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Glubokii Boy

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  1. Like
    Glubokii Boy got a reaction from A Canadian Cat in So what tanks should the Germans have skipped, and what would have been the positive results?   
    I belive that more trucks, trains and a functioning railsystem from the get go in Barbarossa would have made far greater difference when it comes to reaching Moscow. It was not the russians that slowed or held up the german advance. It was the lack of logistics and flank security.
    If the german armour had not been forced to halt their advance time and time again to wait for supplies and the infantry they would have performed far better then what they did historically even without those 1000 extra tanks. 
     
     
  2. Like
    Glubokii Boy got a reaction from dan/california in So what tanks should the Germans have skipped, and what would have been the positive results?   
    I belive that more trucks, trains and a functioning railsystem from the get go in Barbarossa would have made far greater difference when it comes to reaching Moscow. It was not the russians that slowed or held up the german advance. It was the lack of logistics and flank security.
    If the german armour had not been forced to halt their advance time and time again to wait for supplies and the infantry they would have performed far better then what they did historically even without those 1000 extra tanks. 
     
     
  3. Like
    Glubokii Boy got a reaction from danfrodo in So what tanks should the Germans have skipped, and what would have been the positive results?   
    If you can't fuel them what good would they do ?
     
  4. Like
    Glubokii Boy reacted to kohlenklau in Barbarossa Scenarios Released   
    I couldn't wait on Moscow and just climbed up there and sawed the top 2 off...couldn't find the third one yet. 

  5. Upvote
    Glubokii Boy reacted to kohlenklau in Barbarossa Scenarios Released   
    To all 6 guys who enjoy my stuff...I will create a new thread in CMRT map & mod area to discuss BARBECUE INSTRUCTIONS (BBQ) = BARBAROSSA QUICK BATTLES
    What I mean are quick battles tailor made and modtagged for the Barbarossa mods. I was messing with it today to see what month and year you could set the QB editor to and be offered to purchase the armor formation called "Panzer Platoon [ad hoc]". Looks like it is January through April of 1945. 
  6. Upvote
    Glubokii Boy reacted to kohlenklau in BARBECUE (BBQ) INSTRUCTIONS: Barbarossa Quick Battles   
    T
    This thread will start to discuss some instructions for us to enjoy Barbarossa with quick battles. For the longest time I was under the false assumption that quick battles didn't facilitate using modtags. That is found to be no longer the case! So, your favorite QB maps can be modtagged and saved. If you want to modtag some QB map with the barbarossa modtag, here it is: https://www.dropbox.com/s/s7a353jvnetpggf/barbarossa.txt?dl=0
    1. download the above modtag and place it into your CMRT scenario folder.
    2. Open the desired QB map to be modtagged in the CMRT scenario editor.
    3. In the MISSION tab section at the bottom is modtags, import the modtag and save the QB map BUT USE A NEW NAME, ADD "BARB" AT THE END IS BEST.
    note: some stock QB maps have 1 or 2 modtags already so just give me a shout and tell me the current modtags and I can help you with a revised modtag that grabs all 3 including barbarossa. 
     
     
  7. Like
    Glubokii Boy reacted to kohlenklau in Barbarossa Scenarios Released   
    I solved the turret gun issue! video is uploading...
    still uploading, I am out in the boonies of Texas.
    I know we have hatch issues to solve! This thing has so many hatches it is hilarious. I need to move them and rename them so the "best ones" open for the commander. AND.../the commander animation, his position when the hatch is open, I have to decide which one is best. I THINK I want to stay with the normal T-70 animation because it is I think also the same one for the T-34 commander. If I rename something from Humber it hoses over the look of the T-34. everything is usually slightly connected.
    The ton of antennae and lights need to be alpha channeled out using the bmp.
    Other things to tweak are exhaust locations, fire spots for when the tank is burning. The UI silhouette I must make from scratch. I guess the modtag will be [t26]...
     
