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Warts 'n' all

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Everything posted by Warts 'n' all

  1. Paddy shakes his head. "Mr Jorrocks, sir. Will yer'se listen to this 'ere idjit. I led us Limeys all the way through to Kiel. And at no point did me and me Bedford ever get to North-East Europe. In fact, when me and Stevie shared a pint in November 43 I said, "Now listen Steve, you just make sure that Georgie Z gets his arse in gear, and I'll promise you a crate of Imperial Russian Stout the next time we meet. And we won't say a word to that brandy swilling upper class twit Churchill." Oops sorry Mr J. you weren't meant to hear that last bit."
  2. I assume this is what Normandy looks like when one has partaken of too much holy weed.
  3. Looking at the Campaign Tree, there is only one version of the 2nd mission. Which would suggest that the variation in troops available is some kind of bug. And not one that was introduced with engine 4.
  4. I assume it will be CMx3 before the "wall hopping" will be fixed. As things stand troops will occupy an AS as best they can. Currently it is not possible to design a wall that runs down the side of an AS, only across the middle.
  5. No, the first battle features troops from the 43rd (Wessex) Division. For the rest of the campaign you will be using 11th Armoured Division, with perhaps some supporting elements from other units. Both this campaign, and the Battle Pack that it comes from was the work of Jon Sowden. By and large I think he did an excellent job, just a shame about the missing troops in this particular mission. I wish I could remember the exact name of the thread that dealt with your problem, but it was a few years ago.
  6. I think the H35 was just in CMBO, they had a starring role in the "La Fiere" battle. Which I thought was great fun to play.
  7. If memory serves me correctly, there is only one early tank in CMx2 the Renault R35. The battle pack included some early half tracks and some German conversions such as the Renault flame throwers. But, I don't think any other early war French tanks were included. If I'm wrong then perhaps people could name some scenarios which included other French tanks that I can take a look at.
  8. I think that this has cropped up in earlier threads. The first time I fired up this mission I had one full strength platoon, minus their HQ and 2inch mortar. When I fired it up again, I had the HQ unit, the 2inch mortar, but an under strength platoon. As far as I can remember from back then nothing was ever done about it because the campaign designer couldn't find a problem. If he looked deeper into it and I missed any future posts then hopefully someone can give you more help.
  9. If you want to get through anti-tank obstacles, just "ask a Policeman" as the old saying goes.
  10. He actually had a doctorate in "English Language and Literature, with Old Norse". He also played banjo in a Traditional Jazz band called the Thames Valley Stompers. Points awarded for anyone who gets that one.
  11. "You sailors, may have discarded your coats when entering a dock side brothel. But, there's no way I'm taking mine off until we've driven the Krauts back to the Rhine."
  12. Paddy : "Ah Mr Jorrocks Sir. Will yer'se listen to this 'ere fella?. No feckin' mention of how I liberated Rochefort Monastery firing me Sten from the hip outta the open door of me Bedford. Anywayse, we sure did 'ave some craic that night, did we'se not. I found you'se a couple of crates of Gordon's Gin that the monks had stashed away in 1940. And helped me'self to some of their No 10 Ale. When we raised our goblets, you shouted "Go feck yerself Caitlin Summersby", or was that me?"
  13. Why didn't the locals think of that? Those Belgians are so inconsiderate.
  14. @Bulletpoint I think you are making a very valid point. Traffic management does become a chore after a while. This scenario would have been perfect for the old style "Operations" that we had in CMx1 with the front line adjusting across this great map in bite sized pieces.
  15. I think that that problem goes back to CMBN. Shame it didn't get sorted.
  16. Looks like the island in the middle of the Spree to me. But, my eyes are 400 years old, so what do I know?
  17. I know that it is a typo, but I like the sound of "Rome to Viscoty". The mystery city.
  18. That was one of my favourites, a great challenge whether you played it as the Axis or the Allies.
  19. Most of the Operations were great fun. Although I seem to remember that there was one set around Oosterbeek, in the 1st battle the Germans were attacking from both the east and west. But when you fired up the 2nd battle the front line adjustment shoved them all over to one side of the map. Ho hum.
  20. It is the case with this gun. I don't own "Rome to Victory". And found out about it's 5 minute pack-up time from Bootie's "Ten Bob" videos.
  21. I know that Bootie posted a video of "Two Crowns", or ten bob as we called them if we were ever lucky enough to have two. I can't remember all the details but you might want to check it out and see what kind of luck he had with the Mountain Gun. It does have a 5 minute pack up time which is something to take into account if you try to move it.
  22. It is only if you want them to move outside of the setup zone during the first turn that you might wish to give them a different command, "Quick" "Hunt" etc. You'll also find the more you play whether you prefer to use your keypad "N" etc or use the command panel. Either way, Happy Gaming!
  23. There is a small section of the Engine Manual pdf that deals with the Setup Phase and explains how it works.
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