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DerKommissar

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  1. Like
    DerKommissar reacted to Free Whisky in Visiting history: I made a video comparing a WW2 scenario to the real-life location   
    Hi everyone! I've put out a new video where I compare a combat mission scenario to both the historical events that are portrayed and the actual real-life location. I thought I'd post this on the General Discussion board as it's also kind of about Combat Mission scenario design and research in general.
    As it's about a Market Garden scenario, I've slept a quite few hours less the past few nights in order to get this video done in time for Operation Market Garden's 78th anniversary on saturday the 17th of september. I hope you'll find it interesting; spending the day basicly giving myself a battlefield tour and filming the locations of the scenario that I just played was amazing. Geeky, for sure, but amazing 😁.
    Props to @Pete Wenman who is the author of this scenario for his excellent research and scenario design.
     
     
  2. Upvote
    DerKommissar reacted to SgtHatred in 2022 Mid Year Update   
    Hopefully a fix for the T-90 issue can be snuck into this schedule. Not having front hull armour for T-90s significantly reduces choice in multiplayer and breaks a whole bunch of scenarios.
  3. Upvote
    DerKommissar got a reaction from George MC in Combat Mission Red Thunder Battle Pack 1 pre-orders are now open   
    Definitely a buy for me.
    Out of curiosity: Are there any QB maps in this one?
  4. Thanks
    DerKommissar reacted to George MC in Combat Mission Red Thunder Battle Pack 1 pre-orders are now open   
    No additional QB maps. But there are 14 master maps which could/can be used as custom maps for a PBEM, basis of other player made scenarios etc or chopped up - could also be converted via adding AI plans to QB maps. 
     
    The workload to create a bunch of QB maps was bit much fir me. 
     
    Cheery!
  5. Upvote
    DerKommissar reacted to The_Capt in How Hot is Ukraine Gonna Get?   
    Ok so this is better how?  Are you telling me they picked up on the UA planning a Kharkiv offensive weeks ahead of time...and did sweet FA to stop it?!  Aaand we are back to broken operational military system.  Look I am sure these RU Nat volunteers are true believers and really cagey tough guys; however, if they have been part of this debacle then I am a little less than concerned about them walking out of a phonebooth and becoming a super army.
    If they can surprise...they had better start doing it.  If this clown show picks a fight with the EU, it will escalate to NATO and frankly from what I have seen we could cut thru what is left of the RA - RU Nat volunteers included like **** through a short goose in a long weekend.
    The references you are making are making it look worse for them.  They saw but were unable to do anything about the UA taking back what is now being reported 6000 sq kms, in a week.  I don't care if these guys are each super-soldiers who can do one handed chin-ups with no hands - their operational level ISR, C2 and logistics suck well beyond repair in the timeframes of this war.  They are going to be living proof that dedication and belief comes second to hot steel in the right place and right time.
    And what if they are really in league with the mole people and conduct a sub-terrainian flanking?!  Like I said these a$$hats are well positioned to pull of a nasty insurgency/guerilla war in the LNR-DPR - maybe, if local support holds.  Beyond that they are living in fragmented...and getting more fragmented by the day, military organization.  What is likely to stop the UA at this point...is the UA.  They are going to need to re-set logistical lines and consolidate but so far from what I have seen the RA is not part of this equation.
    In reality these clowns have the making of a VEO network that will go underground and make everyone miserable once this thing is over.  Good thing we have about 20 years worth of experience hunting humans in this context.
    I gotta be honest, I am really tired of the freakin "boogy man of the week" right now.  We are jumping out of our seats because everything is really dangerous and really scary:
    - The Russian Army with all that hardware
    - The Black Sea Fleet & the Russian Air Force
    - Spetznaz and Wagner clowns
    - Russian cruise and hypersonic missiles
    - Russian cyber Pearl Harbour 
    - Some General Jack-in-the-Box who was a jerk in Syria.
    - Russians parked around a nuclear power plant.
    - Nukes!!
    - the Russian 3rd Corp
    - Russian mobilization!! - the other hand coming out.
    - Russian escalation dominance.
    - RU Nats - whoever the hell they really are
    - Ukraine is going to fall
    - Ukraine is going to hold on but the war will still be on when my grandkids graduate from college
    - Ukraine can't possible take in all this kit and hold on.
    - Ukraine can defend but could never pull off an attack
    I have to be missing something.  Every week in this war we find something be be scared of, and it has all turned out to be complete and utter BS.  How about we look at the situation, as it unfolded for what it is - a historic military debacle that is likely to break the current Russian regime.  It was doomed from the start, and has only gotten worse.  Sure things could still swing and will likely get uglier but the RA in Ukraine is in death throws - it is keeling over to die, not coiling like a steel spring.  All war is negotiation and right now the Russians are negotiation just how ugly this loss is going to be.
    Unless these RU Nats come with an entirely revitalized equipment fleet and logistics backbone to support it, a competitive integrated ISR system, and a completely new military doctrine...you will excuse me if I am not worried.   
     