  8. Upvote
    Glubokii Boy reacted to kohlenklau in Barbarossa Scenarios Released   
    A quick "Blender recon" and it looks very promising!


  9. Like
    Glubokii Boy got a reaction from Chibot Mk IX in RT Unofficial Screenshot Thread   
    A good old fahioned pistol duell 😊...

     
  10. Upvote
    Glubokii Boy got a reaction from Artkin in Rebels on Odessa   
    Hello...
    A small christmas present 😎...I have finished my work with expanding this map...The new larger version can be downloaded here...
    https://www.dropbox.com/s/gefi7nepowkx51a/Rebels in Odessa EXP.zip?dl=0
    I hope you will enjoy the map...Mary christmas, guys...
     
     
  11. Like
    Glubokii Boy reacted to Commanderski in Here's some pictures of my map   
    It's a winter scenario so it looks kind of bleak. It's a 4k by 4k map and while all of it won't be in this scenario it leaves room for additional battles as tank battles were occurring all over the place at this time.
    It's going to be the tank battle of Lisow based on the book "Tank Battles in East Prussia and Poland 1944-1945: Vilkavishkis, Gumbinnen/Nemmersdorf, Elbing, Wormditt/Frauenburg, Kielce/Lisow by Igor Nebolsin."
    The map took about 6 weeks to do as it took a little while to figure out what I was doing, not hard once you figured out what to do. Worked on it every day up to 8 hours some days (made for some interesting dreams at night...😀).
    Now if I can get the pixel tanks and pixeltruppen to do what I want it should be a good game.



  12. Like
    Glubokii Boy got a reaction from Vergeltungswaffe in The Liebstandarte - New youtube documentary   
    You are offcourse free to have your oppinion on this...but for christ sake ! It's a historical documentary...We don't have to see nazism and racism in every little thing do we ?
    Today even a bridge or a coup of coffe is racist...It is taking it a bit to far.
    This guy has been around for some time  and if he did indeed promote nazism he would have been banned from youtube a long time ago....I have watched a few of the clips he has done and they don't really seem very nazi to me...
    This is only the first episode of a future series...Surely he will not fail to mention what these guys did or did not do in future episodes.
    If anyone take offence and considder promoting this video as being pro-nazi or racist...I appologise...That was not my intention...But really ?
    Fireship4 i will not respond to any further replies you might have on this topic on these forums...If we do discuss this the thread will certainly get locked right away...
    It might still...
    Regards/ Glubokii
     
  13. Like
    Glubokii Boy got a reaction from CraftyLJ in The Liebstandarte - New youtube documentary   
    Hello...I just found this when browsing through youtube...A new documentary in the making that seems quite promising...
    For anybody intrested. Link here...
     
  14. Like
    Glubokii Boy got a reaction from Probus in The Liebstandarte - New youtube documentary   
    Hello...I just found this when browsing through youtube...A new documentary in the making that seems quite promising...
    For anybody intrested. Link here...
     
