MikeyD Posted January 26, 2015 Share Posted January 26, 2015 "incapacitated" rather than dead... Am I imagining this? I thought there were two skull-and-crossbones casualty bases. A bright red and a dark red, the dark red means 'really-really dead'. Don't trust me on this. Sometimes the game in my head differs from the game in front of me. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted January 26, 2015 Share Posted January 26, 2015 Am I imagining this? I thought there were two skull-and-crossbones casualty bases. A bright red and a dark red, the dark red means 'really-really dead'. Don't trust me on this. Sometimes the game in my head differs from the game in front of me. No, no imagination, that is pretty close to correct. The default graphics are a dark red skull and cross bones inside a circle for dead - buddy aiding them is fairly quick and only a case of "going through his pockets". For a seriously injured soldier the graphic is a red X inside a circle - buddy aiding them takes time because presumably they are trying to save their friend. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted January 26, 2015 Share Posted January 26, 2015 For a seriously injured soldier the graphic is a red X inside a circle - buddy aiding them takes time because presumably they are trying to save their friend. Theoretically. It really depends on how much they like the guy. 1 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted January 27, 2015 Share Posted January 27, 2015 (edited) Now that I'm finished working on the game I got a chance to sit through all of Chris's 'Phase Line Green'. It had an ending worthy of the movie 'Fury'! I've only played that scenario once, myself, in an early Beta build. I managed to nail the T-90 thru the rear engine compartment at close range with the Stryker MGS but never even got close to the actual objective. Edited January 27, 2015 by MikeyD 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted January 27, 2015 Share Posted January 27, 2015 Videos are starting to process on YouTube. Took a little longer this time because I split apart the stream into small lesson videos covering a couple topics each, instead of bigger 1.5 hour videos. Should make it easier for people to go back and find video demonstrations. 0 Quote Link to comment Share on other sites More sharing options...
BigDork Posted January 27, 2015 Share Posted January 27, 2015 Thanks Chris! I've loved all the videos you've done and it's only made my anticpation of the game grow. Watching on VOD on Twitch is far less convenient than YouTube so I'm happy to hear they'll be there soon. 0 Quote Link to comment Share on other sites More sharing options...
Waycool Posted January 27, 2015 Share Posted January 27, 2015 Super job editing this weekends stream into training tidbits Chris. The weekly streams are very informative for all users, thanks again for keeping us in the loop with these twitch streams . 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted January 27, 2015 Share Posted January 27, 2015 (edited) Sometimes the game in my head differs from the game in front of me. I would say that life in general in my head differs from the "actual life" right in front of me. The inner world often seems more real than the "real" world. I'm spacing out here... And still I consider myself quite sane. What others say is another matter entirely Edited January 27, 2015 by rocketman 0 Quote Link to comment Share on other sites More sharing options...
TAKODA Posted January 27, 2015 Share Posted January 27, 2015 Chris you have done an outstanding job with the Black Sea training videos posted on Youtube, great work. The game is looking excellent. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted January 27, 2015 Share Posted January 27, 2015 Thanks! Compiled playlist is here: https://www.youtube.com/playlist?list=PLDEdar8MbcHCi2uJm4DthHYBEDUCuKzRf 0 Quote Link to comment Share on other sites More sharing options...
CPC922 Posted January 27, 2015 Share Posted January 27, 2015 Chris, do you sleep? I have noticed you have been posting throughout the night! Thank you for everything. 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted January 27, 2015 Share Posted January 27, 2015 All this coverage done with videos before the release of the game, since last year's autumn first peek videos about CMBS, surely was a very nice and interesting information sharing by BFC. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
grunt_GI Posted January 27, 2015 Share Posted January 27, 2015 WOOHOOO videos for snow day...ok..not really snow day...still must go to work...but nonetheless, something to look forward too....thanks so much.... 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted January 27, 2015 Share Posted January 27, 2015 Chris, do you sleep? I have noticed you have been posting throughout the night! Thank you for everything. I'm going to sleep for 50 hours straight after this thing gets out the gate. 0 Quote Link to comment Share on other sites More sharing options...
Kraft Posted January 27, 2015 Share Posted January 27, 2015 Is the influx of new Forum members unusually high for a CM release? 0 Quote Link to comment Share on other sites More sharing options...
