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Everything posted by Sgt.Squarehead
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New Scenario: Tactical Operations Center
Sgt.Squarehead replied to MOS:96B2P's topic in CM Black Sea Maps and Mods
Nope.....Let's just say one of my guys wound up in the same room as several of their guys.....They weren't very nice to him at all! -
Antony Beevor's view on War Films
Sgt.Squarehead replied to z1812's topic in Combat Mission - General Discussion
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can not play these game any more?
Sgt.Squarehead replied to Mastiff's topic in Combat Mission: Shock Force Tech Support
Have to admit, once Al Hutumah's done I'll probably never look at it again, but I'll still keep the install. I keep remembering all the ways the new game will be better, but I guess I'm just a bit sentimental about the old one.....It's like a faithful old dog! -
can not play these game any more?
Sgt.Squarehead replied to Mastiff's topic in Combat Mission: Shock Force Tech Support
That's a silly idea.....Two versions > One version. -
New Scenario: Tactical Operations Center
Sgt.Squarehead replied to MOS:96B2P's topic in CM Black Sea Maps and Mods
The hostage didn't make it. -
New Scenario: Tactical Operations Center
Sgt.Squarehead replied to MOS:96B2P's topic in CM Black Sea Maps and Mods
Aaaaarrrrggghhh! No I didn't, a man is down and a hostage situation is under way, suspect it will end badly for the hostage, CM isn't big on hostage taking! -
New Scenario: Tactical Operations Center
Sgt.Squarehead replied to MOS:96B2P's topic in CM Black Sea Maps and Mods
In the end I got out of it with no losses whatsoever.....But damn didn't it take some doing! -
4 the Devs: Mortar sounds in Multi
Sgt.Squarehead replied to Bozilas's topic in Combat Mission Final Blitzkrieg
Only if you can get line of sight to the mortars position (or if you have a drone).....I believe an airstrike might be possible though. -
I reckon CM:SF2 would be a great candidate for a very novel vehicle pack. T-55 with KMT-5 mineroller, T-72 Shafrah (Gillette), T-72 & ZSU-23-4 Adra (cage armour above), T-72BM, T-90, T-90A, TOS-1 Buratino, Terminator and about a million random vehicles with assorted HMGs or cannon strapped to them.....And that's just the good guys!
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Unofficial Screenshots & Videos Thread
Sgt.Squarehead replied to agusto's topic in Combat Mission Black Sea
Jesus.....That's some high intensity combat right there! -
New Scenario: Tactical Operations Center
Sgt.Squarehead replied to MOS:96B2P's topic in CM Black Sea Maps and Mods
I'm Squarehead, not Slaughter.....It eventually took me 33 attempts before I finally got out of the mess I had made for myself in the [REDACTED] on the [REDACTED]. TBH there was a deliberate policy at play there, let's just say I had a vested interest in viewing the outcome, very satisfying it was too.....But also an utter b*****d to deal with without major losses! -
More:
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ANNA News on the Damascus operation:
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A long delayed update
Sgt.Squarehead replied to Battlefront.com's topic in Combat Mission - General Discussion
Top left tab 'Steam', 'Settings', 'Interface'.....Then untick 'Run Steam when my computer starts'. HTH -
Modern titles rock, especially modern titles with Uncons.
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Afrika Korps or Early War?
Sgt.Squarehead replied to Mord's topic in Combat Mission - General Discussion
Yup, several times in fact.....I've tried persuading him to declare unilateral sanctions on the Russian company that does, sadly to no avail.- 126 replies
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- conundrum
- perplexing choices
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That'll be it.....Knew I recognised the file type.
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Afrika Korps or Early War?
Sgt.Squarehead replied to Mord's topic in Combat Mission - General Discussion
- 126 replies
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- conundrum
- perplexing choices
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Next Korean war is coming close...
Sgt.Squarehead replied to exsonic01's topic in General Discussion Forum
Not to mention that Kim would be mad to trust him after he unilaterally abrogated the Iran deal. If I were @dragonwynn I wouldn't stop scripting anything based on the 'Singapore Dog & Pony Show'. -
What will the next CM be?
Sgt.Squarehead replied to dmagnusson's topic in Combat Mission - General Discussion
Unconventional asymmetric warfare is my primary area of interest, if LRDG/Commandos/Resistance/Partisans etc. were available in the WWII games I'd be writing scenarios for & against them too.....As it is these forces are presently only to be found in CM:SF & CM:A, so that's where I spend most of my time. These older games are somewhat limited in what they can do, simply due to lack of AI groups and so on, which can make scripting convincing unconventional warfare scenarios a bit challenging, but CM:SF2 will offer the full spectrum of tools.....Why wouldn't I be excited? I know you prefer head to head play, but maybe give Ashsh Al-Dababir a go.....Hopefully you'll see what I'm trying to achieve, a fun, challenging scenario against the AI that's a bit different to the norm.....In that one I've had to use more OpFor than I'd ideally like, in the new engine I can use less, better. -
Do Schtora and APS beneftit close-by tanks?
Sgt.Squarehead replied to banned's topic in Combat Mission Black Sea
That's what it looks like to me.....So APS is OK against opponents lacking airpower & sophisticated targeting electronics, but it's probably not something you'd want to deploy against a peer opponent, or so it seems. This will put the cat amongst the pigeons for sure. See the discussion here: http://sturgeonshouse.ipbhost.com/topic/1511-active-protection-system-aps-for-tanks/?page=3 -
New Scenario: Tactical Operations Center
Sgt.Squarehead replied to MOS:96B2P's topic in CM Black Sea Maps and Mods
Everything is present, almost everything works, what doesn't is beyond @MOS:96B2P's abilities to fix, but not his abilities to mitigate.....Just a matter of pacing and final rebalancing IMHO, based on about 33% of the latest beta. It just ain't possible to speedrun this one and still generate detailed feedback, there's a hell of a lot going on, the player is left to devise his own plan, but the seperatists have plans of their own.....Put it this way, I thought I came up with some pretty radical stuff here & there, but testing this has made me completely revise my ideas of what is possible with the CM engine. This genuinely is a campaign in a scenario, consequently there's a campaign's worth to get just right. PS - In my current play through I was a bit too casual about something and now I'm in a world of hurt.....But it's awesome watching it develop and trying to extricate myself from the mess is proving hugely challenging!