xIGuNDoCIx Posted May 6, 2015 Share Posted May 6, 2015 In the games I am playing post patch, Javs still do a number on Russian armor. With the M1A2's w/APS being so expensive the next best thing is to go Jav heavy to counter Russian armor threats. The US player can no longer rely on precision arty rounds or M1A2's w/APS to win battles. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 6, 2015 Share Posted May 6, 2015 Did you expect different Javelin behaviour? Just checking. I do not see that much difference in the ability of precision rounds to take out enemy vehicles. I always used three rounds at a time any way. Using three precision rounds still pretty much guarantees a mission kill just like before. And M1s can still kill anything even without APS - they are just more vulnerable to other threats. 0 Quote Link to comment Share on other sites More sharing options...
xIGuNDoCIx Posted May 6, 2015 Share Posted May 6, 2015 Did you expect different Javelin behaviour? Just checking. I do not see that much difference in the ability of precision rounds to take out enemy vehicles. I always used three rounds at a time any way. Using three precision rounds still pretty much guarantees a mission kill just like before. And M1s can still kill anything even without APS - they are just more vulnerable to other threats. No I did not. Just saying that the increased price/rarity for APS makes Javs all that more appealing. 0 Quote Link to comment Share on other sites More sharing options...
exsonic01 Posted May 6, 2015 Share Posted May 6, 2015 Hmmm My Igla missiles are still black. Also, how can I resupply Igla? Is that fixed in 1.03? 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted May 6, 2015 Share Posted May 6, 2015 I noticed that an infantry team can now remove the 2A28 73mm gun from the BRM-1K. And that BMP-2M has BMP-2 model LOD at a close distance. Don't know if these have already been reported though. 0 Quote Link to comment Share on other sites More sharing options...
AttorneyAtWar Posted May 6, 2015 Share Posted May 6, 2015 I noticed that an infantry team can now remove the 2A28 73mm gun from the BRM-1K. And that BMP-2M has BMP-2 model LOD at a close distance. Don't know if these have already been reported though. The BMP-2M problem has been reported, I would make a thread in tech support about that BRM issue. 0 Quote Link to comment Share on other sites More sharing options...
Bud Backer Posted May 7, 2015 Share Posted May 7, 2015 Did you expect different Javelin behaviour? Just checking. I do not see that much difference in the ability of precision rounds to take out enemy vehicles. I always used three rounds at a time any way. Using three precision rounds still pretty much guarantees a mission kill just like before. And M1s can still kill anything even without APS - they are just more vulnerable to other threats. I thought a battery could only fire one gun when firing precision rounds. Or are you saying you fire three batteries at a time on one target? 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted May 7, 2015 Share Posted May 7, 2015 I always fire three to insure a kill 0 Quote Link to comment Share on other sites More sharing options...
panzersaurkrautwerfer Posted May 7, 2015 Share Posted May 7, 2015 I thought a battery could only fire one gun when firing precision rounds. Or are you saying you fire three batteries at a time on one target? One round per gun. So a precision mission with six guns will fire all six guns at the same target. Usually three is enough, although a full six is fun if you just really hate something. 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted May 7, 2015 Share Posted May 7, 2015 There arent that many available . keep some for unexpected pesky targets 0 Quote Link to comment Share on other sites More sharing options...
Bud Backer Posted May 7, 2015 Share Posted May 7, 2015 One round per gun. So a precision mission with six guns will fire all six guns at the same target. Usually three is enough, although a full six is fun if you just really hate something. Well, that is handy to know. I misunderstood the manual. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Sublime Posted May 29, 2015 Share Posted May 29, 2015 (edited) I noticed that an infantry team can now remove the 2A28 73mm gun from the BRM-1K. And that BMP-2M has BMP-2 model LOD at a close distance. Don't know if these have already been reported though. but wat does removing the gun do??? i removed it and it doesnt show up in their equipmenr nor doesnit show in their weapons. im also stil have issuesnwith bmps in this case Bmp3s with era using the wrong weapon. in about five cases in a battle with nidan bmps 500-1500 meters frm abrams used their autocannon and were obliterated or used it then switched to the at4 at the last moment and lost LoS.. .tho very proud of myself this battle. i thought khriz was fire.and forget. gjess not it salvoed at am abrams got ko.d the missiles dived into dirt. but a t90 killed my first two ever abrams kills as russians by popping in N outta smoke at very close range and gttn flank shots. the laser warning thing is a bitch tho the tsnk automatically pops smoke and turns tk target so ur crew has to shoot fast and kf they have sense (wish we had sops) pop smoke n reverse Edited May 29, 2015 by Sublime 0 Quote Link to comment Share on other sites More sharing options...
