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purpheart23

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  1. Like
    purpheart23 reacted to Dan Dare in Fire and Rubble   
    Nah, that waiting its against Geneva Convention for sure...but I had thought of a great revenge...even if they release it today I will wait a month before installing it just to make them suffer as I am now...
  2. Like
    purpheart23 got a reaction from 37mm in Heaven & Earth: Project discussion thread   
    Just popping in to thank and congratulate the team on this wonderful modification. The setting is gripping. Well done to you all.
  3. Like
    purpheart23 reacted to Aragorn2002 in Fire and Rubble   
    Than you probably haven't talked to your wife yet.
  4. Like
    purpheart23 reacted to Vacillator in Heaven & Earth- The People's Beta   
    +1, well done to all concerned!
  5. Like
    purpheart23 got a reaction from The Steppenwulf in Engine 5 Wishlist   
    I'm not offended. I'm just used to people white knighting anytime critique is leveled at the company, there's a pretty broad history on these forums of it some of it necessary for unruly posters some of it not.  I understand your concerns about the micro management and I'm definitely not advising for more features that need to be player handled necessarily. I'm looking for broader options, like the ones I stated in my earlier post and maybe a multiplayer browser added also. Y'know some QOL stuff. Does anybody really like opening ports for a game anymore, sure it's not difficult but come on, it's 2021. No offense, sorry I got a little defensive, I just assumed you were making it out like I speak for the community which I most certainly do not. I just know what I want.
  6. Like
    purpheart23 got a reaction from ng cavscout in Will Shock Force 2 Receive new modules?   
    I think he was referring to the Russian Armed Forces. Confusion is understandable.
  7. Like
    purpheart23 reacted to MikeyD in M551 Sheridan and Shillelagh ATGM   
    If you want some Shillelagh porn, here's a missile missing a T64B by inches.

  8. Like
    purpheart23 reacted to FlatEric999 in Canadian Leopards?   
    OK, I've hosted the photos on a different platform and tried a different way of linking to them - hopefully second time lucky .. 😉


    Note the coincidence range finder on the German Leo (in it's place is a rather fetching Mapple Leaf emblem on the Canadian Leo):

     
  9. Like
    purpheart23 reacted to AttorneyAtWar in Hindsight 20/20?   
    You can dislike and criticize one aspect of a game but still enjoy it.
    Crazy, I know.
  10. Like
    purpheart23 reacted to Ivanov in A Word on Follow-on Modules   
    Israeli invasion of Lebanon as a crossover between Cold War and Shock Force modules 😉
  11. Like
    purpheart23 reacted to The_Capt in CM Cold War - Beta AAR - Soviet Thread - Glorious Soviet Victory at Small German Town 1980   
    March to Glorious Victory Post # 5 - The Bitter Tonic of Sacrifice (Turn 8 - 11)
      So the theme of todays post is to validate The_Capt's rule #5 - never play by their rules, play by your own.  So in this episode we are building to a decisive moment one way or the other.  I posted the kill shot on the M150 for turn 8 previously, beyond that not much to report as I continue to move into a broad tree line position of Eyes.
    Turn 9 we score another M150 kill as my tanks pull onto the shoulders on either side.  That is an AT3 and sabot round...it was the AT 3 that does the job.
    You can get a good sense of the setup laydown on this shot of the kill.   I have infantry in the center and the two T64 pls on either shoulder.  The setup here is for the impending arrival of The Boys

    So the good news is that is a Tank Coy (10 tanks strong) but the not so good news is that they are T62s.  The T62 can still do the job and can kill an M60 from the front pretty well, problem is that they are a little blind.  So I am re-thinking my approach to Kill Bil and Teeth.
    Turn 10 is when my original thinking is validate.  If I stay in this tree line and play Bils game he will pick me off from that ridge, mainly because the optics on the US tanks are simply better.
    Ok, this first one actually hurt the worst.  There was a Coy HQ and a FO in that BMP.

    And the T64s are tough but not invincible, this one on my right.

    And on my left another T64 (this one of those frustrating TAC AI shenanigans) and another BMP.  So the tree line and play peekaboo is not going to work, particularly with T62s...we move or die. 
    Turn 11 sees no further losses but those T64s do take some bounces as the M60s on the hill have them well dialed in but by the end of Turn 11 we are in position.

