Jump to content

Vergeltungswaffe

Members
  • Posts

    3,898
  • Joined

  • Last visited

  • Days Won

    4

Reputation Activity

  1. Upvote
    Vergeltungswaffe reacted to Vergeltungswaffe in Truck with mounted infantry refuses to follow movement orders?   
    Sounds like they've had too much strudel and the engines just aren't up to it.
  2. Downvote
    Vergeltungswaffe reacted to patrykd in More Bulge Info! (and a few screenshots...)   
    Seperate game? Why? That's suck.
  3. Upvote
    Vergeltungswaffe reacted to Splinty in Kieme's modding corner   
    I actually have a map just made for urban ops. It has no AI plans or set up zones, I only made it to see what I could do with the editor. I think it turned out pretty well.
  4. Upvote
    Vergeltungswaffe reacted to JRMC1879 in We Need Another "The Road Ahead" from BF.   
    Jesus. Not again. They have given us the greatest game ever, things I dreamed of as a young gamer and all it seems some want to do is bitch and moan about it.
    This model keeps them in business , harking back to cmx1 days is just futile and dumb. Play the games and if you don't like it keep it to yourself.
  5. Upvote
  6. Upvote
    Vergeltungswaffe reacted to Juju in [WIP] Juju's TweakedUI v4 (final)   
    Gentlemen, TweakedUI v4 (final) is now ready for download at GaJ's! The repository will follow shortly, I'm sure.
     
    Enjoy,
    Juju
  7. Upvote
    Vergeltungswaffe reacted to Kieme(ITA) in Kieme's Maps   
    The following pack has 3 quick battle ready maps, based on the one posted above, suited for meeting engagement only (deploy areas in the corners NE/SW).
    All versions have the same size and deploy areas but more objectives (small has 1 objective, medium has 3, large has 5). all objectives are of the occupy type (point values in brackets).
    It's up to you to decide what version to play with, just keep in mind that the size is the same. For example: if you want to play a small battle with few forces, the small versions with only 1 victory location in the middle would be best suited to avoid dispersion. At the same time, if you play a huge battle with large forces the large version gives you not only that big objective in the middle but 4 more minor objectives around the map, but you might still want to play with just 1 objective, it's up to you.
     
    Important: this quick battle map pack is intended ONLY for player versus player games.
     
    Kieme's Highway PvP quick battle meeting engagement map pack download: https://app.box.com/s/woi7osiofy8tp9j2xer6hpjtrj2t6qyz
     
    Please note: there has been no testing on the balance of victory locations and deploy areas.
     
    Preview of the three versions:
    Small battle

    Medium battle

    Large battle

  8. Upvote
    Vergeltungswaffe reacted to Vanir Ausf B in Patton quote ref US advantages over Russia & why we'd beat them if we kept going   
    The Soviets wouldn't have even had an air force to speak of after the first month or two. As for ground forces, if you add up the US, UK and and French troops in Europe on VE day they are nearly a match for the Red Army.
  9. Upvote
    Vergeltungswaffe got a reaction from Rinaldi in VK 16,02 Leopard   
    Making things that people will buy isn't a waste of time for BFC.

    I like France '40, but I would rather have reasonable late war what ifs (E-25,50,75, M29/34, Black Prince, IS-3, etc) in a heartbeat.

    BFC would certainly have the marketing numbers, but I suspect very late war would sell better than very early.
  10. Upvote
    Vergeltungswaffe got a reaction from General Jack Ripper in VK 16,02 Leopard   
    Making things that people will buy isn't a waste of time for BFC.

    I like France '40, but I would rather have reasonable late war what ifs (E-25,50,75, M29/34, Black Prince, IS-3, etc) in a heartbeat.

    BFC would certainly have the marketing numbers, but I suspect very late war would sell better than very early.
  11. Upvote
    Vergeltungswaffe got a reaction from A Canadian Cat in Polls   
    Here's one:
    http://community.battlefront.com/topic/118805-how-much-would-you-pay-for-an-improved-ai-upgrade/