  15. Like
    Glubokii Boy got a reaction from George MC in Heart of the Dying Sun - WIP   
    It's quite something...very cool !
    I wounder how the farmers felt about the layout of those fields ? It doesn't really look the most effective use of that peace of relastate 😉..
  16. Thanks
    Glubokii Boy reacted to kohlenklau in New scenario avaliable - Odessa will be ours !   
    It is a great look. And historical for the Soviets. Well, at least during Stalingrad city fighting they were hand copying the maps. Xerox machine was awaiting a tech...low toner error?
  17. Thanks
    Glubokii Boy reacted to Combatintman in New scenario avaliable - Odessa will be ours !   
    That's a tasty briefing screen there - very immersive.
  18. Thanks
    Glubokii Boy reacted to Vacillator in New scenario avaliable - Odessa will be ours !   
    Looks like a great bit of work, thanks 👍 and download works fine and loads up fine too.   Tomorrow if I can I'll try it, T34/85s looking good and SU-85s being teased - yes please.
  19. Upvote
    Glubokii Boy got a reaction from MOS:96B2P in New scenario avaliable - Odessa will be ours !   
    Hello...
    I have finished my first scenario using the Rebels in Odessa map that i previously created.
    From the briefing:
    Odessa, april 10, 1944
    Time: 12.00
    Weather: Thick haze, cold, medieum wind from the north.
    Ground: dry
    The 79 GD division is currently engaged in the fighting for the third, and final, axis defensive line established to delay the russian liberation of Odessa. The enemy has realized that the battle is lost and is desperatelly trying to escape from the pocket that the russian
    encirclement of the city has created. The last retreat route over land has been cut and the only one still remaining is by sea. while the bulk of the axis forces are trying to board any avaliable ship to escape this trapp some remaining rearguard units are still providing 
    opposition to the russian advance. While the russian airforce is reecing havoc amongst the desperate german and romanian troops trying to escape the soldiers from the 3rd ukranian front are tasked with ridding the final parts of the city from the last enemy troops. As part of this effort
    the 79 GD division is fighting in the northern part of the city. the 216th regiment has been tasked with securing an old aircraft factory located north of the main harbour area. This is where you as the player comes in. Taking the part of the company commander of the 7th company, 3rd battalion.
    MISSION:
    The failed attempt earlier this morning by second battalion to secure the factory district has resultet in the need for a second push to try and achive this objective. 7th company, with attached support, has been ordered to lead this attack.
    You are in command.
    This will be a perfect oppertunity for you personally to prove that you are the right man to be promoted to battalion commander ones 'the old man' leaves 3rd battalion for his new assigment.
    At your disposal will be the entire 7th company. The men are fairly well rested and their moral is good. The rest the men recieved this morning while 3rd battalion where held in reserv did them good. Earlier losses has been made good for by recent replacements. 
    The company is at full strenth and well supplied with ammunition. 
    To support this attack the 216 regiment HQ have assigned the better part of the 93rd recon company, some engineer units equiped with breach charges and some light mortars to assist you in the succesful conclution of this mission.
    In addition to this some of our brand new, upgraded, T34 tanks armed with the 85mm gun have been assigned to you from the 160th GD tank brigade. 
    Further, 3rd battalion, will keep parts of the 8th company and a small number of SU-85 tankdestroyers in reserv. If your attack boggs down these units may be released to you by the battalion HQ to strenthen your attack.
    Remember though ! Any request made for the release of these battalion assets will most likely reflect badely on you at higher HQ...It would be preferable if you manage to complete your assigned task without bothering the battalion Hq.
    The attack earlier this morning by 2nd battalion managed to push into the factory compound and secure a few of the main buildings but a subsequent german counterattack forced them out again.
    According to a report by 2nd battalion the initial opposition consisted of a mix of german and romanian infantry units of fairly low quality and rather badely equiped. These troops where supported by a few assultguns and a number of dug-in AT guns. The only indirect firesupport our men encountered came from medium mortars and
    even this fire was light and badely directed. 
    What eventually forced the 2nd battalion to retreat was the counter attack launched by german reinforcements. This attack seems to have been conducted by some scattered SS-units supported by a handful of Panther tanks. It was this attack that routed the second battalion.
    As for the current situation...We can expect that the enemy have re-manned their previous possitions and that these SS-units as well a mix of other german and romanian units of lower quality remain in the area. If the enemy still has the strenth to launch an additional counterattack we can expect
    them to do so. The most likely enemy approaches will be from across the railroad bridge or from the area around Glubokii hotel.
    The second battalion may have been force out of the factory compound but they did manage to hold onto this possition, Glubokii Hotel. This hotel provides you with an exellent defensive possition to fortify your right flank on. 
    The troops from the 2nd battalion are currently in the act of withdrawning from this possition as they have been ordered into the regimental reserves. You are advised to re-occupy these building as they will be most useful in preventing any enemy reinforcements making their way towards the factory district from the south.
    The approaches to this hotel as well as the area around the trainstation have been cleared of enemy forces. The area south of Molotov road is out of bounds for you and your men. This section of the city has been assigned to the 220th regiment attacking next to you. Their objective is
    to defeat the enemy forces that still occupies the area east of the commersial buildings. To avoid any mix-up of forces you are to not advance any of your troops south of the Molotov road (EXIT terrain-objective).Battalion HQ will come down on you hard if you do. We realize that you will be commanding a somewhat larger force then what you are
    used to as a company comander but we expect nothing less then complete success. 
    Good luck, Comrade !