Muzzleflash1990 Posted January 27, 2015 Share Posted January 27, 2015 I'm going to sleep for 50 hours straight after this thing gets out the gate. Don't worry, I will cover for you; I will stay up 50 hours after it gets out. 1 Quote Link to comment Share on other sites More sharing options...
rocketman Posted January 27, 2015 Share Posted January 27, 2015 That would actually be an interesting stat, "total hours a game is played by all its players" / "total man hours game took to develop" - I know BFC work hard and long on each game, but I still think the ratio is way higher than most other games. I wonder how many thousand hours I've spent on CM-games? 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted January 28, 2015 Share Posted January 28, 2015 Is the influx of new Forum members unusually high for a CM release? Most of them are from the wargame forums. Coincidence? I think not (And told staff so several times) 0 Quote Link to comment Share on other sites More sharing options...
Trenchmouth Posted January 28, 2015 Share Posted January 28, 2015 Thanks! Compiled playlist is here: https://www.youtube.com/playlist?list=PLDEdar8MbcHCi2uJm4DthHYBEDUCuKzRf Chris, during the vid of the graduation exercise pt 1 you mention that this is the map created during a previous streaming session on the editor (did I hear that bit correctly) I don't see it in your youtube uploads. Is there any way that could be uploaded for the benefit and delectation of those of us who haven't use the editor since CMBO? 0 Quote Link to comment Share on other sites More sharing options...
CPC922 Posted January 28, 2015 Share Posted January 28, 2015 Chris, during the vid of the graduation exercise pt 1 you mention that this is the map created during a previous streaming session on the editor (did I hear that bit correctly) I don't see it in your youtube uploads. Is there any way that could be uploaded for the benefit and delectation of those of us who haven't use the editor since CMBO? Oh, I like this idea of uploading that to Youtube. Would be a great tutorial for those of us that want to get involved in the editor. 0 Quote Link to comment Share on other sites More sharing options...
AkumaSD Posted January 28, 2015 Share Posted January 28, 2015 Chris, during the vid of the graduation exercise pt 1 you mention that this is the map created during a previous streaming session on the editor (did I hear that bit correctly) I don't see it in your youtube uploads. Is there any way that could be uploaded for the benefit and delectation of those of us who haven't use the editor since CMBO? I also don't see it on his Youtube. However, it can be viewed as a saved 'highlight' on his Twitch channel here, http://www.twitch.tv/chrisnd/c/5628262 0 Quote Link to comment Share on other sites More sharing options...
Trenchmouth Posted January 28, 2015 Share Posted January 28, 2015 I also don't see it on his Youtube. However, it can be viewed as a saved 'highlight' on his Twitch channel here, http://www.twitch.tv/chrisnd/c/5628262 Cheers for pointing that out much appreciated. 1 Quote Link to comment Share on other sites More sharing options...
Chudacabra Posted January 29, 2015 Share Posted January 29, 2015 Thanks again for the Youtube uploads. This week's videos should be very helpful to anyone new to CM games. After watching the graduation exercise, I do have a question with regards to the IFVs and their coaxial machine guns. I found that IFVs in CMSF almost never used their coaxial machine guns on target light and instead used their cannons. Has this changed at all? Also, will IFVs with AGTMs still use them when targeting something that isn't an armoured vehicle? 0 Quote Link to comment Share on other sites More sharing options...
Aloko Mac Posted January 30, 2015 Share Posted January 30, 2015 I've been watching the videos for the last couple days, the thing is that I preordered right after the Graduation serie ...and now I'm re-watching some episodes to keep me away from the refresh monkey syndrome Thanks for your videos ! 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted January 30, 2015 Share Posted January 30, 2015 After watching the graduation exercise, I do have a question with regards to the IFVs and their coaxial machine guns. I found that IFVs in CMSF almost never used their coaxial machine guns on target light and instead used their cannons. Has this changed at all? Also, will IFVs with AGTMs still use them when targeting something that isn't an armoured vehicle? After watching the graduation exercise, I do have a question with regards to the IFVs and their coaxial machine guns. I found that IFVs in CMSF almost never used their coaxial machine guns on target light and instead used their cannons. Has this changed at all? Also, will IFVs with AGTMs still use them when targeting something that isn't an armoured vehicle? We changed this in Black Sea so that Target Light makes them just use MGs. If given Target, or allowed to fire on their own, they'll choose whatever weapon system they will feel is appropriate. We also changed IFVs to heavily favor cannons over ATGMs for non-vehicle targets, in order to preserve ATGMs for more serious enemy threats. 0 Quote Link to comment Share on other sites More sharing options...
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