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waffelmann

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  1. Upvote
    waffelmann got a reaction from nox_plague in How much would the rights cost To CMA   
    I simply want to say, how cool an update of this game would be!
     
    Really, really cool!
  2. Like
    waffelmann got a reaction from Lethaface in Stephen Grammont Interview   
    Fine! It is sometimes amazing what is hidden in a short interview!
  3. Like
    waffelmann got a reaction from boygarvin in pitbull's Italian Mods   
    Thanks for the detailed answer!
  4. Like
    waffelmann reacted to boygarvin in pitbull's Italian Mods   
    The normal Italian models in-game make it unfortunately impossible to properly represent the desert uniform worn by the Italians in both Africa (where the uniform was worn by most troops) and Sicily (where it was still worn by some). This is because the cut of the uniform differs majorly from the desert uniform. 
    To compare, here is the desert uniform's tunic, the 'camiciotto sahariana':

    The sahariana had several differing cuts, and this is just one of them, but they all had this general appearance. Now, here is the continental uniform:

    As you can see, the tunics are obviously fairly different from each other, especially in regards to their collars.
    Whilst reskinning the normal Italian models (essentially doing little more than making them HD and tan) was an option, it was not a good one, as it did not properly represent the actual uniforms worn by the Italians, especially in Africa. And whilst the normal Italian models do fit quite well for Sicily, where many wore just the continental uniform, as depots with clothes once-bound to troops in Africa were opened up to supply troops in Sicily, many also were able to get their hands on and wear the desert uniform. This, alongside the lucky few troops repatriated from Africa just before it fell, who were still wearing what they wore in Africa. And whilst there did exist an older desert uniform that was basically just a tan version of the continental uniform, it had been effectively phased out by the outbreak of war for Italy in 1940, and was predominantly used in East Africa.
    As a result, we decided to use German models. This would allow us to both represent the desert uniform AND the continental uniform properly (with the continental uniform being worn over the 'sahariana' or a denim fatigue shirt, as was commonly done), whilst also making for easier-working with the textures, since I was pretty familiar with them. It also allowed, pretty conveniently for me, the textures for both to be readily applied to the other Italian mods, namely the RSI ENR mod- which also uses a German model.
    Hope this clears that up!
  5. Like
    waffelmann reacted to Macisle in Unofficial Screenshots & Videos Thread   
    Forward we go once again.

     
    Through the mists, the mighty objective awaits our greatest efforts.

     
  6. Upvote
    waffelmann got a reaction from Warts 'n' all in Umlaut´s Red Thunder mods   
    Alstublieft!
     
    (Is this right?)
  7. Thanks
    waffelmann got a reaction from Aragorn2002 in Umlaut´s Red Thunder mods   
    1945 januar, single vehicles
     
    In the scenario editor
  8. Upvote
    waffelmann got a reaction from Lucky_Strike in German Flamethrower Fuel Tank   
    Great! Many thanks!
  9. Upvote
    waffelmann reacted to Lucky_Strike in German Flamethrower Fuel Tank   
    The files are:
    german_fueltank.bmp
    german_fueltank_normal map.bmp
    german_flamethrower-pack.mdr
    They are in: flammenwerfer 41 > weapons > normandy v310.brz
  10. Upvote
    waffelmann got a reaction from George MC in German WSS panzer grenadiers - how do I mod to remove the kit on their Y harness please?   
    Ok, I tried it and I think there are not noticable shadows. Can you make it for yourself or do you have a upload taget? Or I can try to offer a dropbox-link.
  11. Upvote
    waffelmann got a reaction from George MC in German WSS panzer grenadiers - how do I mod to remove the kit on their Y harness please?   
    I made it less comlicated.
     
    I took the syrian chin-strap-mdr-file from CMSF2 and swapped it with every poncho-, breadbag etc- mdrs.
    Additional there is one masking texture for the chinstrap (I took it from the gebirgsjäger cap).
    Et voilà!
  12. Upvote
    waffelmann got a reaction from Pete Wenman in Really stupid question about mission briefing   
    Uiii!!! You are right! Thanks!
     
    I'm starting to think that I need reading glasses ...
     
    Topic is finished!
  13. Thanks
    waffelmann reacted to Pete Wenman in Really stupid question about mission briefing   
    Yep it's the time. Check out the compass rose when in a scenario  - it contains a 24hr clock.
    P
  14. Like
    waffelmann reacted to JM Stuff in Custom 3D Models and Mods Compilation   
    Oh Mann this is the minimum, I do also a lot but now I try to be better... so be happy that you can use Blender and create new things, this will let you smile all the time, or almost,...remember... außreisen deine Haare manchmal 😁🥵 ...think only about that you make a big step in the 3d world...
    und mach weiter und weiter viel erfolg, falls nicht !! keine Sorge, meine Tür is immer offen...
    Freundlische Grüße
     
    JM
  15. Like
    waffelmann reacted to JM Stuff in Custom 3D Models and Mods Compilation   
    The version that @Aquila-SmartWargames propose from Blender compatible with the Python addon (to download) is the version 279b this is the version where he make himself all the videos and tests, personly for the fun but also to following the news  I was trying to download and working with a hight version but this doesnt work,... if somebody can do it, pls let me know !
    These version work without problem, have only to install the correct addons...
    To change the size of a mesh you have to use the command and taste S for scale 
    when you want to export your finish job you have to 
    >1 ctrl A to give the correct scale to your job
    >2 dont forget >to tick the box export metadata located in lower corner on the screen 
    than you are able to save your new mesh, job... in mdr !
    if you have some problem let me know I can eventualy help you !
    Gute Nacht und bis morgen;
    Willkommen in der Welt von Blender wo du dich die Haare ausreißen oder einfach nur lächeln vor freude !😊 
  16. Like
    waffelmann got a reaction from OstapBender in CM Cold War v1.01 patch is now avilable   
    Like the new helmet!
  17. Like
    waffelmann got a reaction from Aquila-SmartWargames in Fire and Rubble Possible Bugs   
    After patch 211:
    - the left ammo-pouch of the sturmgewehr-troopers are still not visible
     
    - I believe that the Schwimmwagen should only have 4 occupants. The fifth person sits very uncomfortably in any case.
  18. Upvote
    waffelmann got a reaction from AlexUK in Pre-orders for Combat Mission Cold War are now open.   
    Thank God. For a second I thought I had nothing to wait for! 😄
  19. Like
    waffelmann got a reaction from Von Richthofen in Pre-orders for Combat Mission Cold War are now open.   
    THe first "very"?
  20. Like
    waffelmann got a reaction from DerKommissar in Cold War Release Date Pool   
    With the F&R-release and the upcoming CMCW I think that is the first time since I've been playing battlefront games that I can't keep up with playing...
  21. Like
    waffelmann got a reaction from Anonymous_Jonze in Adding m43 caps to Gebirgsjaeger?   
    Don't forget the gebirgsjäger-tag! So it only shows up for the gebirgsjäger!
  22. Like
    waffelmann got a reaction from Monty's Mighty Moustache in Issue with mods F&R   
    Was a pleasure!
     
    Technically I didn't play the game until now, because I had to adapt my mods first...
  23. Like
    waffelmann got a reaction from Anonymous_Jonze in Fire and Rubble   
    Certainly. But it's a nice visual kind of variety ...
  24. Like
    waffelmann got a reaction from Anonymous_Jonze in Fire and Rubble   
    It is possible to give the gebirgsjägers M43-caps...
  25. Upvote
    waffelmann got a reaction from Modernrocco in Fire and Rubble   
    Alert! Now we need the second "very"!
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