     
  6. Upvote
    DerKommissar got a reaction from Huba in How Hot is Ukraine Gonna Get?   
    Guess it's time to send in Lenin 2.0
  7. Like
    DerKommissar reacted to George MC in 2022 Mid Year Update   
    Aye hopefully it will be 'all good fun'  thanks Steve.
    Aye, this battle pack is set during the fighting between the German and Soviet armies in eastern Poland during the summer of 1944. This fighting was some of the heaviest on the Eastern Front during the entire war. This battle pack presents a series of actions recreating key moments in this fighting through the perspective of the forces involved during July and August.
    It’s been a real labour of love. The genesis of this battle pack was the  series of images in the photo book Kampfgruppe Mühlenkamp published by RZM and authored by Douglas Nash and Remy Spezzano. On the back of this I started work on what became the Five Days One Summer campaign which is the key campaign of this battle pack.
    This battle pack would never have got anywhere without the help and support of a whole bunch of others. I would like to give a huge shout out to all those including the BFC beta testers for all the playtesting, feedback, advice and support. I am also indebted to Mr Douglas Nash for his freely given help and support in clarifying some of the details involved in several actions involving ‘Wiking’, notably the fighting around Tluszcz in mid-August 1944. If you’ve not checked out his recent trilogy “From the Realm of a Dying Sun” its well worth doing so for the background to this battle pack. Also worth having a look at is the “Operation Bagration 23 June-29 August 1944” by the Soviet General Staff which gives a ‘big picture’ view of the Soviet operations in this period.
    I hope you all, as the players enjoy these scenarios and campaigns as much as I did researching and creating them. As always, I’d appreciate any comment and feedback and I look forward to seeing how this collection of scenarios and campaigns plays out for yourselves.
    Cheery!
  8. Upvote
    DerKommissar reacted to George MC in Combat Mission Red Thunder Battle Pack 1 pre-orders are now open   
    If anyone not sure this is a link to a diary about one of the (largest) scenarios in the pack. 
     
