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David Jaros

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  1. Upvote
    David Jaros reacted to LongLeftFlank in How Hot is Ukraine Gonna Get?   
    In 2008, the doors of NATO were opened for Ukraine. In 2014, there was a coup. They started persecuting those who did not accept the coup, and it was indeed a coup. They created a threat to Crimea, which we had to take under our protection. They launched a war in Donbas in 2014 with the use of aircraft and artillery against civilians. This is when it all started. There's a video of aircraft attacking Donetsk from above. They launched a large-scale military operation, then another one. When they failed, they started to prepare the next one. All this against the background of military development of this territory and opening of NATO's.  -- V.V. Putin
    *****
    It was Gimli the dwarf who broke in suddenly. 'The words of this wizard stand on their heads,' he growled, gripping the handle of his axe. 'In the language of Orthanc help means ruin and saving means slaying, that is plain. But we do not come here to beg.'
  2. Like
    David Jaros reacted to dragonwynn in USMC Mini Campaign Operation al Fajr   
    This a USMC  mini campaign designed for the latest version of CMSF 2 and the Marine module. It is semi-historically based on the Second Battle of Fallujah in 2004 and follows the 3rd Battalion, 5th Marines and supporting units through four battles in the Jolan District of Fallujah against the insurgency based there. Due the game date being 2008 the weapon load outs may not be historical but I tried to keep it as realistic as possible.
    The maps for each battle are cut from a master map I made of the Jolan District (see the thread about this map). It is not to exact scale due to game and system limitations but it gives a good representation of the Jolan District with actual places with in the district.
    Campaign Notes:
    There are four battles:
    1. New Dawn
    2. Fubar
    3. Facing the Fanatics
    4. Get Some
    I have included the mods in the download that I used for the campaign and all credit goes to the authors of these mods. I also included actual background information in the opening designer notes about the events that led up to the battle to help set the stage.
    The Core Units:
    3rd Bn 5th Marines
    Lima Company
    Kilo Company
    India Company
    Weapons Company
    Recon Platoon
    Light Armored Recon Platoon
    Scout/Sniper Platoon
    Howitzer Battery
    Supply Platoon
    Support Units
    Charlie Company 2nd Tank Battalion
    I MEF Engineer Group
    Task Force 2-7 ( US Army Mechanized Calvary )
    Various air assets
     
    Special Notes:
    This campaign depicts heavy urban combat and may not appeal to many players. It requires patience and careful planning and orders to be successful. There is a fairly high refit/replenishment factor to help between missions. In the real battle the U.S suffered around 95 casualties. Do not expect to try and maintain this ratio, you will be frustrated. You will take losses depending on your skill level. I spent a good bit of time placing the insurgent defenders to have interlacing lanes of fire to support each other with a fairly sophisticated AI. There are mines and IEDs (use the engineers wisely). You have the firepower advantage so use your armor and support assets effectively to support the Marines.There are a lot of moving pieces to watch as the battles are medium to large in a tight urban environment.
    However if you accept it for what it is it will be a fun challenge. I had a blast testing the missions, even when I was losing my Marines.
    The download includes the .cam file, the mod folder, the individual scenarios to play without the campaign format and the master map. The map is clean and has a fair amount of flavor objects though I wanted to add a lot more but CPU limits would probably be tasked. I recommend using the included mods with the map for the immersion.. You are free to use it to create your own scenarios, just please give me a little credit when you do.
    Here is the link. let me know if you come across any issues: 
    https://www.dropbox.com/scl/fo/mvmb5grjat8s8ba1gxjpn/h?rlkey=i9k4oo4fcypxyal05drv77qre&dl=0
  3. Like
    David Jaros reacted to JM Stuff in First fanmade CampaignPack "Summer of Destruction" is released (no charge)   
    Thank you for the kind word @Mr.X (Frank), it was and will be always a pleasure to work with you,
    please dont turn your presence of the community off, we need and appreciated guys like you.
    Bleibe gesund und munter, and see you in the next thread.
    JM 
  4. Like
    David Jaros reacted to JonS in How Hot is Ukraine Gonna Get?   
  5. Upvote
    David Jaros got a reaction from OldSarge in First fanmade CampaignPack "Summer of Destruction" is released (no charge)   
    It is working now so it is all good  😉
  6. Like
    David Jaros reacted to Mr.X in First fanmade CampaignPack "Summer of Destruction" is released (no charge)   
    Exactly one year after the first announcement, the project is now finished. In order to avoid
    misunderstandings on the part of the company Battlefront.com, I chose the name CampaignPack 😎.
    The pack (as described in former threads) consists of 5 campaigns in which the player is thrown
    into the events of the summer of 1944 in the sector of the German Army Group Center.
    In total you will play minium 52 single missions, maximum 55 single missions (depending on one
    branch). To avoid technical problems, I didn't add any mods to the campaigns. But I can, for example,
    highly recommend the excellent work of @JM Stuff, especially his extraordinary mod collection of vehicles
    and wrecks 👍
    I recently visited the forum regularly to stay in touch with people who wanted to register. However, I have
    asked the people at Battlefront.com several times to delete my profile.  This request has not yet been
    granted to me, so as a quasi "undead" I will always stop by - but I will no longer take part in any discussions
    or answer any questions in the forum. To get in touch with me, please write to me at:
    E-Mail: f-s-zbg@web.de.😎
    Of course, I can still send the campaign pack to anyone interested.
     