    So, dear reader, here we are at the edge of eternity.  I have two infantry platoons dismounted because I really do not want them to die inside their vehicles.  They are pushing up a bit towards the town.  I have a tank coy in a good position to push out and I still have a pretty good force on the shoulders.  Hmm...so what should the plan be?  Seriously...discuss.  
    Right now, I am thinking about not swinging to the left and up but going straight through the town and up.  The primary issue is that those T62s are deadly up close (1000m or less) but I have to get them there and all that open ground to my left is not looking good.  There is probably at least a US tank Pl on that ridge to the left and another covering from the right both sweeping that open field.  If I can get into those wood beyond the town, we will have the knife fight and I will be in a better position to overwhelm.  The other option is to go right, lotta dead ground there.
    So here is a shot of the map from the (included) scenario editor:

    Very interested to hear from the audience cause I really have not made my mind up on this one.
  12. Like
    purpheart23 got a reaction from Anonymous_Jonze in So glad i found CM   
    My personal opinion is CMFI is actually one of the best if not the best title right now. No pressure .  Make sure you get GL and R2V as well.
  13. Like
    purpheart23 got a reaction from Vacillator in So glad i found CM   
    This +1.
  14. Like
    purpheart23 got a reaction from Mogarth in So glad i found CM   
    This +1.
  15. Like
    purpheart23 reacted to Vacillator in So glad i found CM   
    Totally agree with both, the community is great and you may as well go for FI as it's very good.  Oh and a big welcome.
    The problem you might have is finding enough time to give all the titles a proper try 😉. 
    I only started last May and have all the WW2 titles but have only scratched the surface really, some slightly more than others.
  16. Like
    purpheart23 reacted to Mogarth in So glad i found CM   
    Thanks everyone! I really like the community!
    lol -  purpheart23 ok you've convinced me -- may as well round out my collection!
     
  17. Upvote
    purpheart23 got a reaction from nik mond in So glad i found CM   
    My personal opinion is CMFI is actually one of the best if not the best title right now. No pressure .  Make sure you get GL and R2V as well.
  18. Like
    purpheart23 got a reaction from Mogarth in So glad i found CM   
    My personal opinion is CMFI is actually one of the best if not the best title right now. No pressure .  Make sure you get GL and R2V as well.
  19. Like
    purpheart23 reacted to Mogarth in So glad i found CM   
    Literally never heard of this game until i saw it on Steam last year and i scoffed at the price at first.
    5 months later I have purchased every single game and module except for CMFI, im going to buy it but my wallet lol
    Massive respect to the developers for creating something amazing, that seems tailored for me personally.  I've been trying to get my friends to play but they arent tactical
    Sorry if this is a boring post but I heard a podcast with a gentleman from BF and he mentioned they were testing Steam out and just wanted to provide this feedback
    Stoked for F&T and CW
     
  20. Like
    purpheart23 got a reaction from Paladin2005 in Engine 5 Wishlist   
    Exactly, we keep getting reskinned and reorganized content but can't get features that have been wanted for what, closing in on 15 years?
    Edit: Before everybody goes crazy, I know new units have been added. I know the dev team is small. I also know that if this game wasn't so niche it would've died a long time ago. 
  21. Upvote
    purpheart23 got a reaction from DerKommissar in Engine 5 Wishlist   
    Strategic Layer(dynamic campaigns), Co play, fire, repeat commands for IDF shortening response times, aircraft modeled when appropriate, improved pathfinding, command delays for the initial waypoint of a move with added waypoints just adding to the initial delay, fix the spotting issues specifically instances where you can see just under half of the face of a building but can't area target it due to it's action spot being unseen. That's it for now.
  22. Like
    purpheart23 reacted to Bufo in 1980's Tactics Question?   
    Nah I think submarines are outside the scope of this game. 😁
  23. Like
    purpheart23 reacted to Lethaface in U.S. Thread - CM Cold War - BETA AAR - Battle of Dolbach Heights 1980   
    Incoming!!! 😱😜
     

  24. Like
    purpheart23 reacted to c3k in CM Cold War - Beta AAR - Soviet Thread - Glorious Soviet Victory at Small German Town 1980   
    No, that was me in my first CMSF play with AAVs stuffed full of Marines: I found out that the game engine has no limitations on how many red crosses it can display simultaneously.  For that knowledge, I thank those Marines.
     
    But, back to this AAR: the opening graphics defined the Soviet approach. Teeth and hands scrabbling at eyes...or somefink. I like the Maskirovka baked-in from the outset.
    Remember, comrade, we can always send you more men and tanks: we cannot make more time.
  25. Like
    purpheart23 got a reaction from USNRM3 in Pre-orders for Combat Mission Cold War are now open.   
    Alright BF, you win again. Take my money. Ordered fire and rubble also. I don't know how i'm going to have the time, I hope the engine 5 improvements are bananas.
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