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RescueToaster

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  1. Like
    RescueToaster reacted to sburke in CMCW Unofficial Screenshot And Video Thread   
    you can't.  The best you can do and I highly recommend this, with stinger crews is in some scenarios you have a bunch of them, mount half in vehicles so they won't fire.  They will burn through their ammo supply really fast to no real benefit otherwise
  2. Like
    RescueToaster reacted to Redwolf in CM Cold War v1.01 patch is now avilable   
    Post them in this thread. Go slow, one by one, have savegames and wait for reactions before moving on. Don't "dump" large lists without interaction:
     
     
  3. Like
    RescueToaster reacted to MikeyD in CM Cold War v1.01 patch is now avilable   
    From what I understand, they did some thinking-outside-the-box and labeled the extended tube a 'bipod' so so when the weapon is deployed the 'bipod' (e.g. extended tube) appears. One of those things that's obvious only after someone first thinks of it.
  4. Like
    RescueToaster reacted to MikeyD in CM Cold War v1.01 patch is now avilable   
    ♫ ...and a partridge in a pear treeeeeeee ♫
  5. Like
    RescueToaster got a reaction from Iain Fuller in Greatest tank shot?   
    I don't think I have the save, but the 'best' I've gotten is taking out 2 unbuttoned BMP's with 1 tank round in the final mission of the NTC campaign.
    The shot came from pretty much straight on the side of the BMP, went through the new meat-based internal armor system and knocked out the 2nd BMP that was lined up on the other side.  I couldn't see a round passing through, so I assume that instead of penetrating through both, the first BMP's ammo detonated and the explosion was massive enough to knock out the 2nd BMP.
    I might be wrong, but I suspect modern rounds may have less of a tendency to over-penetrate like rounds of the past would/could in some cases, with advanced fuses and all of that. But it would be fun to test!  I might have to make a video of it one of these days if it produces interesting results!
    Now this makes me wonder if there's a way to inspect a vehicle after a battle to see details on how it died, more than simply the name of what killed it? I'm a bit spoiled by Graviteam games where it shows penetrations / partial penetrations / deflects in pretty great detail (attached image to demonstrate)

  6. Like
    RescueToaster reacted to Thewood1 in An early experience with the M47 Dragon in CMCW   
    I think people also forget that MBTs aren't the only enemy AFV on the battlefield.  The Dragon is pretty handy for getting after BMPs.
  7. Like
    RescueToaster reacted to MikeyD in An early experience with the M47 Dragon in CMCW   
    What I like about Dragon is it doesn't feel like 'cheating' from a gameplay standpoint, as opposed to Javelin which often felt like the finger of a vengeful god.
  8. Like
    RescueToaster reacted to The_Capt in Struggling with the use of Armour   
    So my advice is to always try and offer your opponent dilemma.  Particularly if you are the attacker.  So here maneuver become extremely important, try and come at the opponent from different angles simultaneously (90 degrees is very good).  The pull up multiple shooters at the same time, here you are leaning on the weight of your firepower, which as the attacker is normally heavier that the guy dug in.  Then if you have support (arty or air), you should try and time its arrival with all of the rest of this.  
    In the end, you wind up with a system overload situation on your opponent.  If you try to do onesy-twosy sneeky peeky they will sit back and pick you off one by one and you are right the attacker is at a sever disadvantage here.  If you have no choice but sneaky-peek, use the M901s, the periscope system works so you can fire without exposing the vehicle, that and the little guys are wicked accurate.
  9. Like
    RescueToaster reacted to IICptMillerII in So you just got your hands on CMCW...now what? Designers Q&A thread.   
    So it is important to know that the BMP-1 has much thinner armor (especially on the sides) than the BMP-2 does. The .50 cal can easily slice through the side armor of a BMP-1, even at combat ranges of 300m+. The BMP-2 will be a bit harder to kill at ranges beyond 300m, but it can still be done. 
    Another quick note on the .50 cal. In the other two modern titles (CMBS and CMSF2) the .50 cal is firing modern SLAP rounds, which are very effective against light armor, including BMPs. Those SLAP rounds did not come out until 1990, so are outside the timeline here. 
    For me the biggest thing that comes readily to mind was a minor change to the way aircraft work. I wanted to implement a change for aircraft that would allow them to release multiple munitions per pass. So for example, an F-16 could fly in and drop all its cluster bombs at once on a single targeted area. Same goes for any unguided munition, like dumb bombs. 
    Unfortunately there just was not enough time in development for that change to be implemented, tested, approved and shipped. Maybe at some point in the future though. 
  10. Like
    RescueToaster reacted to weapon2010 in So you just got your hands on CMCW...now what? Designers Q&A thread.   
    you should consider therapy my friend, enjoy what you have! there is so much content between the 2 new games 
  11. Like
    RescueToaster reacted to MikeyD in An early experience with the M47 Dragon in CMCW   
    My most spectacular ATGM fail in the game was a M150 firing a TOW an a distant T72. The T72 blinks out of LOS, the TOW goes nose-down and strikes a full friendly M113 killing everyone inside. Ouch! So, yeh, stuff like that can happen.
  12. Like
    RescueToaster reacted to MikeyD in An early experience with the M47 Dragon in CMCW   
    Night stuff.


