Vark Posted February 20, 2014 Share Posted February 20, 2014 Is the HE nerfed to simulate the greater spacing troops would normally take up? I only ask because that 122mm would, in real life, have surely injured that scout, even if it just deafened him! 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted February 21, 2014 Share Posted February 21, 2014 Probably, has always been in the past. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted February 21, 2014 Share Posted February 21, 2014 Is the HE nerfed to simulate the greater spacing troops would normally take up? I only ask because that 122mm would, in real life, have surely injured that scout, even if it just deafened him! Bah. The shell is an inert object. Well, inert except for the explosive filler. The scout is infused with will. His national socialist fervor gave him the strength to will himself to remain in the fight. Now is the time to attack! 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted February 21, 2014 Share Posted February 21, 2014 Yes, HE effects are reduced and other factors are considered. Flat trajectory rounds behave differently than high trajectory rounds. 120mm mortar round landing there would probably have taken the guy out. Regardless, that one soldier got lucky. I doubt a unit of 3 men would have gotten away without a scratch. Steve 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 21, 2014 Author Share Posted February 21, 2014 I've had a personal situation that has cut into my time for the last 24 hours. I've been able to process my turns and take a couple of screenies but nothing earth shattering has happend. I did pop another one from one of the squads near the bridge and seen some odd movement in the middle. I feels like all he'll is going to break loose at any moment. I'm pretty happy with where everyone is set up now and hope that I withstand the storm. My biggest concern is the 1 1/2 platoons in BLAU. I'm glad I didn't move them forward but don't think I'll have enough to really make a big stand. One thought I am having is that next turn or maybe the one after that...opening up area fire along the entire woodline facing BLAU. Maybe I can time it so that he runs into it........it's a thought. 0 Quote Link to comment Share on other sites More sharing options...
wadepm Posted February 21, 2014 Share Posted February 21, 2014 Mad Minute! 0 Quote Link to comment Share on other sites More sharing options...
womble Posted February 21, 2014 Share Posted February 21, 2014 One thought I am having is that next turn or maybe the one after that...opening up area fire along the entire woodline facing BLAU. Maybe I can time it so that he runs into it........it's a thought. It's not a worthy one though IMO. If he isn't moving into it, it will just give him more info than he deserves on your dispositions. I'd say to unHide (if you've got any Hiders), by all means, but set TAs to "just short of the cover he has to leave". That way, whenever he comes, he'll be "running into it", whether you've given Area Targets or not. And with Area Targets, there's always the risk the TacAI won't disobey your orders if actual pTruppe targets appear. 0 Quote Link to comment Share on other sites More sharing options...
Chops Posted February 21, 2014 Share Posted February 21, 2014 Elvis, Where is Feldwebel Schultz, the Section Leader that sprinted out of Blau to call in the harassing fire mission? 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 21, 2014 Author Share Posted February 21, 2014 Elvis, Where is Feldwebel Schultz, the Section Leader that sprinted out of Blau to call in the harassing fire mission? He retreated back to BLAU the moment he placed that fire order...because I didn't care how accurate it was. He is the one calling in the order in the recent screen shot...although I have changed that to a linear order along the tree line. 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 22, 2014 Author Share Posted February 22, 2014 It's not a worthy one though IMO. If he isn't moving into it, it will just give him more info than he deserves on your dispositions. I'd say to unHide (if you've got any Hiders), by all means, but set TAs to "just short of the cover he has to leave". That way, whenever he comes, he'll be "running into it", whether you've given Area Targets or not. And with Area Targets, there's always the risk the TacAI won't disobey your orders if actual pTruppe targets appear. I am picking up what you're puttin down. It would only do my good if my timing was dead on. If he has already given the order to move in then the intel is moot. If I do it too late then, like you said, my troops may not break off the fire order. If I do it too soon then the Intel issue comes into play. I'm loading a turn on my computer while I'm typing this on my phone......I might know more in a couple of minutes. 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 22, 2014 Author Share Posted February 22, 2014 As I mentioned, I've moved the 120mm arty to fall along the tree line . A lot of the movement that I have been seeing is looking like it is changing direction. I am now seeing movement to the south east of BLAU. All infantry movement before has been toward the middle of the woods. That doesn't mean those guys aren't there in the middle any more....just not making as much noise My platoon to the far east just took a hit from something fairly big. It seemed like a tank shot. I doubt it was an on map mortar or a lucky spotting round When the turn was over I couldn't get a line of sight from any of my men to a possible tank position and I haven't seen any armor on that side. Which means I'm either wrong about the source or it was area fire from a location that I can't see. Another thing that is going on in that area around the team I left behind in the awesome set up location. Did I mention how much I LOVE this spot. I had killed at least one of Bils guys there and have been waiting for him to attack from that direction. I hadn't heard a peep for a few turns but this one he is firing area fire all over the place. Nowhere near these guys or where the rest of his platoon was or is. I hope the screen shot shows all the puffs of smoke and bullets hitting trees. I was a little surprised how much ammo he was using. 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 22, 2014 Author Share Posted February 22, 2014 I really hope I get the chance to use these guys in great concealment in BLAU I mentioned that he was moving some guys to the east in the big woods. Well, it finally gave me the chance to open up one of these. rat-a-tat-rat-a-tat. Dead Russian. 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 22, 2014 Author Share Posted February 22, 2014 WOW. HUGE turn for me. I haven't finished it because I am still deciding about a couple of things in the plot phase. Short story is that my team I've had in the position I love on my far left got a visit from Bil and I really got a jump on him. At least one dead and probably more (for him). I'm thrilled about this because it should give him pause to wonder what other surprises I may have in store. The other big thing is the armor battle has begun. Bil may even have posted about it already. I got a frontal penetration on one ISU122 and a lucky tree blocked a shot for a hit on another. Whether to stand my ground and see if I can finish these guys off or pulling them back now is what I am mulling over. I'll put up some screen shots and tell you what I've decided soon. But right now I'm loving where I have positioned myself....If it will be good enough in the long haul is the question but for the minute I'm happy. 0 Quote Link to comment Share on other sites More sharing options...
