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Ghost of Charlemagne

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    North of Germany, South of Norway and West of Sweden

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  1. Understandable. However, the lack of bug fixing is not. For example, the ammo bug for the Canadian C15 (TAC-50) has still not been fixed.
  2. Hello, I'm having some trouble with the Semper Fi, Syria Campaign. After completing the mission "Milk Run" and advancing to the next mission "Flirting with Disaster", no reinforcements ever arrive and I'm left with only the starting units (4 HMMWVs). In the prior mission "Milk Run" I exited my armor as the mission briefing said to do and then made the enemy surrender for a total victory with all objectives completed, yet my units didn't continue to the next mission. By the way, these missions follow from choosing "Route Eagle" in the mission "Breakout" I have made sure that I downloaded the latest campaign from the Battlefront website. Thanks in advance.
  3. Just installed the 2.13 patch and noticed something interesting in the patch notes for 2.12 which was included with 2.13 I guess: V2.12 Patch Notes: ... BUG FIXES * FIXED: Blast values for some HE shells Having started a new Hammer's Flank Campaign and launching the BM-31-12 300mm rockets at the Germans with little damage done (for example I had one of these rockets land right next to a PAK-40 with no casualties inflicted) it seems this tweaking of HE blast values has been overdone. Has anyone else noticed this?
  4. Damn, the link doesn't work. Does anyone have a copy of this?
  5. CM is very CPU intensive so perhaps try and see if you can find a PC with a better CPU.
  6. How about bugs in CM: Shock Force 2, like the T-72AV missing the smoke launchers. Will these be fixed as well?
  7. I hope you will dedicate some time to fixing some of the many bugs that have been reported over the years.
  8. No news. The timeframe in the OP is completely off.
  9. Link is down. Do you still have does Kieme mods - specifically his Russian soldiers skins?
  10. As I understand it the Pz IV was harder and more time-consuming to produce than the Panther, albeit slightly cheaper, and had quite a few reliability issues right up to the end of the war (exacerbated by the increased weight as more armor was added). Of course we have to consider that the Pz. IV was designed in 1936. In my opinion, the Germans should have done what their opponents did and focused all their efforts on as few different models as possible. As has already been pointed out the Pz. III chassis proved to be an excellent platform for self-propelled guns and the Panther was a very good vehicle for what it was - although it entered service too late to be able to change to outcome of the war. Perhaps a close copy of the T-34 or Sherman would have been the best option.
  11. Why is there no RPO Rys in the game? According to readily available online sources it entered service in 1975 and used was widely used by Soviet forces during Afghanistan campaign which sort of means it falls within the timeframe of CM:Cold War.
  12. Great work! Is the smoke from Vein's effect mod?
  13. Ammo dumps are missing the following types of ammunition no matter which vehicle is "dismounted": 50.cal ammo 40x53mm ammo (for GMG) M-72 LAW (M47 Dragon is present though)
  14. Not. The BMP-3K coax-machinegun bug has not been fixed either.
  15. Can we get a fix for the BMP-3K too please. The machinegun muzzleflash animation is bugged.
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