Glubokii Boy Posted May 30, 2020 Share Posted May 30, 2020 I realize that this is not a standard QB (with regard to the forceselection)...but in such a game...a standard QB... will the germans not be awfully overpowered compared to the russians ? Especially on a map like this... I'm thinking about hand-held AT...by this time the german units usually where equiped with a very ample amount of panzerfausts (with decent range even) and schrecks...the russians did not have much in this compartment i belive...not capable of engaging armour at those ranges atleast... Is this reflected in the purchace cost in standard QBs...? a german infantry unit of simular size and experience as a russian one is notably more expensive... 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted May 31, 2020 Share Posted May 31, 2020 6 hours ago, Bubba883XL said: YES!!! To the 251/22...thank you for including this vehicle... and how can you say the jagdpanzer IV L 70 (A) ugly????>!!! its my favourite vehicle! lol My wife has three good looking sisters. None of them is as beautiful as my wife. In her presence they all look average and plain. I guess it's the same with the Jagdpanzer IV L70 and the Jagdpanzer IV L/70 (A). 1 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted May 31, 2020 Share Posted May 31, 2020 (edited) 15 hours ago, Sgt.Squarehead said: @Ithikial_AU Love the Volksturm loadout.....Looks like they turned out a museum! PS - I believe PAK-40 is L/48. The PaK 40 mounted on the 251/22 and the 234/4 is an L/46. Edit: The KwK 40 came in L/43 and L/48. Edited May 31, 2020 by Vergeltungswaffe add info 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted May 31, 2020 Author Share Posted May 31, 2020 15 hours ago, weapon2010 said: I love this aar , but maybe not something to get to excited about Each of the Berlin master maps took me 25 mins to load. This battle only the usual minute or so. This gives you a sense of the amount of detail on the Berlin maps. The master maps aren't intended to be used as one giant map with equivilent forces covering it. They are designed to be sliced and diced into small pieces for scenarios and quick battles. 12 hours ago, RepsolCBR said: I realize that this is not a standard QB (with regard to the forceselection)...but in such a game...a standard QB... will the germans not be awfully overpowered compared to the russians ? Especially on a map like this... I'm thinking about hand-held AT...by this time the german units usually where equiped with a very ample amount of panzerfausts (with decent range even) and schrecks...the russians did not have much in this compartment i belive...not capable of engaging armour at those ranges atleast... Is this reflected in the purchace cost in standard QBs...? a german infantry unit of simular size and experience as a russian one is notably more expensive... This force selection has most definitely gone for style over substance (and historical accuracy). QB etc still has the usual rarity point system in place to stop crazy purchases in standard matches. As for Russians with handheld AT weaponry, well I'm guessing you may want to keep a close eye on the Soviet DAR. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted May 31, 2020 Share Posted May 31, 2020 5 hours ago, Vergeltungswaffe said: Edit: The KwK 40 came in L/43 and L/48. Thanks for the clarification.....Suspect I may have to shorten a couple of gun barrels! 0 Quote Link to comment Share on other sites More sharing options...
Ultradave Posted May 31, 2020 Share Posted May 31, 2020 10 hours ago, Aragorn2002 said: My wife has three good looking sisters. None of them is as beautiful as my wife. In her presence they all look average and plain. I guess it's the same with the Jagdpanzer IV L70 and the Jagdpanzer IV L/70 (A). Exactly the same here. My wife has two younger sisters. My wife never wears makeup and STILL outshines the two of them. And they are both good looking. Can't hold a candle though. I may be biased 1 Quote Link to comment Share on other sites More sharing options...
weapon2010 Posted May 31, 2020 Share Posted May 31, 2020 (edited) 4 hours ago, Ithikial_AU said: Each of the Berlin master maps took me 25 mins to load. This battle only the usual minute or so. This gives you a sense of the amount of detail on the Berlin maps. The master maps aren't intended to be used as one giant map with equivilent forces covering it. They are designed to be sliced and diced into small pieces for scenarios and quick battles. I understood, i was just pointing out that 25min load times is something that needs to be addressed , with all compliments and respect to the amount of work that went into the BMM. Edited May 31, 2020 by weapon2010 0 Quote Link to comment Share on other sites More sharing options...
