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Thomm

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    Academy

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  1. Maybe once there will be something like 'mutually assured destruction' in conventional warfare thanks to drones and AI.
  2. The "Ardennes 1940 & 1944" DLC for Easy Red 2 was just released. You may find it interesting, even though it is a first-person shooter!
  3. Close Combat 2 Could only play it on my aunt's computer. She did not really understand my fascination with it, though.
  4. Well, the moon should be behind the drone, and not the ship, shouldn't it?
  5. The M26 also appeared in the Korean war, as I found out. A brief research showed that this war has a relatively short, but unusual list of vehicles. https://www.militaryfactory.com/armor/korean-war-tanks.php https://en.wikipedia.org/wiki/List_of_military_equipment_used_in_the_Korean_War I think that this conflct would be very suited for a CM game, with little investment being necessary in the model department.
  6. Does DPICM work against an entrenched enemy in CM?
  7. Interview with the maker of Easy Red 2. Guy sounds nice and super-dedicated. I hope he will get support from this community, also! The DLC itself is pure dopamine. Thumbs up!
  8. Just found out that the release date for the Normandy DLC (for Easy Red 2) is 6th of June. Credit card is ready!
  9. The spikes disrupt the formation of jets of molten metal for simple hollow charges similar to those found in cluster submunitions.
  10. https://twitter.com/GeoConfirmed/status/1658002171785273347 LOL
  11. Wouldn't molotovs help with those bunker assaults, by means of smoke generation, at the very least?
  12. I copied the first paragraph of the original post into a ChatGPT chat. I guess you are right about the IP.
  13. I have tried it for myself, and got the following message (after a similar output as yours was generated): This content may violate our content policy. If you believe this to be in error, please submit your feedback — your input will aid our research in this area. I did not bother to find out what exactly was the issue. Not sure what to think about it. I guess that for scenario designers - especially those who are not native speakers - this may be a great help.
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