    Briefingscreen:

    Download link:
    https://www.dropbox.com/s/jotoy7ebxfn0sky/Odessa will be ours !!.zip?dl=0
  20. Like
    Glubokii Boy got a reaction from Sgt.Squarehead in New scenario avaliable - Odessa will be ours !   
    Hello...
    I have finished my first scenario using the Rebels in Odessa map that i previously created.
    From the briefing:
    Odessa, april 10, 1944
    Time: 12.00
    Weather: Thick haze, cold, medieum wind from the north.
    Ground: dry
    The 79 GD division is currently engaged in the fighting for the third, and final, axis defensive line established to delay the russian liberation of Odessa. The enemy has realized that the battle is lost and is desperatelly trying to escape from the pocket that the russian
    encirclement of the city has created. The last retreat route over land has been cut and the only one still remaining is by sea. while the bulk of the axis forces are trying to board any avaliable ship to escape this trapp some remaining rearguard units are still providing 
    opposition to the russian advance. While the russian airforce is reecing havoc amongst the desperate german and romanian troops trying to escape the soldiers from the 3rd ukranian front are tasked with ridding the final parts of the city from the last enemy troops. As part of this effort
    the 79 GD division is fighting in the northern part of the city. the 216th regiment has been tasked with securing an old aircraft factory located north of the main harbour area. This is where you as the player comes in. Taking the part of the company commander of the 7th company, 3rd battalion.
    MISSION:
    The failed attempt earlier this morning by second battalion to secure the factory district has resultet in the need for a second push to try and achive this objective. 7th company, with attached support, has been ordered to lead this attack.
    You are in command.
    This will be a perfect oppertunity for you personally to prove that you are the right man to be promoted to battalion commander ones 'the old man' leaves 3rd battalion for his new assigment.
    At your disposal will be the entire 7th company. The men are fairly well rested and their moral is good. The rest the men recieved this morning while 3rd battalion where held in reserv did them good. Earlier losses has been made good for by recent replacements. 
    The company is at full strenth and well supplied with ammunition. 
    To support this attack the 216 regiment HQ have assigned the better part of the 93rd recon company, some engineer units equiped with breach charges and some light mortars to assist you in the succesful conclution of this mission.
    In addition to this some of our brand new, upgraded, T34 tanks armed with the 85mm gun have been assigned to you from the 160th GD tank brigade. 
    Further, 3rd battalion, will keep parts of the 8th company and a small number of SU-85 tankdestroyers in reserv. If your attack boggs down these units may be released to you by the battalion HQ to strenthen your attack.
    Remember though ! Any request made for the release of these battalion assets will most likely reflect badely on you at higher HQ...It would be preferable if you manage to complete your assigned task without bothering the battalion Hq.
    The attack earlier this morning by 2nd battalion managed to push into the factory compound and secure a few of the main buildings but a subsequent german counterattack forced them out again.
    According to a report by 2nd battalion the initial opposition consisted of a mix of german and romanian infantry units of fairly low quality and rather badely equiped. These troops where supported by a few assultguns and a number of dug-in AT guns. The only indirect firesupport our men encountered came from medium mortars and
    even this fire was light and badely directed. 
    What eventually forced the 2nd battalion to retreat was the counter attack launched by german reinforcements. This attack seems to have been conducted by some scattered SS-units supported by a handful of Panther tanks. It was this attack that routed the second battalion.
    As for the current situation...We can expect that the enemy have re-manned their previous possitions and that these SS-units as well a mix of other german and romanian units of lower quality remain in the area. If the enemy still has the strenth to launch an additional counterattack we can expect
    them to do so. The most likely enemy approaches will be from across the railroad bridge or from the area around Glubokii hotel.
    The second battalion may have been force out of the factory compound but they did manage to hold onto this possition, Glubokii Hotel. This hotel provides you with an exellent defensive possition to fortify your right flank on. 
    The troops from the 2nd battalion are currently in the act of withdrawning from this possition as they have been ordered into the regimental reserves. You are advised to re-occupy these building as they will be most useful in preventing any enemy reinforcements making their way towards the factory district from the south.
    The approaches to this hotel as well as the area around the trainstation have been cleared of enemy forces. The area south of Molotov road is out of bounds for you and your men. This section of the city has been assigned to the 220th regiment attacking next to you. Their objective is
    to defeat the enemy forces that still occupies the area east of the commersial buildings. To avoid any mix-up of forces you are to not advance any of your troops south of the Molotov road (EXIT terrain-objective).Battalion HQ will come down on you hard if you do. We realize that you will be commanding a somewhat larger force then what you are
    used to as a company comander but we expect nothing less then complete success. 
    Good luck, Comrade !

