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Everything posted by GreenAsJade
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CMx1 Mods Warehouse under "attack"
GreenAsJade replied to GreenAsJade's topic in Combat Mission - General Discussion
It does! Thanks!!! -
CMx1 Mods Warehouse under "attack"
GreenAsJade replied to GreenAsJade's topic in Combat Mission - General Discussion
I'm taking some steps. I'm putting greenasjade.net behind Cloudflare, which will allow me to block crawler IPs that make a nuisance of themselves. It's a bit experimental (for me). If I break it along the way I'm sure you'll tell me GaJ -
CMx1 Mods Warehouse under "attack"
GreenAsJade replied to GreenAsJade's topic in Combat Mission - General Discussion
Thanks for hunting this information down. I'll see if I can do something about bots. -
CMx1 Mods Warehouse under "attack"
GreenAsJade replied to GreenAsJade's topic in Combat Mission - General Discussion
It _may_ be innocent and well intentioned. If someone has set up something to pull out the mods and save them or publish them somewhere else, that could be a good thing. The only problem is the infrastructure doesn't support it. It could also be some strange way of hacking ... who knows. Thanks for the help ($)! GaJ -
CMx1 Mods Warehouse under "attack"
GreenAsJade posted a topic in Combat Mission - General Discussion
Hi All, For the longest time, I've been supporting the community with mods warehouse infrastructure, though I don't play anymore. This is not free, but it is on cheap plans so I haven't minded. Also the occasional kind soul has donated (I think I get about $5 per month this way, which doesn't cover costs). However, this infrastructure can't support bots or automated downloads. They put too much load on it, it runs out of allocation. For some reason, the last few months, we've been running out of allocations at CMx1 Mods Warehouse. I've ponied up a few more dollars this month to go to the next level and get it running again. And I've had a look in the logs. It appears that someone has an automatic script/bot that is trying to download everything, one mod a a time. This is not OK. The allocations we have can support people using it at a moderate rate, but not sustained bot usage. If this doesn't stop, I'll have to turn it off, or ask you all for the money to keep it going. In case it's of any use or interest, the IP address originating the requests is 94.130.18.159. Unlikely we could do anything with that, but just in case. GaJ -
Nice interview, but ... "role there" ... ugh! Was it written up on a cell phone!?
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CM Helper 1.7.3 - CMFB support - available
GreenAsJade replied to GreenAsJade's topic in Combat Mission Final Blitzkrieg
Hey Richtig ... use the Help menu -> Report Bug to send me the details. Include the full log (Options->Show Log Window) -
Hey - thanks for the screenie of CMBN brzs. Could you drop the same in an email (I think the one on the forum chops off the bottom of the list) and let me know what versions(s) of what module(s) this represents?
Thanks!
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CM Helper 1.7.3 - CMFB support - available
GreenAsJade replied to GreenAsJade's topic in Combat Mission Final Blitzkrieg
This relies on someone telling me which BRZs are in the Data folder for each version (and for each OS, if they are different) It doesn't need a new release of CMH to update that information (CMH fetches if from a web site where I store that info). It does need someone to tell me though. -
CM Helper 1.7.3 - CMFB support - available
GreenAsJade replied to GreenAsJade's topic in Combat Mission Final Blitzkrieg
I think it's safe to update while games are in progress: I'm pretty sure that's what the test users have done. The "opponents" tab alludes to a number of ideas that were in the works, though are kind of on the backburner at the moment: keeping track of your games and results after you finished, finding opponents etc. Since most H2H players are in clubs, I'm not entirely convinced those ideas need implementing ... -
Hey all, A version of CM Helper that supports CMFB is available at: http://bit.ly/cm-helper Because I don't actually have CMFB myself (simply haven't got around to obtaining it), this release has had limited testing by me, but a few folk who've tried it tell me that it works OK. If you are not keen on encountering problems, you might want to hold off a little to see if there are quirks to be gotten out. If you are willing to take a plunge, go for it. Let me know of any issues through "the usual channels" (Help->Report Bug is good). GaJ
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No mods at CMModsIII?
GreenAsJade replied to lordhedgwich's topic in CMSF Scenario and Mod Design Forum
Everything always takes longer than you think it's going to eh? In this instance, I was asked by a client to do a10-hour-day-7-days-a-week phase in mid-December, to help rescue a project of theirs by end Jan. Can't wait for the end of Jan - nearly there. Then I can go remind myself where we were up to with CMMODSII! -
I'm looking into it (IE I thought we'd transferred everything). Since I pulled down the list from the old CMMODS (to save me the monthly bandwidth cost from there.... it could be undone, but not easily) any chance you can just upload it again, or point me at it on the BFC repo? GaJ
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New Repository and Opponent Finder Announcement
GreenAsJade replied to Bootie's topic in Combat Mission Black Sea
Dagnabit ... at least that give me somthing to hunt down - thanks. -
New Repository and Opponent Finder Announcement
GreenAsJade replied to Bootie's topic in Combat Mission Black Sea
Would be good to know who partially uploaded 'HQS-2.3-CMBS.rar' . 700M of this file got uploaded. It appears that the upload didn't complete. I can't tell whether that's because the uploader terminated it themselves, or if something failed. GaJ -
New Repository and Opponent Finder Announcement
GreenAsJade replied to Bootie's topic in Combat Mission Black Sea
Man - take a deep breath! But ... thanks for the reminder ... and give it another try, let me know how it goes. (I tweaked the settings some more, but haven't tried it yet due to my own slow uplink - your help experimenting will be much appreciated) GaJ -
New Repository and Opponent Finder Announcement
GreenAsJade replied to Bootie's topic in Combat Mission Black Sea
They're back! -
New Repository and Opponent Finder Announcement
GreenAsJade replied to Bootie's topic in Combat Mission Black Sea
I've tagged all the migrated mods as "Migrated". It add some "noise" to the display of them, I'm not sure if it's an overall win, but it's easy to undo if we don't like it. -
New Repository and Opponent Finder Announcement
GreenAsJade replied to Bootie's topic in Combat Mission Black Sea
I'll see what I can do about tagging all the migrated ones as ... migrated. GaJ -
New Repository and Opponent Finder Announcement
GreenAsJade replied to Bootie's topic in Combat Mission Black Sea
I want to get rid of that limit altogether: I made one attempt, but obviously not quite there yet. We'll find a way -
New Repository and Opponent Finder Announcement
GreenAsJade replied to Bootie's topic in Combat Mission Black Sea
Why is that? -
Go for it cmmods.greenasjade.net
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Setting up a place on here to player other players?
GreenAsJade replied to daz's topic in Combat Mission Battle for Normandy
Note that the "Top Dogs" ranking system at We Band Of Brothers is ELO-like also. GaJ -
This will be rectified before too long. GaJ