Still so much ground to cover with regard to WW2. Winter War, Blitzkrieg, North Africa, Russia 1941-1943 and so on and so forth. Modern conflicts are nice and each to his own, but I prefer the military conflicts from the past.
I concur that is actually how it is done; we should be able to split an HMG crew. First party positions the tripod, the 2nd comes a little later with the gun. It could be an assault order for the HMG. We are a bunch of kids writing letters to Santa.
Not sure how much of an interest there will be, but I decided to share some faction mods I have made over the last month or so in case anyone wanted to use them. Not everything is completed in full, but are near a state of completion that I am happy with. I may make some tweaks/adjustments as time goes on, or if any major issues pop up.
https://www.dropbox.com/sh/hnuj6bmyst5n6kg/AABYp29_jC7l2uOSzuwRUuSea?dl=0
The above drop box link contains individual downloads for the following:
Britain
-British Woodland DPM Uniforms
-British Mixed Uniforms (Several variants of mixed S95 Woodland/Desert DPM Uniforms)
Canada
-Canadian Woodland CADPAT TW Uniforms
-Canadian Mixed Uniforms (Several variants of mixed CADPAT TW/AR Uniforms)
Netherlands
-Dutch Woodland DPM Uniforms
Germany
-German Woodland Flecktarn Uniforms
Russia
-Russian Faction ca. 2008 (or as close as I could get it) modeled after the war in Georgia. Conscript units wear mixed VSR/Flora uniforms, whereas regulars are primarily in Flora. Weapons have been visually changed in some instances, ex: AKM swapped for AK-74 model. Helmets are updated to the SSh-68.
Iran
-Iranian Faction modeled after resource pictures I could find online. Units are wearing Iranian DPM. Load Bearing equipment is featured in a US DCU pattern that I frequently saw Iranian troops wearing online. AK family has been replaced with G3 rifles. PKM has been (mostly) replaced by the MG3. All vehicles have been painted a uniform sand/desert tan color. I was going to try and replicate some vehicle patterns I found online but I was never really satisfied with how they came out. After thinking about it, I may leave them untouched, as it paints them in a more generic light and doesn't force them to specifically be Iranian; they could be any kind of make-believe faction you can think of.
Notes:
-Regarding the Brits, Canadians, Dutch and Germans there are two sets for each camo type (woodland/mixed): one set that is clean and one set that is dirty. That way you can pick and choose which you would prefer.
-In relation to the above, you only need to choose one of the options (Clean OR Dirty, not both) for each faction and drop that folder into your 'Z' folder to use.
-Regarding the Russians, US Army & USMC, I did not alter the vehicle colors. There are a few mods (Euroscape) that come to mind that will give the vehicles more of a European paintjob. I would download those currently to complete the overall look.
-Most folders in each download will have a section titled "PSD". These are the photoshop file types that I used while editing. If you have photoshop or a program that can accept .PSD files you can open them up and make any changes you'd like.
Known Issues:
-Russian Faction currently does not exhibit any changes to the SF units. I have a few ideas here for what I want to do in the future but this will require some more experimentation.
-Iranian MG3's that are setup via tripod are currently sunken into the ground. Have not been able to figure this one out yet.
-Iranian G3 rifles that replace the grenadier rifles do not have an underslung grenade launcher. Pretend they're just shooting rifle grenades!
-Any instance where a weapon swap has been performed (AKM to G3 for instance) is purely cosmetic. The G3 will still use the same ammo type from whatever rifle it is replacing; equally so, the magazine sizes will also stay the same. There is nothing that can be done about this on my end.
-The Editor Logo for the Iranian Faction correctly displays the Iranian Flag button, but the text still reads "Syrian Army".
-The Editor Logo for the Russian Faction displays both the Syrian Flag and the text reads "Syrian Army".
-Some of the weapon icons in the squad overview have black backgrounds, I forgot to alpha channel these out and only just noticed today. Not game breaking by any means but I will see about fixing it up later on if/when I make further adjustments.
-The Russian faction is still currently using Arabic voices.
Pictures:
British Troops in Mixed DPM
German Troops in Flecktarn
Canadian Troops in CADPAT TW
Russian Conscripts in VSR/Flora
Russian Regulars in Flora
Iranian Conscripts
Iranian Regulars
More Iranian Regulars w/BMP-1
Huge thank you to mjkerner who, about this time last year, walked me through how to begin changing/editing the base game files. Modding has brought me just as much enjoyment as playing the game and I would not have been able to do it without him.
Again, hopefully these will be useful to someone and help mix things up a bit. That's all I have for now!
...also for Armored Infantry only some are available !
Sadly that I couldn t do it in 3d, when I find the way to added 3d foliages... on helmets all problems will be resolve !
My new project: the way of the encircled 9th Army south of Berlin - break out of the fortress Frankfurt/Oder - Halbe pocket - the last attack of the 12th Army - the last defence at the Elbe River...
April to May 1945. Company sized battles, including a huge variety of units. 15 single battles.
Map making is in progress.