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Dietrich

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About Dietrich

  • Birthday 10/20/1982

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  • Gender
    Male
  • Location:
    a ways north of Sam Clam's Disco, where I left my harp

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  • Location
    California
  • Interests
    history (esp. WW2, Middle Ages), music

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  1. Thanks very much for sharing this, Pete, and for creating this majestic map in the first place! =)
  2. Thanks very much for all these fine mods, Kieme!
  3. Would a NATO fast-mover on a SEAD sortie — say a USAF F-16CJ — use its ordinance on a mobile SAM/AAA asset like a Tunguska? Or would such not-necessarily-as-dangerous-as-full-fledged-SAMs assets be left for non-SEAD aircraft to tackle (presuming that, given threat from Tunguskas et al., NATO aircraft performing air-to-ground sorties would maintain a "deck" above, say, 12,000 feet and wouldn't necessarily be dissuaded by Tunguskas from using their own ordinance to knock out said Tunguskas)?
  4. I don't even have CMBS yet, but still: Thanks much, Battlefront, for the patch!
  5. Yeah… Where's Damian90 (whom I've seen post long and detailed info about modern MBTs in the CMSF sub-forum) when you need him?
  6. And—on March 19/20, 2003, anyway (as recounted in Osprey Publishing's "F-16 Fighting Falcon Units of Operation Iraqi Freedom")—flying an F-117 over Baghdad with F-16CJ SEAD escort despite the F-117 being a stealth aircraft and despite it being the dead of night at the time(!)
  7. I've read a little about USAF/USN/USMC air operations (especially CAS) from 2001 on. CMSF's (admittedly hypothetical) setting is basically the same as that of OIF in that the air force facing the NATO contingent is practically a non-factor, so the NATO air assets can concentrate on CAS, BAI, TST, SEAD, and other missions which are made much easier by the de facto absence of enemy fast-movers. Such wouldn't, I infer, be the case in CMBS's setting. So what I'm hoping to pick your various brains about is: —To what extent would NATO air superiority fighters be able to keep Russian ones away from whatever NATO aircraft would be seeking to perform CAS, BAI, SEAD, and other air-to-ground missions? —Would NATO SEAD operations be effective enough to significantly lessen the threat from Russian SAMs and such like, such that NATO air-to-ground sorties wouldn't be hindered much? I'm seeking a better sense of these matters so as have more understanding about the likelihood that NATO or Russian fast-movers would factor into a given CMBS scenario. Given the (as far as I know, anyway) much greater size and capability and size of the Russian Air Force compared to the Iraqi Air Force (circa 2003) or the Syrian Air Force (hypothetically circa 2008), I surmise that NATO air assets generally wouldn't have as much freedom of action in CMBS as they (depending on the scenario designer) tended to have in CMSF.
  8. Good news, waclaw. =) And OORAH for a fresh Mord voice mod! "Armor!! We got [bEEP] armor!!"
  9. Combatintman, don't lose heart. I very much appreciate the efforts of scenario designers, especially skilled ones like you. My problem is just that I forgot to un-license my CM games (including CMSF and CMBN) before reinstalling my OS a few months ago, and so my CM-playing has been (and remains) on indefinite hold. Still, keep up the great work!
  10. Ironically, that video is unavailable because the user closed their account. =/ Or at least that's what it said when I clicked the link just now.
  11. You can have as little as a single squad on each side in a given scenario. Let's say you want a single infantry squad for a given side. First you purchase the overall unit (say, an infantry battalion). Then you delete from that battalion every sub-formation and team except the one you want (say, the first infantry company in the battlion). Then you delete from that company all the platoons except the one which has the squad you want (say, the first platoon) plus the company-level units (CO, XO, etc.; but typically — yet not, for some reason, every time — you can't delete the CO unit at any level, so see below for how to make any given un-delete-able unit not appear in the scenario). Then you delete all the units in that platoon except the one you want (say, the first squad). Then you add any other un-delete-able units to a reinforcement group whose arrival time is set to beyond the time limit of the scenario (say your scenario is 1 hour long; set the arrival time of this odds-and-ends reinforcement group to 1:30 or some other higher time). Thus when you actually play the scenario, only the single desired squad will be on the map for the duration. Don't know if you have the Marines module, but if you do, check out GeorgeMC's "USMC To Ambush Or Not To Ambush", which features a single USMC infantry squad in a tense meeting engagement, and check it out in the editor to see how such a nothin'-but-one-squad scenario is set up.