  9. Upvote
    DerKommissar reacted to kohlenklau in What will be the next CM Eastern front game?   
    BFC had an idea way back to make their games have "modability" and sent along the rezexplode and rezpack utility programs. The game manual explained where to put mods. Then at some point the modtag feature was introduced. I can't say if this was really an offering to modders or just an internal feature that helped them and ALSO benefited modders. Either way, it is great. Hey! Whoever thought of modtags, maybe not even BFC?---Thank you! Now, in September 2022, I can't think of anything since modtags that has increased the modability of their games. AI group increases and such do help with writing scenarios but not modding. Modders have limits that BFC could help them overcome but taking on to solve and implement is not on the BFC list of things to get done. I wish modders had a small module that would just be a huge pile of workarounds for modders. For FREE, the modders try and create content. I wish BFC would help modders do more. I guess several of the BFC insiders seem to somewhat like and often support the fringe modder work but at the very top it is a BFC business decision to focus elsewhere. Best wishes
  10. Like
    DerKommissar got a reaction from Artkin in Fortified Map?   
    I don't see why not. Could be used by the BLAST command. I am curious if the BLAST command would do anything to mines.
    BLAST is my preferred method of breaching the worst kind of obstacle: the bocage.
  11. Like
    DerKommissar reacted to LukeFF in 2022, the Year In Preview!   
    Lol okay. You've heard of games like Microsoft Flight Simulator, right? They're designed around single player game play. 
    I'm not going to dignify the rest of your childish response with an answer. 
  12. Upvote
    DerKommissar reacted to LukeFF in 2022, the Year In Preview!   
    That's a good laugh. 
  13. Like
    DerKommissar got a reaction from Fizou in 2022, the Year In Preview!   
    Any word on the totally unconfirmed Cold War Module?
    Thanks for the update.
  14. Upvote
    DerKommissar reacted to Rinaldi in Cold War: The (Massive) Narrative AAR   
    July 16th, 1145 hours.
    Triumph to tragedy.
    “Sir…I’m not raising TOC” the RTO said, hesitatingly. Booth met the man’s eyes. Silent dread communicated between them.  He was about to tell him to try one more time when the FSGT came trundling back around the corner in his ‘peep.’ That’s not good. A gnawing, creeping realisation made its way up out of the small of Booth’s back and crawled up his spine. The NCO’s face was boulder-like. Jaw set…
    TOC had been hit. Hard. They had failed to displace for one minute too many and got plastered by Soviet artillery, much like the Soviets in Dorfborn were having their back broken by vengeful American artillery fire. Like one of the four horsemen, the FSGT had been tasked with riding back to his CO to deliver the grim news. Basically, every senior officer in TOC had been taken out: the LTC, S-1 and S-3 had all been wounded enough to warrant evacuation. The XO was severely wounded, an arm and a leg severed, his condition critical. The HHC CO killed, caught away from any cover momentarily, ripped to shreds by shrapnel. All that was left of the staff was the S-2, who refused to be evacuated despite painful neck wounds, and the duty NCOs.
    “You’re it” the FSGT growled, “you got seniority. The Battalion’s yours, sir.” A thunderclap. Booth was in command. The entirety of TF Dragon. Well over 700 surviving men, 700 souls. The burden could’ve crushed him then and there, and likely should have, but something turned in him. Eyes narrowing, he quickly told the dependable NCO to hurry ahead back to what was left of the TOC and have the S-2 re organise the NCOs into acting battle captains. He would follow shortly in his command track, handing off command of the unit to his equally dependable XO, 1LT Noonan. He would hurl together a hasty TOC and strain every nerve to get the unit back under control.
    Chapter 5: Thorn in the Side
    Northwest of Neuhof, July 16th, 1600 hours.
    Luckily, the TOC’s survivors showed themselves up to the task. They had worried Booth at first, most had some minor wounds and all had looked deeply shaken. The M577s were ruined messes, but neither had taken direct hits, and much of the vital planning material was salvageable. Whatever morale had been wavering was firmed up by the arrival of the CPT and the news that B Team had savaged the enemy to its front. Booth had energized the headquarters with his arrival, distracted grieving men by entrusting them with key tasks (appealing, subconsciously, to the professional pride of each individual NCO), and focused their efforts back on the fight – a fight he had convinced them they were winning. The impact was electric. Within the hour they were ready to receive orders from brigade, by 1500 the bulk of the battalion was pulling back, knowing full well the punch-drunk MRR to their front was in no condition to follow closely and fill the gap, let alone pursue with vigour or violence.
    As the skeleton TOC organised the move and conformed with orders, Booth was presented with his first command decision: the TF had mauled the MRR so thoroughly that a neighbouring Soviet unit had begun to shake out into the attack on a town called Uttrichausen with its right flank twisting in the wind. Brigade was willing to move boundaries on a dime and have TF Dragon nail the lead MRB of that unit from the flank. Booth leapt at the opportunity, and task organised his Scout Platoon and surviving anti-tank platoon to do so. They hadn’t had time to resupply, and thus the fight was going to be a tight one, but the potential payoff was worth it; success could likely keep the entire brigade counterpunching whilst the next line of defence was constructed. The Soviets were templated to be passing through Dollbach around 1630 hours, beyond which was their probable line of departure.

     
    Command devolved to 1LT Pemberton, the Anti-tank Platoon CO, and his surviving 6 ITOWs. 1LT Horning, the battalion scout platoon leader, would race ahead with his extremely depleted force; two M113s, an ITOW (with only 4 missiles) and a meagre 3 Dragon missiles. He had two scout sections to spare, led by SGTs Roy and Chung. They would engage forward elements and buy time for Pemberton’s two sections and the attached air-defence joes.
    Pemberton, bumping along in his ‘peep’ hastily did a map recce and came up with BPs. He prayed to God the map was accurate to the terrain, there was no time to do a proper terrain walk. This was an aggressive interdiction, no doubt about it, the young man thought. His eagerness to hit the enemy when they were exposed was tempered by the ever-human fear of the unknown.  How to execute this fight? Across the valley the enemy would traverse was a thick treeline. The Soviets must have known their flank was in the air by now, and if he was the Soviet commander, he’d have units in that treeline dominating the heights overlooking Dollbach. How to fire into the valley without exposing his vulnerable ITOWs? A crossfire, that’s what he’d have to establish, keyhole positions, he thought with finality. Pemberton had his plan.
    Taskings:
    BP1: Scout ITOW, 1st AT section (alternate)
    BP2 – 1st AT section (main)
    BPs 3A & 3B – 2nd AT section (main and alternate)
    EA Alpha – Forward of point 430, left-flank of Dollbach
    EA Bravo – Forward of point 401, right-flank of Dollbach
    ***
    The Soviets’ hackles were raised; thought 1LT Horning, as he watched a pair of Hinds flit in and out of sight across the valley, flashing over the thick, forested hills. They had put a lot of combat aviation forward, clearly cognizant of the exposed flank of this unit. It was a high summer day, and any vehicular movement kicked up hanging dust clouds, prompting Horning to spread his thin resources out, and give strict instructions for the tracks to make quick dashes, pausing frequently to let the dust settle as they sheltered under the next nearest copse of trees. Slowly, but surely, they managed to set themselves up in their assigned positions, finding decent concealment and cover to establish firing positions from.