    When you click Start New Topic look to the right and you'll see Manage Topic Poll. Click that and you'll be able to create the poll.
  12. Upvote
    Vergeltungswaffe reacted to Cpl Steiner in "Neighbours From Hell!" Ready For Testing   
    You guys should also give Blue vs AI a go. I was not even going to bother doing Red AI plans as I thought playing as the defender in this scenario would be boring but when I did play as Blue I had one of the most exciting games I have ever played. The garrison commander was literally the only man still standing when the reinforcements arrived! It was like being in the Alamo or at Rorke's Drift.
  13. Downvote
    Vergeltungswaffe reacted to MikeyD in Armata soon to be in service.   
    Sigh. Not that right wing macho fantasy of armed insurrection, again.  I can't recall the NRA coming out and championing their pet cause of citizens taking up arms to fight government oppression following the recent police shootings at Ferguson. I guess that right to insurrection is *selective*. Only applies to ranchers grazing on public lands.
  14. Upvote
    Vergeltungswaffe reacted to George MC in Rolling Thunder (demo scenario)   
    This is one of the scenarios contained in the recently released demo.
    http://www.thefewgoodmen.com/tsd3/uncategorized/cmbs-rolling-thunder/
    About the scenario
    This scenario recreates a US company team attack against a Russian Forward Security Element or FSE. A Russian FSE is a usually a reinforced company sent forward of the regimental axis when the threat is weak but more commonly sent ahead of a first echelon battalion or battalion operating away from the main body. Motorized rifle companies are often used in this role, even in tank units.
    Both sides have a fairly ‘typical’ OOB (organisation, units and vehicles) plus supporting arms (air assets, anti-aircraft assets and artillery) for the missions they have been tasked with. As such this scenario serves as a useful introduction to commanding a modern combined arms unit at the company level.
    This scenario was originally designed to be played first and foremost from the perspective of the US side against the Russian AI. It is playable head to head (H2H) but has not been playtested for balance in this regard. It is playable as Russian vs US AI, although in the attack the AI can't dismount and remount infantry, so that can hamper it a wee bit. Still the US AI plans should give you a tactical workout.
    There are three distinct Russian AI plans and two distinct US AI plans – thus allowing some level of re-playability.
    How difficult is the scenario?
    As stated this scenario is really designed to be played as US attacking Russian AI (or possible H2H). The designers intent is that a ‘good’ player i.e. a player used to the Combat Mission game engine and practiced in using modern core combined arms tactics would find this fun but not over the top challenging. A new player i.e. unpractised in either modern or Combat Mission should be able to play this (TOP TIP – make liberal use of the ‘save game’ option – so you can rewind if things go horribly wrong) – and most likely at least pull a draw. So bottom line is experienced players will most likely find it fun but straightforward, less experienced might find it challenging initially but soon becoming easier. Once the US side make it over the reverse slope position they have a very good chance of winning as the fire-power of a US mech company team is pretty immense!
  15. Upvote
    Vergeltungswaffe reacted to JoMac in VK 16,02 Leopard   
    We need that, and all these these :-)
     
    http://www.ghqmodels.com/store/military-models-wehrmacht-world-war-ii-micro-armour.html
     
    Joe
  16. Upvote
    Vergeltungswaffe reacted to Vein in Veins Russian/Ukrainian infantry   
    I modded the us/brit/syrian uniforms for CMSF but the Syrians were made into a made up country because I wanted to use the SLA(?) camo used in Arma.
     
    I didn't release them however and now they are tucked away on a backup drive somewhere. I didn't mod CMA apart from the effects.
     
    CMSF and CMA aren't on my PC anymore, I found I missed too many of the new features of the WW2/BS titles. Looking forward to SF2 though, whenever it turns up.
  17. Upvote
    Vergeltungswaffe reacted to Vanir Ausf B in In-game spotting system: are you kidding me?   
    All this angst over the OP's  test results without anyone questioning if maybe the OP's test was complete crap?
     
    I set up a test that matches the OP's description and ran it 20 times. Results:
     
    M1A2 spots first: 6
    T-90AM spots first: 13
    1 tie
     
    If you're bored:
    https://www.dropbox.com/s/ddmta7sd0a9ryh2/What%20a%20waste%20of%20time%20001.bts?dl=0
     
    [/thread]
     
  18. Upvote
    Vergeltungswaffe reacted to agusto in In-game spotting system: are you kidding me?   
    This is highly speculative.
     
     
    Do you have anything else than your subjective perception to support this claim?
     
     
     
    The high probability of the APS shooting down incoming Kh-29 missiles and other heavy AT missiles was recently confirmed as a bug by the devs and will be fixed in 1.02. But keep in mind this affects all heavy missiles from fixed and rotary wing aircraft that are not top-attack capable, not only the russians. I think (but i am not sure) that the US F-15s/F-16s in game can be equipped with Maverik AT missiles, so these should be affected as well.
     