Nerdwing Posted June 8, 2015 Share Posted June 8, 2015 Any chance on a updated demo? Or that not going to happen at the given point 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted June 8, 2015 Share Posted June 8, 2015 Honestly not sure of status on that one, but the point of the demo is simply to figure out if you want the game...and you want the game.. this is the game you have been looking for..... you need this game...... Seriously though, not sure. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted June 8, 2015 Share Posted June 8, 2015 (edited) Bmp3s with era using the wrong weapon. in about five cases in a battle with nidan bmps 500-1500 meters frm abrams used their autocannon and were obliterated or used it then switched to the at4 at the last moment and lost LoS.. It's a tough call because the TacAI doesn't know if the Abrams has APS or not. If it does have APS then autocannon is the better choice. In general the TacAI seems to usually assume that vehicles that can have APS do have it. Edited June 8, 2015 by Vanir Ausf B 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted June 8, 2015 Share Posted June 8, 2015 Regarding removing weapons normally mounted on vehicles, I recall CMSF had a few. Is there a list of what vehicular mounted weapons can be removed from vehicles in CMBS? 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted June 9, 2015 Share Posted June 9, 2015 A v1.03 Demo is very low priority for us. As was stated above, the demo exists to allow people to decide if they like it and to make sure it runs on their computer. v1.02 has what it takes to do that.Erwin, there's very little of that. Generally it's restricted to weapons that are designed to be dismounted by the crews riding in them. That's generally ATGM and HMGs, sometimes AGL. If it's in a light vehicle with a weapons team, that's a good sign, if it is anything other than that then probably not.Steve 0 Quote Link to comment Share on other sites More sharing options...
Nerdwing Posted June 9, 2015 Share Posted June 9, 2015 Understood Thanks for the reply! 0 Quote Link to comment Share on other sites More sharing options...
Muzzle Flash Posted June 10, 2015 Share Posted June 10, 2015 Are you wounderfull guys at Battlefront going to update the formations pedia in the Black Sea PDF? 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted June 10, 2015 Share Posted June 10, 2015 Are you wounderfull guys at Battlefront going to update the formations pedia in the Black Sea PDF? What is there to update? 0 Quote Link to comment Share on other sites More sharing options...
Muzzle Flash Posted June 13, 2015 Share Posted June 13, 2015 Therm? Tankodesantaiki Therm? Mosin Nigant? Marder=Abrems? WTF? 0 Quote Link to comment Share on other sites More sharing options...
Muzzle Flash Posted June 13, 2015 Share Posted June 13, 2015 WTF=What the Fuchs Therm... 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted June 13, 2015 Share Posted June 13, 2015 (edited) That's a common problem when you install from a folder containing other Combat Mission files (from other games); names get mixed up during installation. Re-install CMBS and make sure you don't have files from other CM games in the same directory of origin. More here http://community.battlefront.com/topic/118211-after-the-patchmixed-up-game/ Edited June 13, 2015 by Kieme(ITA) 0 Quote Link to comment Share on other sites More sharing options...
Muzzle Flash Posted June 15, 2015 Share Posted June 15, 2015 Thank you very much...That cleared it up..You guys are Tops 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted June 22, 2015 Share Posted June 22, 2015 I have problems DLing the patch. I start the DL, it says usually about 50 minutes left, and after about a third of the time has passed it stops. I have attempted it at least 5 times over the past 2 weeks, and always with the same result. I also tried using a downloadmanager but, it doesnt work either, same problem. Any ideas what i should do now? 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.