Anonymous_Jonze Posted May 31, 2020 Share Posted May 31, 2020 3 hours ago, weapon2010 said: I understood, i was just pointing out that 25min load times is something that needs to be addressed , with all compliments and respect to the amount of work that went into the BMM. Yeah that is a ridiculously long time to wait. 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted May 31, 2020 Share Posted May 31, 2020 (edited) Here I am thinking you are talking about the scenario load time. Ugh. Yes- the two giant Berlin maps take a while to load- not that long for me, I'm maybe around 15 minutes for the two massive ones- but that is the same for any nearly 3kx4k maps out there with lots of objects populating them. I have endured longer waits than most any cumulatively now, I suspect. So, you will only experience that load time if you want to chop it up in the Editor 3-D view, or simply to see what has caused me early-onset arthritis- in which case, the load times come with the territory(no pun intended). The older screenshot of the maps only shows a portion of one, so there's a good deal of coverage of Sector Z spanned over 2 maps. They are truly best used for chopping up into smaller battles. They are included in game content in part as well, so they are playable- and the load times are what you would expect there for anything comparable in CM size-wise vs. load time. And they are not the only big maps- the battle of Berlin was only part of 1945 in the east. Edited May 31, 2020 by benpark 4 Quote Link to comment Share on other sites More sharing options...
Anonymous_Jonze Posted June 1, 2020 Share Posted June 1, 2020 4 hours ago, benpark said: Here I am thinking you are talking about the scenario load time. Ugh. Yes- the two giant Berlin maps take a while to load- not that long for me, I'm maybe around 15 minutes for the two massive ones- but that is the same for any nearly 3kx4k maps out there with lots of objects populating them. I have endured longer waits than most any cumulatively now, I suspect. So, you will only experience that load time if you want to chop it up in the Editor 3-D view, or simply to see what has caused me early-onset arthritis- in which case, the load times come with the territory(no pun intended). The older screenshot of the maps only shows a portion of one, so there's a good deal of coverage of Sector Z spanned over 2 maps. They are truly best used for chopping up into smaller battles. They are included in game content in part as well, so they are playable- and the load times are what you would expect there for anything comparable in CM size-wise vs. load time. And they are not the only big maps- the battle of Berlin was only part of 1945 in the east. Thanks for the clarification! 0 Quote Link to comment Share on other sites More sharing options...
Anonymous_Jonze Posted June 1, 2020 Share Posted June 1, 2020 (edited) On 5/29/2020 at 7:54 PM, Ithikial_AU said: Meet to Volkssturm While we wait for the action to kick off let's play a game. Who can guess all the small arms in this UI screenshot? I've cobbled together a few UI elements here so no, this doesn't all belong to the one squad. Middle column are just more K98's. Possible to put some of those caps on the wehrmacht? Edited June 1, 2020 by Anonymous_Jonze 0 Quote Link to comment Share on other sites More sharing options...
Macisle Posted June 1, 2020 Share Posted June 1, 2020 3 hours ago, benpark said: ...Yes- the two giant Berlin maps take a while to load- not that long for me, I'm maybe around 15 minutes for the two massive ones- but that is the same for any nearly 3kx4k maps out there with lots of objects populating them. I have endured longer waits than most any cumulatively now, I suspect. So, you will only experience that load time if you want to chop it up in the Editor 3-D view, or simply to see what has caused me early-onset arthritis- in which case, the load times come with the territory(no pun intended)... I was wondering what kind of load times you might be having. The master urban map for CMRT that I'm working on is much smaller at 1440 x 1440. For that, loading the 3D view takes 6 minutes the first load and 4 minutes for subsequent loads during the same session. So, doing any kind of work, like elevations, that require frequent back and forth between 2 and 3D views is very slow going and begs having something else to do (work work, a good book, etc.) while you wait. Interestingly, moving from 7200 HDD to SSD had zero impact on loading times. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted June 1, 2020 Author Share Posted June 1, 2020 (edited) 5 Mins in Update The Map (North is north this time around ) KG DoubleD has managed to get into position first and effectively cut the map in half for Soviet armour. There is a small back alley way around to avoid their line of fire but it will be traffic chaos for anything more than a platoon and slow BFCElvis down. KGMjkerner and KG Hapless have have reached the Beer first! This I'm a little surprised at honestly as I thought the Soviets would be tank riding to the objective like I was. Plenty of arcs of fire for my AT weapons and KG DoubleD covers the only other known firing solutions to their left. Given the situation, I'm throwing two thirds of KG Josey Wales into the fray. They will advance along the northern map edge and support KG Benpark in the future. This force will be the one to pressure KG Jagermeister from the north. I'll wait a little bit though as the big unknown for the moment is what has BFCElvis got coming at me from this approach. Waiting game for a little while as I try to gather more intel. Edited June 1, 2020 by Ithikial_AU 6 Quote Link to comment Share on other sites More sharing options...