  13. Like
    RescueToaster reacted to StrykerPSG in An early experience with the M47 Dragon in CMCW   
    US never bought the Dragon III, which had a newer sight with day/night capability in one unit. Dragon and Dragon II only had a day sight and you would attach an AN/PVS-5 (AN/TAS-5, just googled it) on the tube instead, or was it attached to the sight? (attached to the sight, then onto the missile, bulky as hell, not to mention the weight). Been a while. Anyway, never thermal, but passive night vision, so challenging when there's a lack of star/moon light
  14. Like
    RescueToaster reacted to StrykerPSG in An early experience with the M47 Dragon in CMCW   
    As a former 11BC10 (med AT Gunner) in my first enlistment (1983-1985), I can tell you, the M47 was indeed a system that made one nervous with regards to reliability. Though we had a trainer, it failed to reproduce the initial launching shock of the missile leaving the launcher and the follow on "popcorn" sound of the 200+ small engines igniting to keep your bird on track with your sight. More than a few dumped their missiles initially because of the surprised popping noises and the new gunner trying to get the missile to rise to their viewpoint, rather than giving enough time for it to rise to the proper sighted crosshair. The biggest reward for firing the Dragon is you no longer carried it on your back...lol. Admittedly, I studied every WP armored vehicle poster, noting the location of engine compartments and vulnerabilities on the sides and rear of WP vehicles.
  15. Like
    RescueToaster got a reaction from Amedeo in An early experience with the M47 Dragon in CMCW   
    So, I've put a decent amount of time into CMCW today and witnessed a funny thing near the start of a turn, where my emotions went on a bit of a rollercoaster ride. I felt obligated to install Bandicam and share a small video of it with you fine people. I'll let the video do the rest!
    Apologies for the watermark - I might have to look for alternate free software if I want to make more of these in the future
  16. Like
    RescueToaster reacted to Probus in Cold War Release Date Pool   
    If you could download it then, then I'll give it some credit, otherwise, I'm not buying it! 😆
  17. Like
    RescueToaster reacted to IICptMillerII in Cold War Release Date Pool   
    I'll allow it, for what that's worth. 
  18. Like
    RescueToaster reacted to Jiggathebauce in Combat Mission Cold War is now available   
    I've been lurking for years, i think 7 years ago i posted asking if a cold war mod could be made from black sea. You guys have made my decade, thank you!
  19. Like
    RescueToaster reacted to CaptainTheDark in Combat Mission Cold War is now available   
    Oooh, I can't wait.
    So I won't. I just got it. Excited! Wife out doing karaoke. Let the wargames begin!
  20. Like
    RescueToaster reacted to danfrodo in Combat Mission Cold War is now available   
    You don't need luck, you are a toaster from Minnesota.  You are gonna be shocked at how good this game is nowadays. 
  21. Like
    RescueToaster reacted to The_Capt in So you just got your hands on CMCW...now what? Designers Q&A thread.   
    First off, thank you and welcome to the game.  This post is really a place for you guys to Q&A with the game designers.  Questions on features, campaigns or scenarios can go here and we will try to get to them to help you out.
    So if you are new to the CM you probably want to start easy and small to get the feel for the game.  Check the scenario notes as designers often will highlight which side may be easy or harder.  For example, "Valley of Ashes" is by-design, pretty easy for the Blue side as an opportunity for beginners to get a feel for a larger scenario.  While the Red side of this scenario is pretty tough.  I will let the other scenario designers chime on on their babies.
    I will say that the Soviet Training scenarios by Cpt Miller are a very good place to start for a lot of people as full Cold War Soviet formations, in all their glory, are a bit of a new thing for the series.
    For the Campaigns, I highly recommend people start with NTC.  Bil and GeorgeMC did a really good job in putting together some very good scenarios that can get people into the groove of maneuvering in the context of a Cold War battlefield. 
    Then I would suggest moving onto the US Campaigns.  1982 was designed to be the primary but 1979 turned out to be really interesting, so players choice really.   1982 is probably a little easier as 1979 can be challenging with the older equipment set.
    Finally, I would then suggest that players can gird their loins for the Soviet Campaigns.  These are designed to be tough and a challenge to manage.  Every battle is battalion sized and frankly pretty tough.  The March or Die version is designed to be downright unfair to the loins, but also probably the most realistic....you have been warned.
    Anyway, enjoy and have fun!   
  22. Upvote
    RescueToaster reacted to ratdeath in What Subject For The First CMCW Module?   
    Nordic module with winter terrain
    Swedish, Danish, Norwegian, Finnish and more Russian/Warsaw pact forces of course!
  23. Like
    RescueToaster got a reaction from JulianJ in Pre-orders for Combat Mission Cold War are now open.   
    Most hints we've received point that it's STILL an April release, and since this is the last day of April... Wink wink hint hint.
     
    Woops! Had to get up for a few minutes and didn't see Elvis had posted a reply already!
  24. Like
    RescueToaster reacted to ratdeath in Just received an email - it's on!   
    I think BFCElvis gives the servers an hour or so before he sends out the e-mails.
    But yeah, reading and follow instructions is not always easy and I guess most of all everyone is happy and when you show your wife the email and you get a very pitiful look and a nod... you need to share with some who understands!!
     
  25. Like
    RescueToaster reacted to Thomm in Just received an email - it's on!   
    LOL, I was about to quote the rest of the email.
    For those who are wondering: It says not to trumpet out the news publicly, so that the server infrastructure can deal better with the initial load.
    Anyway: 15 minute download here.
    Best regards,
    Thomm
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