Childress Posted February 22, 2014 Share Posted February 22, 2014 Those fences look a bit too tall to leap over. Do the grunts knock 'em down? 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 22, 2014 Author Share Posted February 22, 2014 If he goes over that one, I'll post a screenie of me cutting him down in midleap. 0 Quote Link to comment Share on other sites More sharing options...
Childress Posted February 22, 2014 Share Posted February 22, 2014 Hehe. I was concerned about the pointy tips- and the height. Leapable(sic)? The current animation seems inadequate for the job. Engineer required? 0 Quote Link to comment Share on other sites More sharing options...
Dadekster Posted February 23, 2014 Share Posted February 23, 2014 Those fences look a bit too tall to leap over. Do the grunts knock 'em down? Nope, they are going to just stand there and wait for a command that allows them to jump over them since they don't have enough initiative to do it themselves. Well that is the stereotype isn't it? 0 Quote Link to comment Share on other sites More sharing options...
Childress Posted February 23, 2014 Share Posted February 23, 2014 Visibly they can't jump over. They'd risk empalement. If they knock the fences down, a la vehicles, they leave a FOW clue for the enemy. Or, do they slowly 'filter' through, exposing themselves to opportunity fire? This is a mystery wrapped in an enigma. 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted February 23, 2014 Share Posted February 23, 2014 Elvis, You've now achieved to the heights. Holing one of Bil's AFVs before he could hit one of yours! First blood. Or oil. Also, seeing someone get the drop on Bil and shoot up his men in the infantry fight is going to take some getting used to. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 23, 2014 Author Share Posted February 23, 2014 I have been waiting for Bil to approach that sweet set up spot. He fired area fire near there and, I guess, felt safe enough to come forward. There were so many potato mashers in the air there will be mashed potatoes for days. The guy running away of the left got one dropped right on top of him a second or 2 after this screen shot was taken. I heard a scream or two, in addition to my confirmed kill. 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 23, 2014 Author Share Posted February 23, 2014 At last. The armor is in play. My tanks had arrived in their overwatch positions and were given a Hide order to not draw as much attention. All were unbuttoned and had a clear view of the western side of the large woods. The first to spot the enemy was the Hetzer on my right. I saw him before he got a chance to get a shot off. A penetration! I have no idea if it has been knocked out or sustained any damage. The tank commander buttoned up at once and it didn't move or do anything. The second shot the Hetzer fired hit a small patch of trees halfway to the main woods. As the turn was ending another IsU122 appeared. This time in sight of my Panther. BOOM, shot fired!! It hit a tree right in front of the damned thing. By right in front, I mean I watched it 4 times from different angles before I was sure it wasn't the tank that I hit. 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 23, 2014 Author Share Posted February 23, 2014 At the last moment of the turn my other Hetzers had spotted and was aiming at the one that got lucky with the tree. Now for my dilemma. What to do with my armor. Do I keep them in place and hope to get a couple/few more shots in? Do I pull them back to safety and wait for another chance to get them? The ISU-122 that was saved by the tree, had backed up out of LOS of the Panther and the Hetzer that was aiming was not able to draw a target line...so it may be just out of its sight now. I've decided to leave both Hetzers in place. The one that got the hit still has a clear LOS and I'm hoping that if it isn't dead that it is stunned enough for me to get a few shots off before it returns fire. I believe the Hetzer on my left will not fire at the retreating tank but, because it is aiming, I want to give it the chance. The Panther has thrown it into reverse and then heading to an area behind BLAU that has pretty good sightlines to the woods edge, where I am anticipating at least some of Bils attack to come from. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted February 23, 2014 Share Posted February 23, 2014 I'd probably go for another shot with the Hetzer as well, but in the off chance he gets a round off and it hits.. well let's just say you won't have to worry about it getting repaired. 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted February 23, 2014 Share Posted February 23, 2014 Elvis, continue your Armor engagement with the Hetzers now and in near future. Use your Panther in Support of your Infantry, moving it in and out of cover. I'm afraid as time nears the Inf battle may still be in Bill's favor, and your Tank Support will be important. Joe 0 Quote Link to comment Share on other sites More sharing options...
BFCElvis Posted February 23, 2014 Author Share Posted February 23, 2014 Elvis, continue your Armor engagement with the Hetzers now and in near future. Use your Panther in Support of your Infantry, moving it in and out of cover. I'm afraid as time nears the Inf battle may still be in Bill's favor, and your Tank Support will be important. Joe That is the exact plan right now. 0 Quote Link to comment Share on other sites More sharing options...
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