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AttorneyAtWar

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Everything posted by AttorneyAtWar

  1. At the operational level its often similar to a platoon in the attack or defense in terms of formation. If I have 5 divisions, I usually put 3 up front in defense or in the attack and 2 or 1 behind as a reserve or breakthrough, if it is a armored unit. This can pretty much be used all the way up to the army group level if you want too take it that far, of course this wildly varies depending on nationality and situation of whatever force you are using.
  2. Yeah the infantry models are sitting up too much, they should be hunched over more.
  3. I am going to give you the benefit of the doubt and think your kidding... However, in the case that you are serious... lol wut?
  4. You win, this is amazing. "Russian Navy for some reason" LOL!
  5. Whenever I need a metaphor for something that's inevitable I always say "Thats about as inevitable as a German counter-attack". Afterwords my friends or other people look at me funny, but its ok I know I'm right.
  6. http://store.steampowered.com/app/379980/ Has science gone too far, is this our punishment? I never thought I'd see the day where a dating sim about tanks would actually be popular enough to be made into a Japanese style visual novel and make money on kickstarter. The premise is insane, and at least from the description it looks like this is a joke...but wow. Totally dating panzer 4 guys. Edit: I feel compelled to provide the games description here. About This GameSTORYErwin Lemmor just got transferred to a prestigious military academy to study Armored Warfare. But when he arrives, Erwin realizes it's not Tank School, but "Tank School" for World War II Tanks. Who happen to look just like Japanese School Girls...! Instead of studying military history and doctrine, he's in "Basic Artillery Computations for Fire Support 101", and "Radio Operations 214". Will he win the heart of the tank-girls, or end up as cannon fodder? Only you can decide in, "Panzermadels: Tank Dating Simulator". DETAILSPanzermadels is made by 'DEVGRU-P' a small team of American developers in the style of a traditional Japanese Visual Novel. Unabashedly goofy, the game takes every trope you know from visual novels, and puts a distinctly Tank-Related twist on them! With six different romance plot-lines and a multiple of endings based on your choices, Panzermadels will keep you entertained for a number of playthroughs! FEATURESJoin the Army.See the World Darkest Depths of Your Frail Existence.Meet Fun and Interesting People Tanks.Date Them.Also There's a Beach Episode.
  7. Its sad that I can identify most of the vehicles in that column...what am I doing with my life?
  8. Wow I didn't know the Russians sent in T-90's, got a picture or video Steve? Also what the heck is a T-72 UMG?
  9. That reasoning makes no sense, players should be able to decide what vehicles they or there opponent should be using in a QB. The whole point of a QB is trying out various force compositions against a real person or AI. There are hardly any scenarios involving the M8 anyway, let people use whatever they want in the TOE.
  10. Beautiful transition at the end there Umlaut I loved it.
  11. No, but you can find patches through the website, just go to game and scroll through to Black sea, once there on the side bar it should say "Patches".
  12. Black Sea will be getting at least 1 expansion.
  13. You'll be waiting a long long long time for a sale. As for how it compares to Shock Force, its better in every single way for the most part, Shock force is from 2007.
  14. You mean the blood splatter from the enemies his half track ran over right?!?
  15. I hate to do this because its a game that should not be named, but Mius Front was just released and its a good comparison to CM. Mius Front tracks individual soldier spotting in and out of vehicles, models maps up to at least 8x8 km at a time with up to entire regiments on either side. Enhanced smoke effects, ballistics tracking, vehicles interact with terrain (bogeys go up and down, shell holes created by artillery during game are crossed in a realistic fashion) and can become immobilized. Armor penmetration data and shell ballistics are tracked and can be viewed after the game to see exactly what hit it and where it penetrated and says what system it damaged. While all of this is going on I get a constant 50-60FPS, if Combat Mission has a few dense forests it crashes to 5fps frequently unless I disable tree trunks while maneuvering the camera. Does this make Combat Mission a bad game? nope, will I still play Combat Mission even though this game performs better? absolutely, but we need to acknowledge that there is a problem instead of saying "CM isn't a normal game FPS and stutters are too be expected because its doing things no other games do" that excuse just doesn't work anymore with a game like this out now, infact that excuse shouldn't be said in today's industry. Lets acknowledge that the games performance is lacking due poor optimization brought about by an aging engine. Let me head off the inevitable here too- * No I don't think BFC is evil and isn't working on it because they don't care, they have one programmer I understand completely.
  16. The BMP-1 is in Black Sea, it is a reconnaissance vehicle for Ukraine.
  17. Can soldiers fire from halftracks like they can from kubels? I agree largely with whats been said here but I think the major thing I have a problem with is the vulnerability of tank commanders and half track gunners.
  18. If someone has spent a lot of money on a gaming rig they expect a game like Combat Mission which looks very dated compared to modern games to run well. Of course there is a lot going on under the hood, but it is surprising how far FPS falls in certain cases. I agree though CMBN really does seem to be the primary culprit with performance problems, or any CM map with DENSE forests.
  19. CM only uses one core so your experience is pretty much par for the course, if there are a lot of trees and other clutter on the map that also slows the game down. I found my FPS stays around 20-30 with a 2550K and GTX 770, the game is really only using your CPU, the graphics card isn't working very hard. Edit: The SSD should help with the loading times, that's about it.
  20. Are you sure that's not just because they're airborne?
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