    So all I can say is:
    It was a great pleasure for me to finish this project and share it with many people.
    I hope you have as much fun playing as I did creating it 🙏
     
    Best regards
    Mr.X 
  7. Like
    David Jaros got a reaction from Bulletpoint in How Hot is Ukraine Gonna Get?   
    Brother try to kill brother we live in crazy world . This war have to finish asap 
  8. Like
    David Jaros reacted to Mik093 in The year to come - 2024 (Part 2)   
    I would like to see the French army ^^
    It is not present in the modern CM games and just a few scenarios in Fortress Italy.
    Furthermore, although I liked Battle for Normandy for the various operations covered, it lacks the liberation of Paris by the 2nd Armored Division (supported by the 4th Infantry Division) which closes the Normandy campaign. I hope to see it one day.
  9. Like
    David Jaros reacted to Raging Al in The year to come - 2024 (Part 2)   
    I’m really hoping for early war, especially France 1940 and the Balkans campaign up to the fall of Crete in ‘41.   Various Cruiser marks and Matildas for the Brits; Char B’s, Somua’s, Renaults etc for the French; Pz Mk l, II, 35t’s for the Germans.  No big HE chuckers, so that ATG’s have a fighting chance.  
    But if that’s too ambitious, I’d happily accept the Western Desert campaigns over the same period.
  10. Like
    David Jaros reacted to Erwin in The year to come - 2024 (Part 2)   
    BF have always pooh poohed chances of early war or NA as apparently those theaters didn't sell well.  But, maybe if increasing numbers of our voices asking for those keep rising...
  11. Like
    David Jaros got a reaction from Kevin2k in The year to come - 2024 (Part 2)   
    I agree this one should be priority and then starting making something new. You should first fix old well known bugs battlefront before you moving on pls
  12. Like
    David Jaros got a reaction from Commanderski in The year to come - 2024 (Part 2)   
    I want see to improvement and want Battlefront to listen its community more 🙂 That would be 100 times better than cm3 game
  13. Upvote
    David Jaros got a reaction from AlexUK in The year to come - 2024 (Part 2)   
    I agree this one should be priority and then starting making something new. You should first fix old well known bugs battlefront before you moving on pls
  14. Upvote
    David Jaros reacted to Ts4EVER in Downfall: Enjoying the module?   
    To be honest, I find myself somewhat underwhelmed by this expansion. The content I have tried so far is fine, but it falls short of expectations in terms of scale.
    What it is missing is that "big thing" that gets you excited about it. In Fire and Rubble that was the Volkssturm stuff, which was completely new to CM and really unique. Downfall is a big content upgrade to Final Blitzkrieg, but in terms of the Combat Mission series as a whole, it does not actually add that much new stuff, with most of the formations and assets being ported over from other game families. Sure, the Volkssturm guys are still cool, but certainly not new anymore and frankly, I find it a bit weird that Downfall leans so heavily on those scenario and campaign wise, considering that they tended to surrender or go home on the western front, compared to the east.
    Obviously there is not much new stuff you can realistically do with the Germans, but if you had asked me about this module before it came out, I would have bet that the new "big thing" was amphibious vehicles and river crossings, the capability of which exists in the engine, with various LVTs, maybe footbridges and campaigns at Walcheren and during Operation Varsity to use these new systems. That would have been cool and exciting and, at least to me, the obvious direction for the game to take. All of this is completely absent though. I guess the Schwimmwagen was added, but no allied amphibious gear? This timeframe would also be perfect for adding Commandos and Rangers (which already exist in Italy BTW).
    There are the new super late war vehicles and weapons like the Pershing and Comet, but even in that area there is lots of unused potential that would have made the module feel way more unique and interesting. Just from the top of my head: Sherman Tulips, Sherman Crocodiles with fuel trailers (used at Juelich, another river crossing), Super Pershing... personally I am more of an infantry guy, so for those few of us: Why not add M1 Carbines modified for full auto capability, a common field modification, with kits being shipped officially?
    I could even think of some more German stuff that could be used to spice those up a bit, like the PAW-600 AT gun that was actually used at the Aller against British forces. In a similar vain, heavy AA gun formations that the allies overran (anti bomber positions), 10.5cm, 12.8cm AA guns... Maybe the 8.8cm improvised AT guns made from unused Jagdpanther guns, used at the "Düren belt"? And of course, since the MP40 was being phased out of production, some Beretta M38/42 for the Volksgrenadiers.
    Anyway, my point is, the module feels light on exciting new content and like more could have been done with the scenario.
  15. Upvote
    David Jaros got a reaction from user1000 in CMFB v2.11 patch is now available   
    Thank you Battlefront that was fast and new scenario nice :-)
  16. Like
    David Jaros reacted to Mr.X in Preview: First FanMade BattlePack for CM Red Thunder   
    There will be a (last) short delay of some days 🙈
    I am still working on two missions, which I decided to rework. 
     