    By 1604 hours, Horning and SGT Chung have set themselves up in excellent firing positions on the extreme flanks of the AO.

    As the scouts settled into their hides, a sudden pop is heard as a Stinger missile screeches upwards. One of the hunting Hinds had raised itself up too much, for too long, across the valley and an American AD man had chanced a shot.

    The Hind’s weapons operator saw the tell-tale report and, swearing, alerted the pilot in time. The Hind bucked down sharply, and the missile failed to track. The other hinds, spooked by their comrades’ close call, follow suit. The air threat abates, for now.
    SGT Chung, only momentarily distracted by the firing of the Stinger, shakes his head and concentrates. Over the distant thwock-thwock of the omnipresent Hinds, he can hear – more accurately, feel – the rumble of an approaching formation. A moment later, he can see it for himself: an entire MRC. He urgently whispers to his RTO to send the word. The RTO duly whispers the code phrase for contact: Rio Grande. The pre-arranged cluster mission begins to fire, forcing the BTRs to accelerate through the maelstrom.

    “Jesus, Mary and Stonewall Jackson sir, that’s got to be an entire company – what the hell we going to do about that with just one shot?” whispers Horning’s RTO in an awed tone. Horning ignores the man and presses himself further against the ground, putting his hands under his chest. He awkwardly cranes his neck downwards and rolls his eyes up, attempting to keep a good eye on the BTRs while masking as much unnatural colour – his skin, the whites of his eyes – as he can. He wished he had time to apply camo paint. If any of this mass of enemy units spotted him, they were dead. BTR turrets were awkwardly trying to scan for targets, but their 14mm machine cannons were bouncing around visibly. Good he thought, hope the bastard gunners are blind. More problematic of course, were the Soviet rifleman hanging out of the rear hatches, with the occasional BTR having a Soviet soldier bouncing a SA-7 on his shoulder, scanning the skies for targets.
    “Dragon 2 to Dragon 1 – “
    Horning’s RTO scrambles to lower the volume on the receiver, as SGT Chung continues.
    “- I am engaging. Making this missile count. Out.”

    It takes a minute for Horning to spot an opportune target for his own position to follow the NCO’s lead. In frustration they watch BTRs briskly march past. Then, it happens: a BTR visibly slows down as it attempts to push through a small windbreak of trees. Tapping the Dragon gunner on his steel helmet, the 1LT points towards the target with an arrow-straight arm. The missile hits, but barely, almost passing between the wheels and underneath the BTR.


    “Get the track to make a run for SGT Roy’s OP/LP, he’s got the spare missile. Run him down here and lets see if we can’t hit something else. Once you’ve passed that message on we are displacing, shift 30m right. One at a time, keep low and copy my stance.” The Officer whispers urgently.
    ***
    Pemberton could see his young driver struggling to restrain himself from speeding forward. It was a battle the PFC was losing, as the distance inexorably widened between their ‘peep’ and the ITOWs and VADs that formed their small column. A soft word saw the vehicle pull back again. The 1LT couldn’t blame his driver’s haste. They had just arrived with the first section of his platoon, and already there was a thin spire of smoke reaching out from the valley, in what he estimated was EA Bravo. The lead Soviet elements were already in the area. There was no time to waste. The section raced towards its assigned BP, with VADs pulling off the road to take up covering positions.

    Horning was desperately trying to shift the artillery fires to the overpass and road bridge; this lead Soviet company was making tracks, pushing through their anaemic ambush with remarkable discipline. The tail of the column was now entering EA Bravo. He could hear SGT Chung ordering SPC Brody, the commander of their sole ITV, to engage.
    The ITV duly rumbled forward from the treeline it had taken as its hide in BP1 and inches forward along the flat plateau to its front. Brody soon identifies a plethora of targets. With a pop the first ITOW roars out, popping up then being pushed down by the gunner. It reaches out, a red dot in Brody’s field of vision. 