Macisle Posted June 1, 2020 Share Posted June 1, 2020 40 minutes ago, Ithikial_AU said: Do I spy with my little eye, a new damaged wall feature? 1 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted June 1, 2020 Author Share Posted June 1, 2020 1 hour ago, Macisle said: Do I spy with my little eye, a new damaged wall feature? Sort of. A new option inside the editor for the map makers. 0 Quote Link to comment Share on other sites More sharing options...
Macisle Posted June 1, 2020 Share Posted June 1, 2020 39 minutes ago, Ithikial_AU said: Sort of. A new option inside the editor for the map makers. Yep. That's what I meant. Excellent. That's going to come in way handy. 1 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted June 1, 2020 Share Posted June 1, 2020 Amen to that.....Hope it will make its way into some of the other titles too (especially CM:SF2). 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted June 1, 2020 Share Posted June 1, 2020 Too me they look too rounded and not much like I imagine a brick wall crumbling would look like. Maybe still a beta texture? 1 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted June 1, 2020 Share Posted June 1, 2020 Still a hell of a lot better than trying to make 'em out of Flavour Objects. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted June 1, 2020 Share Posted June 1, 2020 8 hours ago, Sgt.Squarehead said: Amen to that.....Hope it will make its way into some of the other titles too (especially CM:SF2). Yes! SF2 desperately needs those as well. 0 Quote Link to comment Share on other sites More sharing options...
Glubokii Boy Posted June 2, 2020 Share Posted June 2, 2020 On 5/31/2020 at 1:25 PM, Ithikial_AU said: As for Russians with handheld AT weaponry, well I'm guessing you may want to keep a close eye on the Soviet DAR. Problem solved i see... 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted June 2, 2020 Author Share Posted June 2, 2020 The Answers 1) G209I 2) G281E (Lee Enfield) 3) MP3008 4) 640B 5) MG-15 6) G256R 7) G612R Don't ask me what all those numbers mean. I'm not a gun grog. But I'm guessing the "I" is Italian and the "R" is Russian. 1 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted June 2, 2020 Author Share Posted June 2, 2020 Small Update - The Shooting Starts KG DoubleD exposes itself down the main street opening up on the building at the end of the street. The aim is to knock it down to see any movement going on behind it. 4x 75mm guns should do the trick in a minute or two. Any additional casualties caused are a bonus. And it looks like one of the HE rounds impacts the side of a tank of some description. No smoke yet but a nice blind shot none the less! Meanwhile the Soviets discover that I reached the Beer first! No confirmed casualties as KG Hapless keep shooting over their heads. Granted the PzIV is trying to shoot over the PzIII. Meanwhile no further contacts on my far left (northern edge of the map) so I'm probing further towards Obj Jaegermesiter with some sacrificial lambs scouts. 6 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted June 4, 2020 Share Posted June 4, 2020 Given the fact that a certain antipodean colonial has changed the name of his yt channel, does that mean there is new content in the offing? 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted June 4, 2020 Author Share Posted June 4, 2020 1 hour ago, Warts 'n' all said: Given the fact that a certain antipodean colonial has changed the name of his yt channel, does that mean there is new content in the offing? Sorry nope. That was an email glitch. Just fixed. 1 Quote Link to comment Share on other sites More sharing options...
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