    Briefingscreen:

    Download link:
    https://www.dropbox.com/s/jotoy7ebxfn0sky/Odessa will be ours !!.zip?dl=0
  21. Like
    Glubokii Boy got a reaction from Vacillator in New scenario avaliable - Odessa will be ours !   
    Hello...
    I have finished my first scenario using the Rebels in Odessa map that i previously created.
    From the briefing:
    Odessa, april 10, 1944
    Time: 12.00
    Weather: Thick haze, cold, medieum wind from the north.
    Ground: dry
    The 79 GD division is currently engaged in the fighting for the third, and final, axis defensive line established to delay the russian liberation of Odessa. The enemy has realized that the battle is lost and is desperatelly trying to escape from the pocket that the russian
    encirclement of the city has created. The last retreat route over land has been cut and the only one still remaining is by sea. while the bulk of the axis forces are trying to board any avaliable ship to escape this trapp some remaining rearguard units are still providing 
    opposition to the russian advance. While the russian airforce is reecing havoc amongst the desperate german and romanian troops trying to escape the soldiers from the 3rd ukranian front are tasked with ridding the final parts of the city from the last enemy troops. As part of this effort
    the 79 GD division is fighting in the northern part of the city. the 216th regiment has been tasked with securing an old aircraft factory located north of the main harbour area. This is where you as the player comes in. Taking the part of the company commander of the 7th company, 3rd battalion.
    MISSION:
    The failed attempt earlier this morning by second battalion to secure the factory district has resultet in the need for a second push to try and achive this objective. 7th company, with attached support, has been ordered to lead this attack.
    You are in command.
    This will be a perfect oppertunity for you personally to prove that you are the right man to be promoted to battalion commander ones 'the old man' leaves 3rd battalion for his new assigment.
    At your disposal will be the entire 7th company. The men are fairly well rested and their moral is good. The rest the men recieved this morning while 3rd battalion where held in reserv did them good. Earlier losses has been made good for by recent replacements. 
    The company is at full strenth and well supplied with ammunition. 
    To support this attack the 216 regiment HQ have assigned the better part of the 93rd recon company, some engineer units equiped with breach charges and some light mortars to assist you in the succesful conclution of this mission.
    In addition to this some of our brand new, upgraded, T34 tanks armed with the 85mm gun have been assigned to you from the 160th GD tank brigade. 
    Further, 3rd battalion, will keep parts of the 8th company and a small number of SU-85 tankdestroyers in reserv. If your attack boggs down these units may be released to you by the battalion HQ to strenthen your attack.
    Remember though ! Any request made for the release of these battalion assets will most likely reflect badely on you at higher HQ...It would be preferable if you manage to complete your assigned task without bothering the battalion Hq.
    The attack earlier this morning by 2nd battalion managed to push into the factory compound and secure a few of the main buildings but a subsequent german counterattack forced them out again.
    According to a report by 2nd battalion the initial opposition consisted of a mix of german and romanian infantry units of fairly low quality and rather badely equiped. These troops where supported by a few assultguns and a number of dug-in AT guns. The only indirect firesupport our men encountered came from medium mortars and
    even this fire was light and badely directed. 
    What eventually forced the 2nd battalion to retreat was the counter attack launched by german reinforcements. This attack seems to have been conducted by some scattered SS-units supported by a handful of Panther tanks. It was this attack that routed the second battalion.
    As for the current situation...We can expect that the enemy have re-manned their previous possitions and that these SS-units as well a mix of other german and romanian units of lower quality remain in the area. If the enemy still has the strenth to launch an additional counterattack we can expect
    them to do so. The most likely enemy approaches will be from across the railroad bridge or from the area around Glubokii hotel.
    The second battalion may have been force out of the factory compound but they did manage to hold onto this possition, Glubokii Hotel. This hotel provides you with an exellent defensive possition to fortify your right flank on. 
    The troops from the 2nd battalion are currently in the act of withdrawning from this possition as they have been ordered into the regimental reserves. You are advised to re-occupy these building as they will be most useful in preventing any enemy reinforcements making their way towards the factory district from the south.
    The approaches to this hotel as well as the area around the trainstation have been cleared of enemy forces. The area south of Molotov road is out of bounds for you and your men. This section of the city has been assigned to the 220th regiment attacking next to you. Their objective is
    to defeat the enemy forces that still occupies the area east of the commersial buildings. To avoid any mix-up of forces you are to not advance any of your troops south of the Molotov road (EXIT terrain-objective).Battalion HQ will come down on you hard if you do. We realize that you will be commanding a somewhat larger force then what you are
    used to as a company comander but we expect nothing less then complete success. 
    Good luck, Comrade !

