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GreenAsJade

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Everything posted by GreenAsJade

  1. I'm taking some steps. I'm putting greenasjade.net behind Cloudflare, which will allow me to block crawler IPs that make a nuisance of themselves. It's a bit experimental (for me). If I break it along the way I'm sure you'll tell me GaJ
  2. Thanks for hunting this information down. I'll see if I can do something about bots.
  3. It _may_ be innocent and well intentioned. If someone has set up something to pull out the mods and save them or publish them somewhere else, that could be a good thing. The only problem is the infrastructure doesn't support it. It could also be some strange way of hacking ... who knows. Thanks for the help ($)! GaJ
  4. Hi All, For the longest time, I've been supporting the community with mods warehouse infrastructure, though I don't play anymore. This is not free, but it is on cheap plans so I haven't minded. Also the occasional kind soul has donated (I think I get about $5 per month this way, which doesn't cover costs). However, this infrastructure can't support bots or automated downloads. They put too much load on it, it runs out of allocation. For some reason, the last few months, we've been running out of allocations at CMx1 Mods Warehouse. I've ponied up a few more dollars this month to go to the next level and get it running again. And I've had a look in the logs. It appears that someone has an automatic script/bot that is trying to download everything, one mod a a time. This is not OK. The allocations we have can support people using it at a moderate rate, but not sustained bot usage. If this doesn't stop, I'll have to turn it off, or ask you all for the money to keep it going. In case it's of any use or interest, the IP address originating the requests is 94.130.18.159. Unlikely we could do anything with that, but just in case. GaJ
  5. Nice interview, but ... "role there" ... ugh! Was it written up on a cell phone!?
  6. Hey Richtig ... use the Help menu -> Report Bug to send me the details. Include the full log (Options->Show Log Window)
  7. Hey - thanks for the screenie of CMBN brzs.  Could you drop the same in an email (I think the one on the forum chops off the bottom of the list) and let me know what versions(s) of what module(s) this represents?

    Thanks!
     

  8. This relies on someone telling me which BRZs are in the Data folder for each version (and for each OS, if they are different) It doesn't need a new release of CMH to update that information (CMH fetches if from a web site where I store that info). It does need someone to tell me though.
  9. I think it's safe to update while games are in progress: I'm pretty sure that's what the test users have done. The "opponents" tab alludes to a number of ideas that were in the works, though are kind of on the backburner at the moment: keeping track of your games and results after you finished, finding opponents etc. Since most H2H players are in clubs, I'm not entirely convinced those ideas need implementing ...
  10. Hey all, A version of CM Helper that supports CMFB is available at: http://bit.ly/cm-helper Because I don't actually have CMFB myself (simply haven't got around to obtaining it), this release has had limited testing by me, but a few folk who've tried it tell me that it works OK. If you are not keen on encountering problems, you might want to hold off a little to see if there are quirks to be gotten out. If you are willing to take a plunge, go for it. Let me know of any issues through "the usual channels" (Help->Report Bug is good). GaJ
  11. Everything always takes longer than you think it's going to eh? In this instance, I was asked by a client to do a10-hour-day-7-days-a-week phase in mid-December, to help rescue a project of theirs by end Jan. Can't wait for the end of Jan - nearly there. Then I can go remind myself where we were up to with CMMODSII!
  12. I'm looking into it (IE I thought we'd transferred everything). Since I pulled down the list from the old CMMODS (to save me the monthly bandwidth cost from there.... it could be undone, but not easily) any chance you can just upload it again, or point me at it on the BFC repo? GaJ
  13. Dagnabit ... at least that give me somthing to hunt down - thanks.
  14. Would be good to know who partially uploaded 'HQS-2.3-CMBS.rar' . 700M of this file got uploaded. It appears that the upload didn't complete. I can't tell whether that's because the uploader terminated it themselves, or if something failed. GaJ
  15. Man - take a deep breath! But ... thanks for the reminder ... and give it another try, let me know how it goes. (I tweaked the settings some more, but haven't tried it yet due to my own slow uplink - your help experimenting will be much appreciated) GaJ
  16. I've tagged all the migrated mods as "Migrated". It add some "noise" to the display of them, I'm not sure if it's an overall win, but it's easy to undo if we don't like it.
  17. I'll see what I can do about tagging all the migrated ones as ... migrated. GaJ
  18. I want to get rid of that limit altogether: I made one attempt, but obviously not quite there yet. We'll find a way
  19. Note that the "Top Dogs" ranking system at We Band Of Brothers is ELO-like also. GaJ
  20. This will be rectified before too long. GaJ
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