a screw-up at the manufacturer's bahaha (haha - padding) 0 Quote Link to comment Share on other sites More sharing options...
Stingray Posted January 20, 2011 Share Posted January 20, 2011 The "cricket" clicker sound issued to the 82nd ABN is wrong. Challenge: 2 clicks- Password (reply): four clicks. It also sounds off key. 0 Quote Link to comment Share on other sites More sharing options...
7thGalaxy Posted January 20, 2011 Share Posted January 20, 2011 The watches on 2nd Lts seem to be running 5 mins slow - can someone look into this please? 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted January 20, 2011 Share Posted January 20, 2011 I'm finding that the E-25's and E-50's perform well, but the E-75 is definitely undermodelled. Please fix or do sumfink. 0 Quote Link to comment Share on other sites More sharing options...
Gpig Posted January 20, 2011 Share Posted January 20, 2011 I've been testing out Storyline B(3), "Letters from Home." I like how the specified MG gunner is less responsive to movement orders (due to recent troubling news from the home front), but he takes out and reads his letter WAAAAaaaaay too often. At turn 15 of my recent PBEM, he takes out and reads that damn letter 6 times in one minute! Same animation, repetitive motion. Not too believable if you ask me. Especially for a paratrooper. Please fix or do somefink 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.