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Showing results for tags 'stalingrad'.
Ive been making some maps for Stalingrad, set in winter 42-43, ive built loads of new builds which can be entered and used functionally, before i design build from the modular set but they couldnt be entered, ive designed the builds to use a door and upper set of windows. The maps arent huge but have loads of destoyed building in them. Mod tags work great Im using the brill Umlats Factory Mod, and Aris Vehicles plus all the new winter mods. I wanted to see if I could really get a flavour of Stalingrads ruins shells this meant taking out all floors and ceilings and roofs. Using loads of textures from the internet ive been building blocks like this. Which look great and are awesome to defend from. Bit of fun for flavour, as we cant make staues ( not that i know of) ive tryed to work one into a build, not sure but is a work in progress. More flavour with the Soviet flag Destroyed apartments Destroyed apartments heavily textured to enhance the ruined feel. A good one to show the size of the builds. A big work in progress but let me know what you think when i'm done i'm gonna put all the files in a drop box )as there are loads) mod tag them as stalingrad then upload he scenarios. Ive only made 2 maps so far so a way to go. I aim to make at least 10 maps. Cheers let me know what you think. Nige
Hello everyone! The other day I was driving through my home city and thinking about CMBS (as you do!). And as I drove I was looking at the variety of buildings on display and how they are all different shapes and sizes, often curved and following the bends of the street, and I thought to myself "wouldn't it be cool to have a modern city environment like this in CMBS"... I.e. Buildings of a great variety of shapes and sizes, different architectures (a mix of modern and old) that follow the curves of streets. Offices and shops. And what about huge built-up industrial areas with massive factories? I have also been watching the seminal 1970s documentary series The World At War (if you haven't seen it, you should!), specifically the episode on Stalingrad and the grim fighting amongst the rubble and destroyed buildings - I thought here too, wouldn't it be cool to have a destroyed city to fight within, where your troops can take shelter amongst broken walls and buildings, hide within a dilapidated factory? A sniper in the broken buildings... I guess the question I am posing - is it possible to mod the buildings in this way? With the greatest respect, many of the stock buildings are quite basic and follow the same patterns in the shape of a square. I would love to have a battle in a realistic city, with restaurants, cafes, and factories, where the architecture is diverse. Or is this too complicated and beyond the game engine/graphics capabilities? Just wondering... Yours... A.