    “Target!” the SPC roars, and then guides on: “Gunner, traverse right, two PCs forward of the line of trees”
    “On. Firing!” comes the excited response. The second ITOW races out, but Brody can already tell its going to be a miss, as the Gunner struggles to both chase the accelerating BTR and keep the missile down. It passes just high.

    Two sweating men in the cargo hatch quickly reload the last two missiles, but Brody’s crew once again have a mixed engagement. The third missile strikes another BTR, this one racing up a crop-filled slope towards a windbreak and the MSR. It explodes violently. Their fourth shot misses entirely, the missile going ballistic and slamming only a few dozen feet in front of them along the ridge, inert.
    “Driver reverse, back to our original position.” Brody says through gritted teeth, whilst deploying smoke to cover the retrograde movement. Bitterly disappointed, nevertheless his part of the fight is over. Even as he pulls back, he hears 1LT Horning report the entry of yet another mass of enemy vehicles. If only we had time to resupply.

    Unbeknownst to the disappointed Scout ITOW crew, however, Pemberton and his three anti-tank launchers had just taken up position in BP2. Pemberton and his RTO leapt from their Jeep and raced forward, taking cover among some trees at the lip of the ridge, to better direct fire whilst guiding his tracks into positions. The officer knew fire discipline would be key, not a missile could go to waste firing at a target another vehicle was already engaging. A bit awkwardly at first, but successfully, he used some landmarks to assign fire sectors to his three ITOWs.

    Like their Scout counterpart, however, the anti-tankers have trouble striking their fast, fleeting targets. Two TOWs miss, badly. It is not until the third TOW that a target is struck successfully. Pemberton puts out a calming word, his unnaturally even voice having its intended effect. The gunners redouble their efforts, taking their time to line up the shots.
    “Aim high, guide low boys, don’t rush things” the officer chides.
    ITOWs begin to hit with regularity over the ensuing minutes, and the enemy BTRs stop manoeuvring so smartly. Casualties and evasive actions cause the formation to become strung out, which only increases their exposure. The young gunners stop suffering from “buck fever” and are better able to pick out lone targets. From his vantage point, Pemberton can report an increasing number of burning enemy BTRs with exultant satisfaction. Between 1615-1616 hours, 6 TOWs are fired for 4 kills, illustrating the furious rate of fire and the cornucopia of targets.


    Whilst BP2 turns EA Bravo into a charnel house, the balance of the AT platoon arrives on the heights, and transit through the small town of Zillbach towards BP3. 

    There’s just one problem, though: SGT Chung and his team, who boldly have remained in their initial firing positions to act as an OP/LP, spot a new threat.
    “Dragon 2 to Dragon 1”
    “This is Dragon 1”
    “This callsign currently observing four times enemy tangoes, treeline near road bridge. Out to you.”
    “Acknowledged, Dragon 2. We’ll let the AT know. Out.”

    1LT Pemberton warns his leading SPC in the second section, and the determined enlisted man simply states they’ll keep the threat in mind and attempt to find positions masked to this new threat in BP3. Indeed, two of the three ITOWs can do just that. One, however, led by a SPC Catalano, running out of space to jockey, is surprised to find a T-64 aiming – at him!
    Catalano’s gunner fires twice in rapid succession, more from shock than aggressive mindedness. The first TOW becomes a satellite, spinning off into space, and the second slams into the ground just on the other side of their hull down position. Catalano sees a giant burst of flame, and briefly and irrationally believes his gunner has scored a hit…then sees a small green dot grow larger and larger. It passes over their vehicle, and even ensconced inside the vibrating M113 and through his CVC, he can hear a faint sucking woosh. Too close for comfort. Gathering his wits, he gets his driver to reverse.

     
    While BP3 struggles to find good positions, Pemberton continues to reap a grim bounty. Handing off targets personally and ensuring the pre-assigned fire sectors are maintained, BP2 continues to turn EA Bravo into a hellscape. Individual Soviet BTRs mill about in confusion. Their indecisiveness often fatal.

    Despite the presence of the T-64s making BP3 a no-go for firing into EA Alpha, the three ITOWs (including a recovered SPC Catalano) can take positions that allow them to thicken the fire in EA Bravo. The initial engagements are frustrated by low field of view and limited time to target, but they eventually tally a few BTRs themselves. 

    Perhaps spurred on by the suffering MRB’s survivors, the Hinds make a belated reappearance. This time any pretence of careful flying is tossed aside; the Hinds roar up and forward, seeking to strafe the assailants. One Hind is able to get a burst off, severely damaging one of Pemberton’s ITOWs, but four Hinds are swiftly destroyed by the overwhelming amount of SHORAD provided by Booth. One Hind is struck by a stinger and crashes in the valley, destroying a cowshed as its flaming carcass crashes through the structure’s roof.

