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AttorneyAtWar

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Everything posted by AttorneyAtWar

  1. Uh no, you need to learn how to post pictures because Im not seeing them either. You need to either upload directly to the forum when you reply by dragging them from your files and into the reply box or clicking "choose files". Alternatively you can upload to an image hosting site like Imgur and link from there.
  2. Ok lets kick things off with a Pieper pic! "Kampfgruppe Pieper gets a warm reception in Stavelot"
  3. I am loving the Kampfgruppe Pieper campaign right now, the choices are extremely difficult to make. This is all the more compounded by the feeling of driving into oblivion and the reality of history no matter what you do.
  4. I just realized why you called your mod Cat tactical...its your avatar isn't it?
  5. Don't forget the scenarios in the campaigns, that probably easily pushes that number to 40+.
  6. What is the extra piece of metal hanging on the right side of the turret under the AA .30 cal? Extra armor? Coat rack?
  7. Reading about TF Smith is infuriating. "Hey guys don't shoot at the North Koreans ok? once they see us (US troops) there going to turn right around!
  8. You can watch Chris do this in his most recent stream, right below this thread. Mind you its not a tutorial but he does all of those things you mentioned while building two small forces for his and his opponents side.
  9. Yup Witcher 3 is a far better game than Fallout, its a much richer world with very fleshed out characters.
  10. I have never seen a tank do this unless it is trying to fire at an exposed crew member, ranging the target is not a modeled behaviour in the game. This is a problem of the tank deciding illogically to fire at an exposed crew member instead of the vehicle.
  11. Ive always seen this happen when a MG gunner no matter what his experience is firing from a crouched position, never seen it happen if he is laying down or deployed.
  12. Ian is right that the loader should use the MG to defend the tank, the problem is when every crew member starts to replace him and you end up with 2 or less crew members in a span of a minute.
  13. The Nahverteidigungswaffe close defense system is modeled in game.
  14. I agree that its really annoying to see the loader pop out and get killed over and over again.
  15. Great work as usual, now we just need the game!
  16. If simply strafing a German tank caused that amount of damage we would have been in Berlin by Christmas.
  17. Yeah that kind of threw me off a bit when I first heard it, would have been nice to have a few new ambient sounds.
  18. Are you sure its just small arms fire because I have never lost a StuG crewmen to that while the vehicle was buttoned. Are you sure the loader or commander wasn't unbuttoned? What was the hit text displaying when this happened?
  19. 1. A .50 cal coming in at the angle a plane uses to strafe is going to have a hard time penetrating a medium tank let alone something like a Tiger. A cannon on the other hand has a better chance, but even at 20mm its going to have a hard time penetrating at an angle. 2. Of course this could happen but you make it sound like it was a common occurrence, German rifle fire I am sure was especially ineffective, that's just silly.
  20. The .50 CAL ricochet is a complete myth guys, that will not knock out a Tiger tank. TAC air did not kill tanks (except in rare cases), TAC air killed what tanks need to fight, there fuel and ammo being carried by carts and soft skinned vehicles.
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