    Briefingscreen:

    Download link:
    https://www.dropbox.com/s/jotoy7ebxfn0sky/Odessa will be ours !!.zip?dl=0
  22. Like
    Glubokii Boy got a reaction from Monty's Mighty Moustache in Berlin defense campaign underwhelming?   
    The module comes with far more content then that campaign and many of the already released and upcomming comunity made scenarios and campaigns will most liekly need the module to be able to play....
    If the basic subject intrest you...It's a no brainer to buy this module imo 😊
  23. Like
    Glubokii Boy got a reaction from DougPhresh in Berlin defense campaign underwhelming?   
    The module comes with far more content then that campaign and many of the already released and upcomming comunity made scenarios and campaigns will most liekly need the module to be able to play....
    If the basic subject intrest you...It's a no brainer to buy this module imo 😊
  24. Upvote
    Glubokii Boy got a reaction from lcm1947 in What we really need is "Black Sea 2024"!   
    Better go easy with these kind of comments i belive...Things can turn uggly rather quick 🙃
  25. Like
    Glubokii Boy got a reaction from Lethaface in Rebels on Odessa   
    Hello...
    I'm putting the final touches on a scenario i made for this map...It will be a fictional scenario depicting the final russian push into Odessa in april 44...I will be using partisans to simulate rumanian stragglers left in the city...These desperate guys will be supported by a handfull of german rearguard units...I'm having some trouble finding any information about what german and rumanian units that might have been in the area in these final days...If anybody knows i would be greatful...Division and preferably also regiments would be nice...
    The briefing and final naming of the units is all that is left to do...
    Being a purely fictional scenario getting this somewhat correct is obviously not neccesary but if anybody knows...?
    Why not 😊...
     
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