     
    Isnt it like that already? In a Meeting Engagement QB i can buy a company of Typical quality T-90s and a company of BMPs while US can only buy a force of 1 Typical M1A2 platoon and 2 platoons of Bradley infantry.
  19. Upvote
    Vergeltungswaffe reacted to panzersaurkrautwerfer in In-game spotting system: are you kidding me?   
    Quoted because I am just that worth quoting:

     
     
    We keep acting like there's tiny little digital mens in the tank, and their behavior is largely regulated by tiny digital eyes and brains, when in reality it's a whole mess of numbers and systems that are trying to replicate inherently chaotic, non-system results.
     
    That said:
     
    1. The T-90 in a treeline will be as obvious as it would be in the open with thermals.
    2. T-90AM optics are still pretty "Eh."  The engagement range you selected is beyond the range of the Cathrine FC to be able to tell a M1 and a BMP-2 apart, but well within the M1's ability to tell you if the commander is out of the hatch and wearing sunglasses or not.
    3. The GSR on the Russian vehicles sees really well through fog, and dark, but has a lot of problems with pretty much anything else. Trees, piles of trash on the ground, buildings, exposed rock faces, the target even being partially masked by terrain can all result in a "something is there!" but not a confirmed target*
     
     
    So basically this is sounding like someone is rageful their Russian stuff is performing like Russian stuff performs.
     
    *GSR is best used as a sort of tripwire, like it's your first warning something is there, but generally ground mounted radars are best to let you know where you look, vs the be all end all of spotting
  20. Downvote
    Vergeltungswaffe reacted to zhivago in In-game spotting system: are you kidding me?   
    TEST:    T-90am (elite, undisturbed, standing still in a tree line, clear weather, day) vs  M1A2 (veteran, moving in open field, 2.5-3 km away)   (number of tries: 10. Map: Death Valley).   ---------------------------   Well, despite of all conditions above and CLEAR LOS, T-90 almost never discovers M1A2 first! Even more, in plenty of times the T-90 does not see the damn muzzle flash after m1 starts shooting!   Logically thinking, even with only binoculars you cannot miss an incoming and shooting tank in  open field, not speaking about more sophisticated tank optics.     Moreover,     Tank destroyer 9p157-2 Krizantema-S with millimeter-wave external RADAR built especially to  detect armored objects(!!) in all weather and smoke, is blind just like T-90. Always getting  killed by (?) signs from open field 3 km away.      Same for recon vehilce BRM-3K which has radar as well. Not mentioning various BMPs that somehow manages to detect enemy infantry in woods better than  detecting IFV  in open 100 meters ahead.     CMBO was great long time ago. CMBB was good. CMSF is ****    But CM Black Sea is a funny Super Mario game, not a "tactical simulator" as promised. 
  21. Upvote
    Vergeltungswaffe reacted to Marco Bergman in Marco Silhouette mod for Vehicle Pack?   
    Yes to both.
  22. Upvote
    Vergeltungswaffe reacted to Jorge MC in RT Unofficial Screenshot Thread   
  23. Upvote
    Vergeltungswaffe reacted to Jorge MC in RT Unofficial Screenshot Thread   
  24. Upvote
    Vergeltungswaffe reacted to Juju in [WIP] Juju's TweakedUI v4 (final)   
    I can't seem to use the old tag system on larger images anymore. What's up with that?
     
    Once again, click the image for the original full sized picture:
     

  25. Upvote
    Vergeltungswaffe reacted to John Kettler in Alarm! YT's having a major breakdown or has KILLED all vid audio!   
    Just last night, I was watching a bunch of real world goodies pertinent to CMBS and had excellent audio. A short time ago, I watched TV programs online. That was fine, too. But in looking at an array of things on YT just now, nothing has audio. It's all got the dread "X" on the speaker image. I thoroughly checked at 3:30 AM (3:42 AM, 03/14/15 where I am presently) to make sure my sound was on and volume adequate. 
     
    T-90 (in Russian)  A tremendous vid, may I add? Not a sound. 
     

     
    Dad used to crack wise about easy college courses, such as Basket Weaving and Canoe Tilting, rather than Engineering. Guess what? The audio there doesn't work, either.
     
    Making Willow Baskets
     

     
    Kelly's Heroes Showdown with a Tiger scene
     

     
    I don't know what's going on or why, but I absolutely hate this and am concerned this is some insane new YT policy. If so, someone needs to replace YT. Stat.
     
    Regards,
     
    John Kettler
×
×
  • Create New...