Jump to content

AttorneyAtWar

Members
  • Posts

    1,490
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by AttorneyAtWar

  1. Worghern the screenshots don't do your work the full justice it deserves, it looks even better when playing. Thank you for your hard work.
  2. Its kind of tricky to download from that website, I think Ill just wait for CMMODS. Is it still going up on there today?
  3. Beautiful Fuser, I had a feeling you couldn't resist making another awesome thing!
  4. Yeah Steel Beasts actually has dialogue in the training missions on what to do after you have finished, like calling your instructor over and understanding your score.
  5. You can get mods that add in the modern US military, modern Russian forces, some other NATO nations and old Arma 2 maps. Its a lot of fun running them with all of ARMA 3's improvements. If you have ever seen a user named "Stagler" posting on here he is actually part of the development team for the American and Russian forces mods.
  6. Stupid question but are you using the "target smoke" command?
  7. This is true and I do it, but when your on a strict time table it can be a bit tricky, this isn't a huge deal honestly but I am curious what other people have to say.
  8. I decided to put this topic here but it would obviously work in any of the other CM game forums. Ive started to use slow quite a bit more as I become better and more patient with the game, the problem is most troops "tire out" after moving only two action squares, its a bit annoying and I am wondering if anyone feels the same way. Does CM model units carrying lighter weapons or less ammo tiring out slower when crawling? Of course anyone can jump in with real world experience and prove me completely wrong here!
  9. That is not a flaw in the scenario, it isn't the designers fault if your tank gets knocked out on the bridge.
  10. I will definitely be picking it up as well, just voicing a few concerns.
  11. Depends on the skills of the unit, veteran panzerschreck is much more accurate than a green one. In that campaign you are fighting the Waffen SS, those guys tend to be more skilled in-game than there Wehrmacht counterparts.
  12. Only thing I don't like is that fuel isn't modeled anymore like it was before, now it is tied to production and reinforcements, so when a division recieves replacements it also gets fuel. It makes sense to a certain extent but its disappointing to see that go. They also removed the order of battles hierarchy, now you choose a leader and can put as many units as he can handle below him, no more Army, Army Group, Corps ETC.
  13. Time to take another crack at this, It was great in "beta" I am sure its fantastic now! Thanks George.
  14. Steam has World in Conflict and its expansion Soviet Assault for 10$, I own it on there and its worth it. If I remember correctly though you may have to troubleshoot a bit if your on Windows 7, but its easy to do.
  15. If engineers find a mine you can use the "mark mines" command to make it safer to cross, be aware that this does not guarantee all the mines have been cleared.
  16. That movie was just CGI shlock honestly, it is not worth watching.
  17. You can't post that picture without the entire scene man! "WE WILL TEACH THOSE NATO DOGS HOW TO FIGHT!" I highly recommend this game by the way. Edit: Whats the name of the song playing, I have heard it before?
  18. The guy in the drivers seat doesn't look too happy about it.
  19. If hedges in CMFB were impassable I would probably throw myself through a window!
×
×
  • Create New...