Elmar Bijlsma Posted August 26, 2005 Share Posted August 26, 2005 I really do hope so, it really looked good on the high powered guns and large caliber expolsions. It might have been dropped on my list of things to add because it didnt really add to gameplay but boy it sure added to the experience, seeing 8inch shells howling in and creating those neat looking blast waves. Not to speak of the 14inch shells. OH BOY! Sure, it looked a bit naff on 2 inch shells, hand grenades and collapsing buildings but if its not too much bother put them back in for large calibre explosions and large calibre/high powered muzzle blasts! Please? Pretty please? 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted August 26, 2005 Share Posted August 26, 2005 I am all for it! Moreover, I do not agree that it does not serve a gameplay purpose: after all, the blast wave can be used to visualize the blast value, or the lethal radius and thus convey some information! Maybe it should be restricted to an expanding ring of polygons, which is fading out at its top, rather than a whole semi-sphere, though! Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 26, 2005 Share Posted August 26, 2005 Hmmmm.... If I recall an ANCIENT response to this question, BFC (Matt in particular?) hated those blast waves and were happy to see them leave. Maybe as a compromise they can be reserved for really really BIG explosions... or instead really really LITTLE mortar rounds, which I have a hard time spotting. 0 Quote Link to comment Share on other sites More sharing options...
Bogdan Posted August 26, 2005 Share Posted August 26, 2005 Let's consider the shockwaves more as a tool for the player, than an eye-candy thingy. ShW are usefull to spot small caliber rounds like mortar, falling on the battlefield... As in another thread, I mentionned the idea of a "toggle off/on" for the ShW. People who don't like it, or find it unrealistic can toggle it off. In an other hand, people who enjoy this feature, or have difficulty to locate a shelling might toggle it on. ...But be sure I'm ALL FOR IT TOO !! 0 Quote Link to comment Share on other sites More sharing options...
Herr Kruger Posted August 26, 2005 Share Posted August 26, 2005 I agree, make them an OPTIONAL feature, one that is easily done away with or reinstated. I personally liked them. 0 Quote Link to comment Share on other sites More sharing options...
Bonxa Posted August 26, 2005 Share Posted August 26, 2005 I vote for optional too, just like a lot of other graphical aids in CM. 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted August 26, 2005 Share Posted August 26, 2005 Yep, I'd like to see them come back in an appropiate manner. 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted August 26, 2005 Share Posted August 26, 2005 I do like them and agree it should be optional, just like unit tags, etc. - just another visual aid for the player that happens to look damn cool. 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted August 26, 2005 Share Posted August 26, 2005 Oh no, not the shockwave arugement again... if you cannot see the artillery going off, its time get glasses you old men. 0 Quote Link to comment Share on other sites More sharing options...
Tarkus Posted August 26, 2005 Share Posted August 26, 2005 Originally posted by Pzman: Oh no, not the shockwave arugement again... if you cannot see the artillery going off, its time get glasses you old men. Seesh. Stop being so rude to the elders . Shockwaves are cool. Irrelevant & unrealistic maybe, but cool. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted August 26, 2005 Share Posted August 26, 2005 Boy, I forgot all about those silly things No plan to put them in, but what they hey... I'll mention it to Charles. Steve 0 Quote Link to comment Share on other sites More sharing options...
juan_gigante Posted August 26, 2005 Share Posted August 26, 2005 I liked them for their campy charm. It was just fun to watch them. I'll bet with CMX2 technology, you could have some pretty kickin' shockwaves. But I would still want an on/off toggle. Or even better, an on/off/mega-super-to-the-max toggle, for special use when you call down the 16" naval artillery. 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted August 26, 2005 Share Posted August 26, 2005 I thought they were icky. But it won't kill my enjoyment of the game if they're back in. . . Suggestion: If they're a aid for the less-then perfect vision types, why not tie them to view, or unit size? So in the higher view levels/larger-than-life unit size views, there are "explosion aids for the visually impaired", but at the lower view levels, they're not there, and so don't spoil the cinematic quality of the movies? 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted August 26, 2005 Share Posted August 26, 2005 Originally posted by Tarkus: </font><blockquote>quote:</font><hr />Originally posted by Pzman: Oh no, not the shockwave arugement again... if you cannot see the artillery going off, its time get glasses you old men. Seesh. Stop being so rude to the elders . Shockwaves are cool. Irrelevant & unrealistic maybe, but cool. </font> 0 Quote Link to comment Share on other sites More sharing options...
Saukopf Posted August 26, 2005 Share Posted August 26, 2005 I liked the shock waves too and it would be nice to see them reform and make a comeback tour as a toggleable option. ) 0 Quote Link to comment Share on other sites More sharing options...
gunnersman Posted August 26, 2005 Share Posted August 26, 2005 Well...they are going to have to model air that is high in moisture then... 0 Quote Link to comment Share on other sites More sharing options...
BloodyBucket Posted August 27, 2005 Share Posted August 27, 2005 No idea how the new graphics are going to look, but here is another vote for the shockwave in some form. 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted August 27, 2005 Share Posted August 27, 2005 Me too. A switch to enable it for those of us who like it would be neat (like the compatible mode smoke switch) GaJ 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted August 27, 2005 Share Posted August 27, 2005 Thats fine and dandy to have an on off switch, but I'd rather have and extra unit in the game, a far better use of Charles time, than shockwaves, IMO. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted August 27, 2005 Share Posted August 27, 2005 If it were up to me, I'd have them visible only when the camera is at a high enough elevation that its looking straight down. That's where shockwaves are the most useful, and it would be more realistic. 0 Quote Link to comment Share on other sites More sharing options...
WineCape Posted August 27, 2005 Share Posted August 27, 2005 Originally posted by Battlefront.com: Boy, I forgot all about those silly things No plan to put them in, but what they hey... I'll mention it to Charles. Steve Please do. I recall Charles programming an obscure AFV in CMBB while being silly on a substance. Need help on substance silliness? Sincerely, Charl Theron ----------------------------------------------------- Co-creator & Sponsor of the following CM tournaments: </font>The serial Rumblings of War (RoW I, II, III, IV, V)</font>The infamous CMBO Invitational</font>WineCape Tourney I and II</font> [ August 27, 2005, 01:44 AM: Message edited by: WineCape ] 0 Quote Link to comment Share on other sites More sharing options...
WineCape Posted August 27, 2005 Share Posted August 27, 2005 EDIT. whoops. 0 Quote Link to comment Share on other sites More sharing options...
Kanonier Reichmann Posted August 27, 2005 Share Posted August 27, 2005 Yep, I'm all for shockwaves as well as a toggle feature. Regards Jim R. 0 Quote Link to comment Share on other sites More sharing options...
Guest ExplodingMonkey Posted August 27, 2005 Share Posted August 27, 2005 I gotta fee'va! And the only precription is more arty shockwaves! 0 Quote Link to comment Share on other sites More sharing options...
Halberdier Posted August 30, 2005 Share Posted August 30, 2005 Originally posted by gunnersman: Well...they are going to have to model air that is high in moisture then... During rain or fog? I wonder if dry, dusty terrain can produce shockwaves? gunnersman's comment reminded me of a discussion about F/A-18 shockwaves in a Compu$erve forum many years ago , IIRC, a Vietnam Veteran pilot mentioned that you only saw shockwaves due to heavy moisture in the air. Perhaps we have seen too much Vietnam war footage? Anyway, I say put it near the bottom of the list of neat things to add as an option (way after "speed of sound"). Cheers, Gabe 0 Quote Link to comment Share on other sites More sharing options...
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