    Regards
    Mr.X
  17. Upvote
    David Jaros reacted to Frenchy56 in Sherman V Model/Mesh Glitch: Bug or Corruption?   
    Also someone I know pointed out that the armoured regiments had two Fireflies per troop by 1945. This is not reflected in-game as far as I can tell, in fact most of the TO&Es seem to be copy-pasted from CMBN. Sherman IIAs are missing from the Polish faction as well which would be a pretty interesting vehicle to differentiate it from Commonwealth armor.
    It was said that this expansion was made with love but that only seems to concern the US faction from what I can see.
  18. Like
    David Jaros got a reaction from Traitor in New Dlc for Shock Force 2 with bug fixes :-)   
    it's my favourite Cm game and my heart bleeds when I see the state it's in
  19. Upvote
    David Jaros reacted to benpark in DF the wasp's nest - terrible   
    David - One thing I learned from watching many replays of the campaigns I made for FR (with multiple AI plans) was that people would sometimes get an outlier AI plan, right off the bat. The other thing to campaigns (especially the longer ones) is the testing - It's impossible to accurately test all the outcomes of multiple plans over the arc of a campaign.
    My work-around in the crucial cases was to use somewhat larger AI plan areas, so the TacAI could have a bit more freedom to use the areas set. These were still carefully placed, but add some variation.
    I don't recall what the setup zones were (I made that campaign earlier in the development) - Some had to be set set-ups due to LoS issues. If there's something that I can adapt, maybe I can do so and upload it informally.
    3D Editor setup and AI planning is the dream. It would save a massive amount of time.
    No, no it doesn't. That looks like a Draw.
  20. Like
    David Jaros reacted to benpark in DF Master Maps List/Images   
    There isn't a listing for the big maps I made for the DF module included anywhere, but I'll attach some images of each them here for some visual reference for people looking to use them for their own purposes. These were either chopped up for the campaigns, QB's, and for the Rethem scenario that I made. There's a good deal of territory that wasn't used, as well.
    Rethem:

    Cologne/Koln:

    Heister:

    Kleve/Materborn:

    Remagen:

    Kranenburg:

    Erft Kanal:

    Elsdorf:

  21. Upvote
    David Jaros got a reaction from AlexUK in Final Blitzkrieg bugs it did not take long haha   
    Thanks Chris good job with dlc it is really good one and now Shock Force 2 update please 🙂
  22. Like
    David Jaros got a reaction from thilio in Raise your hand . . .   
  23. Like
    David Jaros got a reaction from Raskol in Final Blitzkrieg bugs it did not take long haha   
    There is quick fix from Frenchy put it in your mod folder
    m26-pershing.mdr
  24. Upvote
    David Jaros got a reaction from Frenchy56 in Final Blitzkrieg bugs it did not take long haha   
    There is quick fix from Frenchy put it in your mod folder
    m26-pershing.mdr
  25. Like
    David Jaros reacted to Simcoe in Is CMBS dead?   
    It's because Ukraine is losing and the war may be over before the end of 2024. It won't look good releasing a game about the war in Ukraine after they surrender or give up a large chunk of their territory.
    I'm not pro Russia just calling it like I see it. Bring on the hate mail.
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