    The flight of the Hinds proves to be a bookend for the engagement at Dollbach. In BP2 the ITOWs begin to report going “black” on ammo, and one by one pop smoke and retreat into the cover of nearby trees. Pemberton himself taps his RTO on the helmet and dashes back to firmer concealment, where he begins to issue orders for the retreat.
    The last of the mauled MRB, under the cover of the suicidally courageous Hinds, presses past EA Bravo and out of sight. Trailing them come the T-64s, who break cover and roar forward, in odd mimicry of the Hinds. They wheel to their left and attempt to break past EA Bravo.
    Catalano is waiting, and along with the rest of his section in BP3, savage the tanks. In short order, 5 T-64s are burning.



    An eerie silence descends… the only living creatures in the valley are wounded and burned Soviet riflemen and crewmen, painfully crawling away from their stricken mounts. The silence does not last, as mortars begin to search out for the Americans in BP3. A round crashes just behind SGT Chung.
    “Displace! Back to the track” he screams with furious urgency.
    The sound of the mortars fade, and all the SGT can hear is his own rattling breath and a pounding in his ears. He never hears the fateful round: there is just a flash of red, and then a disconnected awareness that something is not right…why am I on my back he ponders? He tries to get up. He cannot. He has no left leg. The realisation sends his mind into overdrive for a few moments, and his last conscious thought is simply an Oh my God before he lapses into unconsciousness and shock. Lying beside him are two of his men. One is killed, the other so severely wounded that he can only lay there in a heap, sucking air in a hideous rattle, before he shortly passes away. Chung’s RTO, on the verge of panic, drags his SGT back to the M113.  

    It is the final part of this drama in miniature. As the mortar rounds continue to search out targets, the order from Pemberton is acknowledged across the net: the job was complete. Across the three BPs, the Scouts and Anti-tankers reverse out of sight, and then, slowly pick their way back to the rendezvous point.

    Accurately assessing the damage was difficult, and Pemberton could only provide his new boss an estimate. The measure of success would only come in the following hour: the attack had been stopped cold, and the enemy’s lead element was barely a MRC in strength.


     
     
  15. Like
    DerKommissar got a reaction from Blazing 88's in 2022, the Year In Preview!   
    Any word on the totally unconfirmed Cold War Module?
    Thanks for the update.
  16. Upvote
    DerKommissar reacted to Anxel Torrente in Tips for players CMx2 <--> Graviteam   
    Now when many of this forum's members are feeling solidarity with Ukraine it's probably about time that they also show their solidarity by buying this game.
    Their office was apparently hit by Russian artillery during the attacks on Kharkiv.
    How are devs doing amid the war in Ukraine?
    Please support Graviteam Tactics
     
  17. Like
    DerKommissar reacted to Rinaldi in Cold War: The (Massive) Narrative AAR   
    Thank you, truly. I enjoy the NTC, so much more so when compared directly with the Soviet training scenarios. Which leads me to address this: 
     

    Yep, and it clearly accomplishes its goal and it's useful to do this. In reality too, but only to a degree. It's a good first port of call but without more organic training scenarios (like the NTC) it leaves an individual with a superficial understanding. Which you will see when we get to the Valley of Ashes part of this, but you already know how that one ends. 
    In the game the NTC gets people used to three things very quickly: good enemy soft stats, functional technological parity and taking losses. People either choose to accept those realities going into the title, or put it down and go back to Shock Force 2. 
  18. Like
    DerKommissar reacted to Rinaldi in Cold War: The (Massive) Narrative AAR   
    Continued...
    Wren had been monitoring the fight, listening to Bunting control the point element. Things appeared to be going well, but he could tell the pressure was on. Each report from his senior platoon leader was rising an octave, a sign he knew well from countless exercises was a sign of stress. He urged the main body of his force on, because it was clear that contrary to fixing the enemy, Bunting appeared to be getting pinned himself. By 0908 hours, Wren and the balance of the company team arrived in the hasty fighting position. The cross-attached armour platoon under 1LT Harmon pushes forward, taking hull down positions all along the ridge.

    The moment had come to take the fight forward. Wren required only a couple of minutes to appraise himself of the situation, his track nudging itself in next to Bunting’s. Whilst the company leader was briefed by his point platoon leader, the company mortars set up a hasty firing position. They were soon firing a repeat mission at the OPFOR dismounts, who were still working their way around the right flank of the Company’s position. 