  12. George, thanks very much for making this scenario! =) ***** FILMED IN SPOILER-VISION!!! ***** In my initial go at the scenario (of which I only played 21 turns, because by that time my force and the enemy's were decimated and scattered), it wasn't a case of Wittmann earning the Swords to his Knight's Cross but rather of Stief getting a Knight's Cross. Having just browsed the Wikipedia article on the Battle of Villers-Bocage (as recommended in the designer's notes of this scenario), I left my various units more or less in their default positions and gave my initial orders to reflect how the battle historically began. From Montbrocq-la Cidrerie Wittmann drove west onto RN 175 and then turned north. No sooner had his Tiger knocked out two Cromwell IVs than it was itself knocked out by one of the tanks up closer to Point 213 (probably one of the Fireflies), losing the driver in the process. Wittmann and the remaining three crewers escaped to find refuge in a building at Montbrocq-la Cidrerie. As the would-be Swords-earner's crew was fleeing to (relative) safety, Brandt, Sowa and Stief followed Wittmann's route of attack, turning north onto RN 175 in quick succession and knocking out a Firefly and a couple other vehicles south of Point 213. Meanwhile Lotzsch and Wieland moved in to attack. Wieland hadn't actually gotten onto RN 175 when his Tiger came under fire from multiple vehicles on Point 213 and was immobilized by infantry close attacks. (Wieland — or rather his crew, since he himself caught a burst of MG fire while having his head out the hatch — eventually accounted for two Cromwell IVs and a dozen enemy personnel but got shot up so much that only one crewer got out of the tank to end up dead in a ditch on the far side of the road.) Lotzsch's Tiger also knocked out two Cromwell IVs, but it was knocked out by a Firefly on Point 213 and lost its driver while maneuvering to attack from the west. By the time Lotzsch and his crew were bailing out of their Tiger, Brandt, Sowa and Stief had turned around in response to fire from the British forces strung along RN 175 in and near the outskirts of Villers-Bocage. As the three Tigers began heading slowly but steadily toward the town, firing on the move, the gun of Sowa's Tiger was damaged (but not before it had destroyed a halftrack and a mortar carrier); and Brandt's Tiger got immobilized with its flank turned mostly toward the line of vehicles firing on it but still knocked out a Cromwell IV, a Sherman I and two Stuart IIIs. With Brandt's Tiger stuck and Sowa's much de-fanged, Stief's Tiger lumbered on down the length of RN 175. Stief's Tiger took fire (but received no damage) from an AT gun set up on the edge of the road, which the Tiger promptly knocked out, along with another shortly thereafter. Stief's Tiger went ponderously weaving past and through a line of tanks and other armored vehicles knocked out mere minutes earlier, and the Tiger engaged more tanks and armored cars as it moved into the outskirts of the town — it cruised deeper into town (reaching the touch objective), having accounted for three tanks, two carriers, a halftrack and two 6-pdrs. Then, with the scenario clock reading just 01:39:00, I hit "cease fire" and surveyed the battlefield. I had lost 3 tanks and 10 men (3 of them infantry). The enemy force had lost 95 men WIA/KIA, 3 men missing (bailed-out tank crewers captured), 13 tanks and 7 armored vehicles. A scrutiny of the enemy forces revealed Dyas' Cromwell sitting undamaged amid some trees about 50 meters east of RN 175. It could well have engaged and knocked out Stief's Tiger if it had at all halted during its destructive cruise along Rue Georges Clemenceau. So Wittmann got his Tiger shot out from under him mere minutes into the action (and would have to find a new driver), while Stief (with critical help from Brandt and Sowa) ended up being the one whose Tiger cruised quasi-triumphantly into Villers-Bocage itself.
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