    The situation was still very confused, but Wren was able to come up with a straightforward scheme of maneuver based on what appeared apparent:   He knew there was remnants of a BMP platoon to the right flank, practically on PL Toto. 2nd Platoon would sweep and clear them off the heights with priority of company mortars. Tank platoon (-) to punch straight towards PL Yazoo. TOWs and the rest of the tank platoon to support by fire. Air power, if he could raise it again in time, would support. 1st Platoon to remount, rearm, and follow and support (2). 
    It was a good plan, all things considered, but it was based on shaky info in a highly fluid situation. Wren was still giving his tasking orders when 1LT Harmon broke in with a contact report. A single T-72 had just been knocked out by his unit at close range, and there was an unspecified amount of BMPs making smoke and driving (once more) towards the high ground on the right flank.

    FO teams that climbed the craggy cliffs on the left flank firmed up these reports in due course. The OPFOR appeared to be going all in on the Company’s right flank, and Wren duly modified Harmon’s mission to sweep to the northwest, rather than directly north, to account for this.

    Wren keyed his microphone, and issued his FRAGO:
    “All callsigns this is Bravo 26. Orders: Situation. One times Mike Romeo Charlie approaching north, vicinity phase line TOTO. Mission. Destroy. Groupings and tasks. Bravo 22, move northwest, orient north, assault one times Bravo Mike Papa platoon.  Bravo Tango, you are the main effort. Move towards phase line YAZOO, orient northwest. Provide one times support tango each to Bravo 24 and Bravo 22.  Bravo 21 and this call sign, to follow and support Bravo Tango. Bravo 24, continue with current task. Acknowledge and questions, over?”
    A satisfying chorus rolled in over the company net from his platoon leaders, all repeating some variation of acknowledgement and indication of no questions.
    Supporting by fire, the TOWs open the engagement, reaching out to touch the enemy as they began to expose themselves in their approach.


    The OPFOR increasingly show signs of being disoriented, caught off guard. What had been a single-minded effort to seize key terrain was becoming a fight for survival. The worm was turning, with initiative firmly passing to Wren’s company team. Roaring forward in column behind a wedge of three M60s, Wren was greeted by the satisfying sight of his joint fires coming to bear. His hurried call for further gunship support had been answered, and he could see TOW and rocket fire creating havoc, black spires of smoke testament to their effect. Then, a few hundred meters to his front, he could see Harmon’s M60s fire a volley. The RTO’s radio crackles, and the young PFC awkwardly hands the receiver to him in the cramped cargo space:
    “Bravo 26 this is Bravo Tango. Am engaging three times B-M-P, repeat I am engaging three times BMP, you may want to hold your callsign back sir, out.”

    Somewhere off to their right, 2LT Renfro’s reinforced platoon was snaking forward in column, forming the right arm of a pincer. Renfro did his best to ensure his group kept, as far as the terrain allowed, the main effort in sight. He knew Wren intended this attack to be mutually supporting.
    “Bravo Tango send to Bravo 26.”
    “This is 26. Send.”
    “Have engaged and destroyed three times BMP. Am resuming advance. Out”
    The enemy’s second echelon had been caught in the open and devastated by the balance of the tank platoon. What the slow-moving sweep does not kill, the overwatching TOWs and trailing tank does. Caught off guard, the BMPs attempt to make smoke and reverse into some approximation of a hull down position. Their dismounts likewise attempt to find cover, but most are chopped up badly by the M113s. It is a testament to the professionalism of the OPFOR that, despite the unfolding disaster, they are still able to put down heavy, often accurate, return fire. One tank is penetrated and suffers crew casualties, and Harmon’s tank has its main gun damaged in the exchange. The BMPs die hard, but die they do.


    Harmon’s Platoon NCO, who had been in the trail tank with the TOWs, now moves forward to take over for his leader, whose disabled tank falls back. With most of the BMPs destroyed, the fight returns to the infantry, and surviving OPFOR dismounts fight tenaciously from every scrap of cover and concealment the terrain can provide. Renfro’s unit mops up the shattered BMP platoon, .50 calibers thumping as the infantry bound forward.

    One of 2nd Platoon’s Dragon teams identifies two BMPs in ambush near the main effort’s position, and duly report and engage them. The wisdom of ensuring the platoons remained in mutually supporting distance is made clear by this incident.

    By 0918 hours, Wren’s command group and most of 1st Platoon had outflanked OPFOR dismounts by climbing Hill 165.5 and had begun to pour fire down their flank. Despite the dominating position, the American infantry take accurate, shockingly accurate, return fire. Three casualties are suffered in the exchange, but the result is preordained. Bunting, with the other half of the platoon, bounds forwards. With grenade and bayonet, the OPFOR dismounts are either killed, wounded, or captured. It is an ugly, intimate firefight – not what the casual observer would expect in desert terrain.

    By 0926 hours, the fight is over. Individual survivors are picked off, caught in a crossfire between the vehicles of 1st and 2nd Platoon’s as they attempt to escape the close assault. Word filters down from brigade, to TOC, from TOC to Wren: ceasefire, assume a hasty defense and stand by for further orders.
     
    ***
    The lead OPFOR battalion commander was perturbed. This was not the type of aggressive response he expected.  He was not an overly prideful man, he knew a battle lost when he saw one, but he was also not accustomed to defeat. Not on his home turf. He could turn the enemy’s success into defeat, the enemy Battalion was pushing through separate passes, outside of mutual support, and the company-sized force that had just savaged his combat reconnaissance patrol and forward security element was now out on a limb, outside of the mutual support of its sister companies.
    He knew he needed to redouble his efforts and try to catch the enemy while they were either rearming or attempting to pursue his lead force. The surviving forward officer reported his men were going firm, as was expected of him, to try and fix the enemy for as long as possible.
    “Adjutant, get me Regiment. Request release of the armour reserve.”
    They would be ready by this afternoon. It should be soon enough.


  19. Like
    DerKommissar got a reaction from Geoff-Ludumpress in 2022, the Year In Preview!   
    Gonna be real, not too excited about the idea. I've got relatives and friends that lost everything because of this war. Lots of grief. Not sure I'd want to spend a lot of leisure time dwelling on it. I've been avoiding playing Black Sea, for the same reason. Although, I can sort of rationalize playing that one as an "alternate history".
    I heard that BFC is postponing the Black Sea module until the fat lady sings. Hoping they shift focus to the Final Blitzkrieg. (Scheldt, anyone?) Looking forward to CM:CW stuff, too!
  20. Like
    DerKommissar got a reaction from lup in 2022, the Year In Preview!   
    Gonna be real, not too excited about the idea. I've got relatives and friends that lost everything because of this war. Lots of grief. Not sure I'd want to spend a lot of leisure time dwelling on it. I've been avoiding playing Black Sea, for the same reason. Although, I can sort of rationalize playing that one as an "alternate history".
    I heard that BFC is postponing the Black Sea module until the fat lady sings. Hoping they shift focus to the Final Blitzkrieg. (Scheldt, anyone?) Looking forward to CM:CW stuff, too!
  21. Like
    DerKommissar reacted to db_zero in panzer pajamas channel, gone?   
    I liked Panzer Pajamas and watched all of his videos. The last one I can recall was a Shock Force 2 AAR- Operation Wilcox.
    Does seem like his videos are gone. Too bad. Great production values.
  22. Upvote
    DerKommissar got a reaction from AlexUK in 2022, the Year In Preview!   
    Gonna be real, not too excited about the idea. I've got relatives and friends that lost everything because of this war. Lots of grief. Not sure I'd want to spend a lot of leisure time dwelling on it. I've been avoiding playing Black Sea, for the same reason. Although, I can sort of rationalize playing that one as an "alternate history".
    I heard that BFC is postponing the Black Sea module until the fat lady sings. Hoping they shift focus to the Final Blitzkrieg. (Scheldt, anyone?) Looking forward to CM:CW stuff, too!
  23. Like
    DerKommissar got a reaction from A Canadian Cat in How Hot is Ukraine Gonna Get?   
    Software buzzwords like "AI" and "Machine learning" are a personal pet peave of mine. As at the end of the day, it's all just written code. Not conceptually different than wargame rules used in WW2 by the Western Approach Tactical Unit.
    When folks actually put in the effort and act out a plethora hypothetical scenarios, we get the Louisiana Maneuvers. Where practical lessons (inc. logistics) are learned in the field, and the accuracy of the rules is secondary.
    Like Ike said, “In preparing for battle I have always found that plans are useless but planning is indispensable.”
    Trudeau is going on his first decade, this must be evidence that all canucks support him. Biden was elected, so all yanks must support him?
    This being said, I want to see all those oligarchs behind bars.
  24. Upvote
    DerKommissar got a reaction from slysniper in How Hot is Ukraine Gonna Get?   
    Chieftain's dropping some logic bombs in this one.
  25. Like
    DerKommissar got a reaction from Bleskaceq in How Hot is Ukraine Gonna Get?   
    Chieftain's dropping some logic bombs in this one.
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